Here's also a key to get started for you guys with 15 uses on it: THE0-OFFI-CIAL-LEWD
TL: DR, Patron now! Waiting on my code.
For Patrons, your access key will get one use for each $1 you’ve successfully charged through Patreon. You can share your key however you see fit.
It might have been my framerate, I'm stuck on a laptop that suffers periodic slowdowns right now.Hm, really?
You mean you got moved off the island you start off to the right or bottom just by moving around? It wasn't an option you selected in a scenario?
The movement shouldn't be jittery. Maybe if ping is really high. Movement is something I recoded since the prototype to use interpolation and made really smooth.
Or is it your framerate that's low?
Well, I understand changing code from server-side dependency to client side can be a very difficult and time-intensive task. And thank you for your answer, even if it wasn't what I wanted to hear. Best of luck with your game.I've thought about it, but it's not simple and it's not worth all the time and effort to make it happen unless it's what people who are supporting it want.
Eh technically you can package pretty much any client-server game as an install that runs the server on the client and the client connects to themselves. That's how Torchlight does it.Well, I understand changing code from server-side dependency to client side can be a very difficult and time-intensive task. And thank you for your answer, even if it wasn't what I wanted to hear. Best of luck with your game.
Yes, i think it is too difficult to get it working. As i outlined, it's way too much of a hassle, if your only goal is to get an informed opinion of this game before you actually open your wallet.Is it really that difficult to get working? I think I have things way more streamlined than most things like this.
Seems you're just saying you didn't get a key. I mean... it's not open access and I'm not sure what gives you the impression that it's supposed to be when text all over says contrary.
It's how virtually every main stream game works where you either preorder it or you hope you are lucky enough to get a key early. Not sure how that can possibly be confusing or "hoops".
Oh, haha. I didn't know it was that easy from the inside. I'm used to doing things from the outside, and let me tell you: It's a bitch to clone an MMO's server and get it running virtually on you comp.Eh technically you can package pretty much any client-server game as an install that runs the server on the client and the client connects to themselves. That's how Torchlight does it.
The problem is that the proprietary server I made, which is far from simple and made to run a lot more complicated things than just this game, can then be decompiled and it's too valuable to allow that to be possible.
All the ready to use MMO servers out there like Hero Engine that SWTOR uses that are openly available and not proprietary are really bad.
So the reason I'd have to recode it is to make something more simple that only has to run what LEWD does.
Use TOR.I could dance around it all day to try and say it nicely, but I'll in the interest of brevity: I really don't like the thought of jerking off while playing a game with other people (that are most likely rather unattractive), and I don't like that anyone (the admin, other players, anyone monitoring my network traffic) would KNOW that I was playing your game. This is a very private hobby of mine, and imagine it is for the majority as well, why did you decide to make your H-text-game an MMO?
Oh I missed that question.TOR's about as secure as it is secret anymore, dark-net my ass.
And yes, but I'm not trying to masturbate while I'm frequenting this site. My current situation actually dis-allows such acts but is a special case, and I would still have the exact same issues were that situation to change.
Didn't answer my question though... Feel free not to, it's not like I'm going to go around spouting that you're a WIERDO perv if you don't.