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Prison Planet Escape. (the end)


OP
Cactuses

Cactuses

The user formerly known as MoT
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Re: Prison Planet Escape.

Also I think you've been forgetting to recharge Eline's psychic reserve again.

Also does the 2X damage increase mod affect a weapons ammo capacity? and can the upgrade be switched between weapons once it's been applied?
Woops added some regen now.

2x means you have two of damage increase mods, not a 2x increase, that'd be nuts.

it only increases damage, there's an ammo mod separably.
Once a mod is used, its used, it stays on the weapon.
 

Diagasvesle

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Re: Prison Planet Escape.

A. Have Eline use Kinetic to pull the gadgets off of 569 and hurl them into the terrain. If 569 gets free have her keep working on the Trap master.

Also I think you've been forgetting to recharge Eline's psychic reserve again.

Also does the 2X damage increase mod affect a weapons ammo capacity? and can the upgrade be switched between weapons once it's been applied?
Change it instead of the gadgets, pick up 569 and toss her with the two gadgets at the trap master and yell at her to grab onto the trap master.
 

MrMe

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Re: Prison Planet Escape.

If the pipe is easy to grab off 569 use that, otherwise use the flat side of the pick axe to bludgeon the control units of the tentacle gadgets

Hopefully won't damage EDI too much... I mean sexbot 569
 

Cevrik777

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Re: Prison Planet Escape.

A, Try to bludgeon these mechanical menaces off with the Pickaxe!

Hopefully 569 will be alright...
 

Minerve

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Re: Prison Planet Escape.

I'm drunk and horny, right now, so, i'll go with D...
 

AngelEater

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Re: Prison Planet Escape.

C and hope that gadgets lose power supply when trap master is destroyed - 569 probably won't mind being fucked untill we are done :D
 
OP
Cactuses

Cactuses

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Re: Prison Planet Escape.

A. Blunt trauma.

Eline switched her weapon to the pickaxe and ran to help 569!
Well she was gonna help but it seems 569 was ready to help herself.
She took a grab from the first gadget and managed to throw it away, the second was still attached to her though..

It however jumped off as Eline scared it by trying to swing it with the blunt head of the pickaxe!

"Hey, hey! watch it!"

The gadgets kept skittering around.. The first gadget seemed to malfunction and took self damage.. (5dmg)
The second gadget tried to jump Eline! But missed.

The third took the chance of Eline's dodging and managed to latch right at her chest!
"Hey..!"
Eline kept shaking the thing off from her chest, and managed to punch the thing off! The gadget took a little damage from the harsh knockback. (5dmg)

The trap master kept its distance and opened its back again..
It seemed to fire things every where around the room!
Eline and 569 heard about 6 clicks around the room.

It appears to have layed traps!

PE restore: 3

A) Keep attacking (what what)
B) Retreat (where where)
C) Other? (what what)


Eline.
Eline's stats:
Level 10.

Endurance 8
Stamina 9
Agility 9 (+1 from item)
Strength 7
Willpower 7
Technic 11
Psychic 10

71/80 HP
45/50 psychic energy
40/100 exp.

Status:
Sensitive (-20 to sex attack resist)
Horny (-20)
Pregnanted by a ??? male (no effect yet, ??? time)
Wet

Psychic abilities:
Shockwave. 15 energy. 5 - 20 damage.
Light up. 10 energy. Provide light
Kinetic. 20 energy. Next attack is Autohit. Can be used to take items from afar.

Items.
Wearing:
Head -
Top -
Legs -
Boots - JetBoots (30/30 fuel). (+1 agility)
Wrists - PDA (hacking key (4 charges))
Hands -
Waist - Item purse. Pickaxe.
Back -

Weilding: Wave Pulser (6/10)

Special gadget:
Power Trick. Transfer normal energy to power for Electric and Laser weapons and gadgets.
(3 uses a day)

Purse(level 3):
1x Energy Pills. Tazer. ID card. Psychic charger. Knife. Antidote. Laser Pistol (179/200)
2x damage increase tech mod. Basic Plastic boots. Shield Generator (5 charges)
95 credits.

XXX-569
XXX-569's stats:
Level 10.

Endurance 10
Stamina 11
Agility 9 (-2 from status)
Strength 13
Willpower 6
Technic 8
Psychic 1

63/110 HP
10/100 exp.

Status:
Sensitive (-20 to sex resist)
Shocked! (-2 agility)


569's specials: Cannot be impregnated apart from egging. Resistant to sex attacks. (-5 damage).
Sensitivity and horniness always jumps to moderate or high if these statuses happen. Either she's turned on or off.

Items.
Wearing:
Head -
Top -
Legs -
Boots - high knee boots. Lead Pipe.
Wrists - Soft bracers.
Hands -
Waist - Item purse. Pickaxe.
Back -

Weilding: Laser Blaster. (35/40)


Purse(level 2):
65 credits. Vibrator (10 charges) Flash Light.


569 struggle!
93 vs 71 + 20 (91)

Eline bludgeon vs gadget2
10 vs 75 - 20 (55)

Gadget1 vs eline
5 - 10 (-5) vs no matter
5 dmg

Gadget2 vs Eline
74 - 10 (64) vs 84
Gadget3 vs Eline
83 - 10 (73) vs 32
Struggle!
98 vs 6
5 dmg

Trap master lays traps!
(???)
(6)

Enemies:

Trap master! level 15 (106/200 hp) Certainly faster than both of the girls.
Tentacle gadget1 level 7: 29/60 HP slower than the girls
Tentacle gadget2 level 7: 29/60 HP slower than the girls
Tentacle gadget3 level 7: 47/60 HP slower than the girls
 
Last edited:

AngelEater

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Re: Prison Planet Escape.

so is 569 still pinned or you just forgot to remove that from her statuses?
 

Minerve

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Re: Prison Planet Escape.

A: crush his head with the pickaxe.
 

Zephyrion

Tentacle God
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Re: Prison Planet Escape.

A. 569 go go Laser Blaster vs. Trap master, Eline wave pulsar vs. gadgets.
 
OP
Cactuses

Cactuses

The user formerly known as MoT
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Re: Prison Planet Escape.

A. Pew pew pew

569 hasn't really moved much, but she hasn't needed to.
She's still in a good spot to fire at the trap master, so whats needs to change?

569 took aim and fired towards the trap master once more.
But it's getting craftier with its dodging, 569 missed pretty badly this time around.

"Frustrating.."

Eline moved to get a good position towards the gadgets again.
Good thing she kept her eyes open, for she managed to avoid yet another mine from the trap master.

"Man, they are everywhere."

Eline aimed the wave pulser at the first gadget monster and fired it!
It jumped away just in time. But it did a bad jump. For it landed next to the second gadget, and the wave pulser's shot did its curve slamming right at the gadget numbah 2. The splash damage blow both of the gadgets to smithereens.

Eline almost felt like taunting, that was just too satisfying.

The girls both gained 6 exp.

The wave pulsers ammo reserve screen began to show yellow light. Half of the ammo has been consumed.

The third gadget was not let down from its comrades falling. Like small machines like this would even have emotes anyway.
It made a jump towards Eline, but was cock blocked with a good side way slam with the wave pulsars metallic side. (8dg to gadget3)

The gadget fell away with quite bit of distance but did not fall on any traps.

The trap master pullet its scythes back in.. And from its spot two metallic tentacles appeared instead. They were crackling with electricity..
Trap master jumped back down infront of 569 and tried to lunge the tentacles at her.

569 dodged the attacking rolling side ways..!
But she wasn't good at watching where she dodged.
As she tried to get back on her knees and up she heard a click.
"Oh crap"
But then there was a short circuit sound.

The mine she landed on was a dud.

569 sighed on relief.

But it ain't over just yet.

2 PE restored. Eline feels slightly less horny. 569 shocked easiest up.

A) Fighty fight (you know the drill)
B) Runty run. (where etc)
C) Othery other.

Eline.
Eline's stats:
Level 10.

Endurance 8
Stamina 9
Agility 9 (+1 from item)
Strength 7
Willpower 7
Technic 11
Psychic 10

71/80 HP
47/50 psychic energy
46/100 exp.

Status:
Sensitive (-20 to sex attack resist)
Slightly Horny (-10)
Pregnanted by a ??? male (no effect yet, ??? time)
Wet

Psychic abilities:
Shockwave. 15 energy. 5 - 20 damage.
Light up. 10 energy. Provide light
Kinetic. 20 energy. Next attack is Autohit. Can be used to take items from afar.

Items.
Wearing:
Head -
Top -
Legs -
Boots - JetBoots (30/30 fuel). (+1 agility)
Wrists - PDA (hacking key (4 charges))
Hands -
Waist - Item purse. Pickaxe.
Back -

Weilding: Wave Pulser (5/10)

Special gadget:
Power Trick. Transfer normal energy to power for Electric and Laser weapons and gadgets.
(3 uses a day)

Purse(level 3):
1x Energy Pills. Tazer. ID card. Psychic charger. Knife. Antidote. Laser Pistol (179/200)
2x damage increase tech mod. Basic Plastic boots. Shield Generator (5 charges)
95 credits.

XXX-569
XXX-569's stats:
Level 10.

Endurance 10
Stamina 11
Agility 10 (-1 from status)
Strength 13
Willpower 6
Technic 8
Psychic 1

63/110 HP
16/100 exp.

Status:
Sensitive (-20 to sex resist)
Shocked! (-1 agility)


569's specials: Cannot be impregnated apart from egging. Resistant to sex attacks. (-5 damage).
Sensitivity and horniness always jumps to moderate or high if these statuses happen. Either she's turned on or off.

Items.
Wearing:
Head -
Top -
Legs -
Boots - high knee boots. Lead Pipe.
Wrists - Soft bracers.
Hands -
Waist - Item purse. Pickaxe.
Back -

Weilding: Laser Blaster. (34/40)


Purse(level 2):
65 credits. Vibrator (10 charges) Flash Light.

569 vs Trap master
20 vs 56

Eline perceiption
38 + 10 (48) vs 38

Eline vs Gadget1
57 vs 82 - 10 (72)
Bounce!
vs gadget2
95 vs 65 - 10
35
gadget1 splash?
outlook very good.
30 dmg.

Gadget3 vs Eline
71 - 10 vs 100
8 dmg to gadget3

Gadget landing spot`?
(95) safe.

Trap master vs 569. (Electro tentacle attack)
23 vs 53

569 land spot?
(52) questionable
Perception!
9 vs 35
(1-10 (1))
dud!

Enemies:

Trap master! level 15 (106/200 hp) Certainly faster than both of the girls.
Tentacle gadget1 level 7: 0/60 HP död
Tentacle gadget2 level 7: 0/60 HP död
Tentacle gadget3 level 7: 39/60 HP slower than the girls
 

Zephyrion

Tentacle God
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Re: Prison Planet Escape.

A. Eline Blast the last Gadget, if it dies switch to the laser pistol, if the Trap master is still close enough to 569 that the Wave Pulsar's AOE would hit her. Have 569 get away from the shocky Tentacles and Keep firing that blaster, Getting into Melee would be bad as shock damage messes her up.
 

MrMe

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Re: Prison Planet Escape.

A. Eline Blast the last Gadget, if it dies switch to the laser pistol, if the Trap master is still close enough to 569 that the Wave Pulsar's AOE would hit her. Have 569 get away from the shocky Tentacles and Keep firing that blaster, Getting into Melee would be bad as shock damage messes her up.
This
 

TentanariX

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Re: Prison Planet Escape.

A. Eline Blast the last Gadget, if it dies switch to the laser pistol, if the Trap master is still close enough to 569 that the Wave Pulsar's AOE would hit her. Have 569 get away from the shocky Tentacles and Keep firing that blaster, Getting into Melee would be bad as shock damage messes her up.
I go along with MrMe and Zephy.
 

ArchAngelGundam

Evard's Tentacles of Forced Intrusion
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Re: Prison Planet Escape.

A. Eline Blast the last Gadget, if it dies switch to the laser pistol, if the Trap master is still close enough to 569 that the Wave Pulsar's AOE would hit her. Have 569 get away from the shocky Tentacles and Keep firing that blaster, Getting into Melee would be bad as shock damage messes her up.
Bandwagon. :D
 
OP
Cactuses

Cactuses

The user formerly known as MoT
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Messages
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Re: Prison Planet Escape.

A. More pew pew.

569 got on her feet and aimed at the trap master.
But trap master wasn't playing anymore, 569 shot missed by a mile as it dodged it easily.

"Ain't gonna make this easy now are you?"

"Affirmative"

"..um.."

Eline turned towards the gadget that was remaining and fired the pulsar towards it..! Just barely missing the gadget the wave pulsars shot curved and seemed to try move towards the trap master. Unfortunately it missed that curving shot aswell.

"Threat level adjusted accordingly. Assuming direct combat."

"Wait that thing talks?"

"Seems so. But it's still far from friendly"

The final gadget seemed to suddenly walk around like a little spider.
With little tick tick tock metallic steps it moved towards the trap master.. The trap master lashed its tentacle on it and adsorbed it back inside it seemingly healing some of the damage it sustained.

The trap master lashed its tentacle towards Eline grappling her on her waist as the electric attack lashed through her body!
"GYYYAAAAAAAH...!" (8 dmg)

The second tentacle lashed towards Eline aswell! Grappling her near her hip area tangling on her right leg very near her crotch sending another shock!
"HNNNNNNNNGHH...!" (12 dmg)

Eline didn't feel horny at all anymore and her wetness stopped but the attack really shocked her and send her sensitivity up down below!

The trap master wasn't releasing her..! Eline mashed at the metallic tentacles with the handle of the wave pulser a few times. The electric jolt was really nasty feeling to her but her bashing with the handle seemed to luckily loosen the tentacles enough for her to take a drop off of them.

"Aghhhhhh..!"

569 wasn't really sure to run to Eline due of the potential mines around the room. But she did what she had been doing before and prepared her blaster!

With a good charge the blaster shot hit the side of the trap master with a great impact. The trap master stumbled a bit from the strike and turned towards 569.

Eline was still resting on her butt. She was tempted to use the wave blaster but with its ammo low she didnt want to risk it.. She put it back in her purse and pulled out the old trusty pistol.

Eline's aim wasn't the greatest as her hand still spazzed from the shock making her shot miss the thing.

Trap master lunged its tentacle towards 569 as it tangled around her waist.
"ARGH"
The shock of electrics jolted through 569 repowering her shocked status up while dealing damage to her (12 dmg (6 base)). Luckily the jolt wasn't as strong as the mine before.

Regardless the trap master had her wrapped up ready for making her day worse. Though it felt quite bad 569 managed to put some strength on the palm of her hands and forcingly push the tentacle from her waist.

569 fell down on her knees.

"Gah.. Ach.. ... so.. painful.. .. and kinky. " Bit of steam seemed to emit from her body..

"good grief."


Eline PE at max.

A) Keep on attacking (you know the DRILL)
B) Retreat? (what where)
C) Other?


Eline.
Eline's stats:
Level 10.

Endurance 8
Stamina 9
Agility 7 (+1 from item) (-2 status)
Strength 7
Willpower 7
Technic 11
Psychic 10

51/80 HP
50/50 psychic energy
46/100 exp.

Status:
Very Sensitive (-30 to sex attack resist)
Pregnanted by a ??? male (no effect yet, ??? time)
Shocked! (-2 agility)

Psychic abilities:
Shockwave. 15 energy. 5 - 20 damage.
Light up. 10 energy. Provide light
Kinetic. 20 energy. Next attack is Autohit. Can be used to take items from afar.

Items.
Wearing:
Head -
Top -
Legs -
Boots - JetBoots (30/30 fuel). (+1 agility)
Wrists - PDA (hacking key (4 charges))
Hands -
Waist - Item purse. Pickaxe.
Back -

Weilding: Laser Pistol (178/200)

Special gadget:
Power Trick. Transfer normal energy to power for Electric and Laser weapons and gadgets.
(3 uses a day)

Purse(level 3):
1x Energy Pills. Tazer. ID card. Psychic charger. Knife. Antidote. Wave Pulser (4/10)
2x damage increase tech mod. Basic Plastic boots. Shield Generator (5 charges)
95 credits.

XXX-569
XXX-569's stats:
Level 10.

Endurance 10
Stamina 11
Agility 10 (-2 from status)
Strength 13
Willpower 6
Technic 8
Psychic 1

51/110 HP
16/100 exp.

Status:
Sensitive (-20 to sex resist)
Shocked! (-2 agility)


569's specials: Cannot be impregnated apart from egging. Resistant to sex attacks. (-5 damage).
Sensitivity and horniness always jumps to moderate or high if these statuses happen. Either she's turned on or off.

Items.
Wearing:
Head -
Top -
Legs -
Boots - high knee boots. Lead Pipe.
Wrists - Soft bracers.
Hands -
Waist - Item purse. Pickaxe.
Back -

Weilding: Laser Blaster. (32/40)


Purse(level 2):
65 credits. Vibrator (10 charges) Flash Light.

569 vs Trap master
8 vs 90

Eline vs Gadget3
73 vs 86 - 10 (76)
Bounce Trap master!
6 vs 91

Gadget3 fuse to trap master.

Trap master vs Eline (double hit)
33 vs 21
8 dmg
99 + 10 vs does not matter
12 dmg.

20 dmg total.
Shocked!

Eline struggle!
26 vs 17

569 vs Trapmaster!
52 vs 41
31 dmg

Weapon change?
out look good.

Shots? (1-3 (1))
Eline vs Trap master
59 vs 89

Trap master vs 569
63 vs 7
6 * 2 (12 dmg)
569 struggle!
56 vs 24

Enemies:

Trap master! level 15 (114/200 hp) Certainly faster than both of the girls.
Tentacle gadget1 level 7: 0/60 HP död
Tentacle gadget2 level 7: 0/60 HP död
Tentacle gadget3 level 7: 0/60 HP död
 
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