At last I'm ready, Siphon. sorry for that little delay..
APPEARANCE:
NAME: Cathy
CLASS: Ritualist
Strength: 25
Dexterity: 35
Vitality: 25
Energy: 25
Intelligence: 40
Starting HP: 75
Starting Mana: 50
Starting Sexual Stamina: 125
WEAPON: Long Staff
SKILLS:
Soothing Memories - This skill allows the Ritualist to restore 1D25 HP and 1D25 Sexual Stamina when cast. The skill can only be used on an ally who is not being actively raped, and is not grappled. It may only be used once per six turns on the same person and only in combat areas. Mana Cost - 20
Splinter Weapon - This weapon spell allows the Ritualist to cause a weapon to magically attack all targets in the area for +10 damage. If this is placed on any weapon, and the attacker succeeds in hitting their target, the damage will be dealt in it's full to every enemy. This spell lasts 5 attacking turns, or until the Ritualist is raped. Mana Cost - 30.
Spirit Bind - This channeling spell is two-fold. It may be used to either take information from a recently killed enemy that could prove useful, or it can be used to briefly bind the spirit of a fallen enemy to serve as an ally. If it is used to gain information, the Mana Cost is 35. If it is used to bind the spirit as an ally, the Mana Cost is 55. (Elite) This spell only lasts 3 turns or until the Ritualist is raped. If she is raped before her turn comes up, then her spirit ally will vanish and not attack, as it will attack directly after she does. Said spirit deals the same damage the Ritualist dealt with her attack, if she and it hit.
Signet of Spirits - This channeling spell allows the Ritualist to summon a spirit to her aid, which deals 35 shadow damage with it's attack. This damage is immunity ignoring and cannot be reduced by any known method. The spirit replaces the Ritualist's attacking and soothing presence for 5 turns, however it will vanish if she is raped, which she still can be. (Elite) Mana Cost - 65.
Spirit Rift - This channeling spell is perhaps the most powerful spell in the world. The Ritualist summons a rift beneath her target foe, which strikes for 110 shadow damage. This skill is highly exhausting, and can only be used once every ten turns, regardless of if it hits. (Ultimate) Mana Cost - 100. Shadow damage is immunity ignoring and cannot be reduced by any known method.