Re: MaiDenSnow Eve
Makai is easy once you get used to it, on the other hand it's fairly difficult to upgrade good gears in makai mode due to repairs. (Some repairs are ridiculously cheap, others are ridiculously costy, upgrade cost is the same though)
While you were off about Makai mode money gain = repairs, you were definitely right that repair is a severe limiting factor.
KB 2 and Para 2, geeze you been farming a lot xD While I am jealous of your Kb2 limb-fire, para 2 is more suited for dual wield. Hence, might want to put it on a lower priority in terms of upgrade.
For me, the ideal combination for limbfire would be knockback 2 plus stun/paralyze 2 but frankly that's almost impossible. The only place where you'd even dream about seeing this combination is probably the graveyard, my least favourite hunting ground.
I just picked up a paralyze 2 limbfire with 2-slots but I sold it since guns for me are to keep the opponent away and knockback-2 has higher chance to trigger compared to paralysis, there's no resistance to the effect either.
Unless I obtain/craft a set of "perfect" weapons (i.e. anything with the right level 2 essence) my weapons stay at +20. If something satisfies the requirements, then the money is poured in to get it to +30.
I'm now using a semi-rare darkness 2 athame knife (max sockets of course), but if I had a chance I'd swap the darkness 2 for paralysis 2 and then upgrade that weapon to +30.
I now have a complete set of max-socket craftable weapons. My first attempt at the Katze Balgen wasn't with the right number of sockets, now I have a 3-socket one sitting in my stash. I'll probably stick in lightning 3 (must farm), blind 1 and stun 1.
The spined blade/spellbinder set of dual-weapons is really weird. The spined blade has 8 less maximum durability than the dagger-like spellbinder but both allow double-attacks, the spined blade range of 2 is probably the ultimate equalizer against opponents like the tux-wielding skeleton who won't stand still. Spellbinder silence is also one of the 3 sources of silence in the game but infinitely more reliable (granite blade requires you not to be powered-up while the silence essence on weapons is ridiculously rare).
Although entanglement is easily resisted by the plants, range 2 on the spined blade probably means fire 3 + paralysis 1 or 2 for best results with the maximum 2 sockets allowed.