Gargoyle A moves four spaces to G-7Enemy Turn
Status check:
Ashe
SakuyaStatus: Fine
Fatigue Points: 69 / 69
Action Points: 52 / 34
Pleasure Points: 43 / 43
Armor Class: 63
Magic Points: 120 / 120
Corruption: 100 / 0
Mentality: 35 / 35
GP: 2
Aggro: 100 / 100
Armor HP: 60
Shield HP: 25
ElizabethStatus: Fine
Fatigue Points: 42 / 42
Action Points: 59 / 53
Pleasure Points: 20 / 20
Armor Class: 58
Magic Points: 80 / 80
Corruption: 100 / 0
Mentality: 33 / 33
GP: 0
Aggro: 100 / 0
Armor HP: 15
Status: Nude
Fatigue Points: 37 / 33
Action Points: 45 / 37
Pleasure Points: 38 / 38
Armor Class: 38
Magic Points: 240 / 200
Corruption: 100 / 5
Mentality: 35 / 35
GP: 0
Aggro: 100 / 0
When using ranged attacks, for every square outside of melee range, a single point is deducted from your total result. So being accurate is important for Mages and Archers/gunners.
Gargoyle A moves three spaces to F-4Enemy Turn
Status check:
Ashe
SakuyaStatus: Fine
Fatigue Points: 69 / 69
Action Points: 52 / 14
Pleasure Points: 43 / 43
Armor Class: 63
Magic Points: 120 / 120
Corruption: 100 / 0
Mentality: 35 / 35
GP: 2
Aggro: 100 / 53
Armor HP: 28
Shield HP: 25
ElizabethStatus: Nude
Fatigue Points: 42 / 42
Action Points: 59 / 9
Pleasure Points: 20 / 20
Armor Class: 58
Magic Points: 80 / 80
Corruption: 100 / 0
Mentality: 33 / 33
GP: 4
Aggro: 100 / 34
Status: Nude
Fatigue Points: 37 / 33
Action Points: 45 / 37
Pleasure Points: 38 / 38
Armor Class: 38
Magic Points: 240 / 190
Corruption: 100 / 5
Mentality: 35 / 35
GP: 0
Aggro: 100 / 13
Gargoyle A doesn't have enough AP!Enemy Turn
Round 2: All AP has been restored
Status check:
Ashe
SakuyaStatus: Nude
Fatigue Points: 69 / 69
Action Points: 52 / 66
Pleasure Points: 43 / 43
Armor Class: 63
Magic Points: 120 / 120
Corruption: 100 / 0
Mentality: 35 / 35
GP: 2
Aggro: 100 / 35
Shield HP: 25
ElizabethStatus: Nude
Fatigue Points: 42 / 42
Action Points: 59 / 68
Pleasure Points: 20 / 20
Armor Class: 58
Magic Points: 80 / 80
Corruption: 100 / 0
Mentality: 33 / 33
GP: 4
Aggro: 100 / 22
Status: Nude
Fatigue Points: 37 / 33
Action Points: 45 / 52
Pleasure Points: 38 / 38
Armor Class: 38
Magic Points: 240 / 170
Corruption: 100 / 5
Mentality: 35 / 35
GP: 0
Aggro: 100 / 43
Gargoyle B attempts to grab Sakuya; 78 Vs. 104(46, 58) FailedEnemy Turn
Status check:
Ashe
SakuyaStatus: Nude
Fatigue Points: 69 / 63
Action Points: 52 / 46
Pleasure Points: 43 / 26
Armor Class: 63
Magic Points: 120 / 120
Corruption: 100 / 3
Mentality: 35 / 30
GP: 2
Aggro: 100 / 35
Shield HP: 25
ElizabethStatus: Nude
Fatigue Points: 42 / 42
Action Points: 59 / 48
Pleasure Points: 20 / 20
Armor Class: 58
Magic Points: 80 / 80
Corruption: 100 / 0
Mentality: 33 / 33
GP: 0
Aggro: 100 / 22
Status: Nude
Fatigue Points: 37 / 33
Action Points: 45 / 22
Pleasure Points: 38 / 38
Armor Class: 38
Magic Points: 240 / 140
Corruption: 100 / 5
Mentality: 35 / 35
GP: 0
Aggro: 100 / 43
Gargoyle B attempts to grab Sakuya from the side; 98 Vs. 95(37, 58)Enemy Turn
Status check:
Ashe
SakuyaStatus: Nude
Fatigue Points: 69 / 63
Action Points: 52 / 36
Pleasure Points: 43 / 26
Armor Class: 63
Magic Points: 120 / 120
Corruption: 100 / 3
Mentality: 35 / 30
GP: 2
Aggro: 100 / 35
Shield HP: 25
ElizabethStatus: Nude
Fatigue Points: 42 / 42
Action Points: 59 / 8
Pleasure Points: 20 / 20
Armor Class: 58
Magic Points: 80 / 80
Corruption: 100 / 0
Mentality: 33 / 33
GP: 0
Aggro: 100 / 22
Status: Nude
Fatigue Points: 37 / 33
Action Points: 45 / 12
Pleasure Points: 38 / 38
Armor Class: 38
Magic Points: 240 / 140
Corruption: 100 / 5
Mentality: 35 / 35
GP: 0
Aggro: 100 / 43
Gargoyle B Penetrates Sakuya! Positioning her above it's phallus, and pushing her down all the way to the hilt of it's cock!Enemy Turn
Gargoyle B is raping Sakuya! Slamming her down, over and over again, driving it's member deep inside her!Next Turn
Orgasming works a little different with my system.
First, even if Sakuya gained 100 Pleasure, she would only orgasm once. This is mostly my own view that depicts orgasming as a single, cataclysmic event of overpowering pleasure. So, since she orgasmed, the next turn, she will be at full PP.
Second, when a character orgasms, each die that determines how much fatigue is lost is rolled twice, and the higher of the two rolls determines the amount lost.
Round 3: All AP has been restored
Status check:
Ashe
SakuyaStatus: Nude
Fatigue Points: 69 / 63
Action Points: 52 / 56
Pleasure Points: 43 / 26
Armor Class: 63
Magic Points: 120 / 120
Corruption: 100 / 3
Mentality: 35 / 30
GP: 0
Aggro: 100 / 0
Shield HP: 25
ElizabethStatus: Nude
Fatigue Points: 42 / 21
Action Points: 59 / 67
Pleasure Points: 20 / 20
Armor Class: 58
Magic Points: 80 / 80
Corruption: 100 / 10
Mentality: 33 / 23
GP: 3
Aggro: 100 / 100
Status: Nude
Fatigue Points: 37 / 33
Action Points: 45 / 45
Pleasure Points: 38 / 38
Armor Class: 38
Magic Points: 240 / 140
Corruption: 100 / 5
Mentality: 35 / 35
GP: 0
Aggro: 100 / 0
With one more slice, Ashe performs the finishing blow on the beast raping Sakuya, freeing the maid of it's grasp, and it's cock.In case it wasn't obvious, I-4 is blocked by an end table.
All enemies have been defeated!
:Rewards:
50 Gold
10 EXP
Ashe got 45 SP in Longswords!
Sakuya got 38 SP in Shortswords!
Elizabeth got 51 SP in Lightning Magic!
After the battle, both Ashe and Sakuya leaned forward, putting their hands on their knees, panting a little from the fight. "These monsters... These rapist monsters..." Ashe panted, "I won't let them get away with this..."Character Sheets:
Ashe
SakuyaName: Ashe
Class: Warrior
Race: Human
Appearance:You must be registered to see the links
Alignment: Good
Level: 5
Status: Nude
Fatigue Points: 69 / 69
Action Points: 52 / 52
Pleasure Points: 43 / 43
Armor Class: 63
Magic Points: 120 / 120
Corruption: 100 / 3
Mentality: 35 / 35
GP: 0
Aggro: 100 / 0
Trained in:
Longswords: Level 3, 400 / 135
+2 to damage
+5 to hit
Earth Magic: Level 1, 200 / 50
Total Red Points: 125
Strength: 30
Dexterity: 45
Stamina: 50
Total Green Points: 105
Speed: 35
Finesse: 45
Senses: 25
Total Blue Points: 85
Will Power: 35
Intelligence: 30
Depth: 20
Orange Points
Charisma: 19
Aptitude (Longswords): 15
Mind: 17
Presence: 12
EXP until Next Level: 50 / 5
Spendable EXP: 0
Ascension: 200 / 0
Battle Cry: 1 / 1
Using this ability, all aggro is directed at the heroine. And in almost every sense of the word, renders all of your comrades invisible, allowing them to move about without notice, and evade danger.
Abilities:
Longswords:
Level 1: Strike: A simple attack, meant to maim opponents. +50% to damage, 10 AP.
Elements:
Earth: - Level 1
Spell: Flatten Terrain: Allows the Heroine and her team to move over two mountain tiles, instead of going through a mountain. MP cost varies.
Direct Spells
Level 1: Armor: A very thin layer of rocks covers the Heroine, giving her some extra protection. 10 extra Armor, 10 MP to use. (Amount of armor gained is modified by player level.)
Area of Efect:
Level 1: Thick Foliage: Sure, the leaves look weird on your outfit, but at least it adds to your Armor. 10 extra Armor to any character standing in a square adjacent to the caster, 10 MP per character.(Amount of armor gained is modified by player level.)
Items: 25 / 14
Gold - 127
Mythril Armor------ lvl 4 -- AHP: 60 / 0
Longsword-- lvl 3 -- 3d7 + (15 / enemy level) to hit
Shield----- lvl 3 -- 25 Defense
ElizabethName: Sakuya
Class: Rogue
Race: Human
Appearance:You must be registered to see the links
Alignment: Neutral
Level: 5
Status: Nude
Fatigue Points: 42 / 42
Action Points: 59 / 59
Pleasure Points: 20 / 20
Armor Class: 58
Magic Points: 80 / 80
Corruption: 100 / 10
Mentality: 33 / 33
GP: 0
Aggro: 100 / 0
Trained in:
Shortswords: Level 3, 400 / 57
+10 to hit
Love Magic: Level 1, 200 / 50
Total Red Points: 105
Strength: 30
Dexterity: 55
Stamina: 20
Total Green Points: 125
Speed: 45
Finesse: 35
Senses: 45
Total Blue Points: 85
Will Power: 20
Intelligence: 20
Depth: 45
Orange Points:
Charisma: 14
Aptitude (Shortswords): 19
Mind: 10
Presence: 23
EXP until Next Level: 50 / 15
Spendable EXP: 0
Ascension: 200 / 0
Distract: 1 / 1
Rogues are not good when under attack, as they are fast, and meant for other places than the front lines. Should a monsters decide that the heroin is their target, the use of this ability will cause the creature's to seek out one of her comrades instead, thus bringing her aggro down to 0%, allowing her to even go so far as to move right behind a monster, completely unnoticed... This does not work when grabbed, as a rogue is at it's weakest when held in place.
Abilities:
Short Swords:
Level 1: Stab: A quick stab at an opponent's vital areas. Is harder to pull off when face to face to an opponent, so attacking from the side, behind, or while unnoticed is recommended. -10 to hit. Adds (Dexterity/5) + (Heroine Level X 4) to damage. 30AP
Elements:
Love: Level 1
Spell: Aphrodisiacs: Every other team begins the next round with the ‘heat’ status, even if they’re human! MP Cost dependent on average enemy level.
Direct Spells:
Level 1: Sweet Words: By imbuing her words with magic, the Heroine is able to change the intentions of her target. If the target fails a Senses Vs. Willpower check, it will assist the caster for 2 turns. costs the foe's level X 20 in MP.
Area of Effect Spells:
Level 1: Lovely Aura: An aura surrounds the Heroine, which lets her turn pleasure into health. For every 5 PP dealt to any character, the caster gains 5 FP. Costs 5 MP per round.
Items: 25 / 9
Gold - 205
LeatherArmor--------lvl 3 -- AHP 15 / 0
(+30 to AC / Enemy level)
ShortSword--------- lvl 5 -- 5d3 + (50 / enemy level) to hit
Name: Elizabeth
Class: Mage
Race: Human
Appearance:You must be registered to see the links
Alignment: Good
Level: 5
Status: Nude
Fatigue Points: 37 / 37
Action Points: 45 / 45
Pleasure Points: 38 / 32
Armor Class: 38
Magic Points: 240 / 240
Corruption: 100 / 5
Mentality: 35 / 35
GP: 0
Aggro: 100 / 0
Trained in:
Staves: Level 2, 300 / 0
+20 MP stolen per hit
Life Magic: Level 1, 200 / 0
Lightning Magic: Level 1, 200 / 118
Total Red Points: 70
Strength: 20
Dexterity: 25
Stamina: 25
Total Green Points: 95
Speed: 35
Finesse: 20
Senses: 40
Total Blue Points: 150
Will Power: 50
Intelligence: 60
Depth: 40
Orange Points
Charisma: 20
Aptitude (Longswords): 20
Mind: 17
Presence: 12
EXP until Next Level: 50 / 15
Spendable EXP: 0
Ascension: 300 / 0
Abilities:
Staves:
Level 1: Sweep: The Heroine swings her staff in a circle, knocking opponents off their feet. Deals normal damage. If hit, opponents will be forced to wait their next turn until they stand back up, and lose 10 AP in the process. 20 AP
Elements:
Life:
Spell: Serendipity’s Blessing: A spell that regenerates 10 FP every round for one battle only. Costs 200 MP.
Direct:
Level 1: Gentle Touch: A calm touch filled with magic never hurt anyone. Restores d14 FP, 10 MP.
World-Only Spells
Level 1: Heal Corruption: The Heroine uses her magic to try and turn either herself or an ally away from becoming a slave to lust. Heals d30 CP, costs (2-MP X Player level) per Corruption point healed.
Lightning:
Spell: Lightning Storm: Dark clouds form above the group, causing lightning attacks to do extra damage. Costs (average enemy level X 40).
Direct Spells:
Level 1: Zap: A quick zap. 2D6 damage, 10 MP.
Static Spells
Level 1: Static: Charges an ally's weapon(s) with electric energy. Deals an extra d4 damage during Melee attacks, costs 5 MP to activate, and 5 more MP every turn to keep active.
Items: 25 / 13
Gold - 115
Mage's Robe--------lvl 5 -- AHP: 25 / 0
+100 total MP
Mage's Staff------- lvl 3 -- 3d3 + 8 Damage
+4 to damage/healing spell's effectiveness
Ether Potion--------lvl 5 -- Restores 100 MP upon use
Ether Potion--------lvl 5 -- Restores 100 MP upon use
Ether Potion--------lvl 5 -- Restores 100 MP upon use
After resting a while, the group's refuge was interrupted by the sound of battle. "She must have lit the signal!" Ashe announced, before getting up on her feet. "Come, this is our only chance to put an end to the demon behind this deception!"The party has rested: All FP and MP has been restored
Presence check; 23 Vs. 19 Success!
:Enemy examination:
Succubus (Boss)
Level: 5
High Speed
High Dexterity
High Intelligence
Love Magic
Ability to fly away with a captured character
Strategic note: Can turn you against each other. Hypnotized characters will sexually assault her allies. Either evade, or grapple these characters, until they return to normal.
Any "Quest" in my version will usually have a tough boss at the end. Boss's health is high, and only gets higher when you have more allies with you. Planning is a must, since the bosses will have their own plans to take you down(and rape you).
Take this time to plan amongst yourselves, what your plan of attack is...