This game feels like a spiritual successor to demon girl and jungle girl, what with the simple old school RoR design, and hand-drawn art, not to mention the MC's reaction to being ravaged
is both adorable, and one of my favorite type of reactions. You can see it in the eyes, that special flavor of "Oh, I really shouldn't, but this feels SO amazing." rape-reaction. Too many games
these days go for the semi-emotionless all-too-accepting "Oh no, I'm 'totally' helpless but I'm still going to act like this is literally the first time I've ever been raped" reaction, which, can be fun,
but has been done to death these days. I like a change in pace like this, where the MC knows what's being done to them, and refuses to resist because they're shamefully enjoying themselves, not because they're just so helplessly taken off-guard that they're literally stunned with indignified embarrassment.
My only gripe is the struggle system feels a bit "laggy", key presses clearly not syncing up with however the game decides to register said key presses, meaning the actual speed you're allowed
to struggle is not the same as the speed you are able to struggle, almost as if there's a sort of cap in place that prevents the player from escaping grabs too quickly.
As for suggestions, I can only really suggest perhaps a slightly bigger emphasis on the orgasm/cum-pumping noises, but that's far more of a niche request than something that would actually
generally improve the game.
What I love most about this game is, it's one of those rare gems like "Hero versus Monster" or "Mageroid" where the game itself is so good, it's an instant gem. Regardless if it suddenly chokes on a dinner role and falls over dead in the alpha stage or fully blooms into a completed game, it's a guaranteed favorite that I can play at any time, and always have the same amount of fun with.