Re: RJ's Stream - Tassadar Challenges me to Blood Bowl: LOLOLOL REKT
BEAT HIM IN A MATCH OF PURE SKILL AND HE GOT TRUMPED OH YEAH GIT GUD SCRUB
But in all seriousness, this game's total lack of balance really shows. Even though the game we had wasn't a good example of that, I still reference to the game. I won't however, reference to the match-up which was stacked for a different reason (Tass outlawed the use of big guys and played a team whose bread and butter was the dependency on ye big guys. Was silly.)
The Half-ling team actually shares a similar gimmick as the Ogre team. They have big guys who throw the little guys over the pitch to try and score a touchdown; however, Ogres do it better. They don't really have much over the Ogres other than chefs, who 'might' steal you a re-roll and help with some injury rolls. Other than the re-roll mechanic, none of that actually helps the halflings win a match. So if you base a race around the idea that all their perks help them to die a little less (looking at undead on this one), and then don't actually give them a mechanic that helps them WIN, then that team will just lose more often than not.
To win, you need to be able to FIGHT in Blood Bowl, at least to some degree. A race that cannot fight will simply be attacked and injured and be overrun by the other team. Any kind of Agility or Dodge mechanic doesn't help if you cannot get past the enemy because of how seriously threatening Tackle Zones are. So, you need to clear a path most of the time. You can't escape that reality. And clearing a path involves fighting, and fighting is not what an agile team does well.
If it were possible, I'd allow a house rule that would allow the victim of a declared block to make a dodge roll to move back a space, with a -1 penalty to their roll if the blocker follows their target. Otherwise, it'd work similar to being pushed back, just to open up a little more room for agile teams to do well when beefier teams show up to pound them into paste, which is the common result in strong vs. agile teams.