Oh yea you are right! I haven't notice that at all. It's another wrong reference in the CommonEvents. Have to fix that with the next update...
Attached a fix for this code (search for the first bit of code until
\\f[I]\\c[5]
to find the corresponding entry in CommonEvents, then replace from there until the REAL_TIME_ON bit which is easy to find):
Note that the level trackers which I think are added by the mod (everything after {"code":111,"indent":0,"parameters":[1,3000,0,1,0]} in the replace) didn't actually call for any variables and appear to be unused; I added in some variable calls where I could find variables for them (Pleasure Addict and Hypnosis LV don't appear to have a variable for the current Lv, and Pervert/Exhibitionism don't appear to change in level despite having variables). The 111 code appears to hide all that stuff anyway - you have to remove that code to have it show up in-game (but then you probably have to remove a few of the empty text blocks for everything to show). If you don't want the added variable calls just replace everything up to the 111 code.
I also translated as I felt was most reasonable (I just copied over from the Chinese file and translated the text), might want to change that as per your preferences.
So apparently Amane has two methods of breaking out of restraint attacks. You can either use your HP to break out when the bar becomes green or you can use your mana to break out. Using mana to break out (by pressing enter for example) has no limits as far as I can see but cost you mana which gets limited pretty heavily with high miasma pollution.
That's true - but the sudden increase I occasionally see is different from the mana expenditure method (at least it happens when I'm not using mana). Though thinking about it, it may be related to the Bullseye engrams.[/I]