Note:
While not needed I highly recommend that you take the time to set up your 'perfect' army. This will help you not waste experience leveling units that you may replace fairly quickly, and allow you to focus more on the units you will always keep for use(and not waste SC on a spotlight for a unit that is not in said army). For a list of the maximum amount of units one should need take a look at the advanced list. When considering the list avoid premium black units as you cannot get them with any reliability. Also note that some characters will break the mold of their classes. So take the knowledge given to you about roles and make your own choices.
Melee Slot Units:
You must be registered to see the links
Ranged Slot Units:
You must be registered to see the links
=====
Looks like you have been playing for two or three weeks, and finally got your starting units up to par. Time to move on to roles as oppose to a specific number of unit classes. For those of you who just wants the list here you go.
- 2-3: Duelist
- 2-3: Healers
- 2: AoE Rear
- 2: Physical Rear
- 2: Magical Rear
- 2: Tanks
- 2: Soldiers
- 2: Anti-Zerg
- 1-2: Anti-Rush
- 0-1: Assist
Now I'll explain where your previous units fit into. Your Valkyrie, Princess, and Bandit would go into the Duelist slot, Your healers would obviously go into the Healer slot, Mages into the AoE Rear slot, Archers into the Physical Rear slot, Witches into the Magical Rear slot, Your Rogue into the Anti-Rush slot, Nothing from the previous set up fits into the Assist slot, Your Heavy Armors into Tanks, Your Soldiers into Soldiers, and finally you have nothing for Anti-Zerg slot from the previous set. This will leave you with 3 Duelist, 2 Healers, 2 AoE Rear, 2 Physical Rear, 2 Magical Rear, 1 Anti-Rush, 0 Assist, 2 Tanks, 2 Soldiers, and 0 AAnti-Zerg. So now you'll need to start expanding on this team to encompass secondary units. Secondary units are the units you will swap into your primary team of 15 when needed for a tactical advantage. They are just as important as your 'primary' team as they are part of it.
So first you'll want to grab a third healer as this will be of the most importance, followed by two Anti-Zerg. An Anti-Zerg unit refers to a bronze soldier. However, the role can also be fill by bronze dragon officers or silver soldiers that are not class changed should you only wish to use female units(
Note: that all units of this class must be minimum cost to fill the role properly). Some prefer the extra bulk by those classes, but the extra bulk comes at 1 higher unit cost. After those three more important units you'll want to get your second Anti-Rush unit. Finally the one you may not be able to fill depending on when you join the game is Assist. If you read on what the roles are you will know what goes where. Also remember that if you did not have a princess in your original setup you may want one more duelist.
The order these new units should be leveled in is... Healer to 50CC30, Junior Soldiers to their cap of 40 or 50 if using minimum cost silver soldiers, Second Anti-Rush to 50CC30, and then Assist to 50CC30. Now that your additional 4-6 units are trained up to match your current units you'll want to continue bring this group up. First to 50CC40 then 50CC50. Once you reach this point it is finally time to move onto an advanced set up.