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With all intents and purposes of getting on board a ship illegally, Lenneth found her time attempting to do so to be very awkward. First she found that the only way onto the ship was to swim to it from the side where the crew was less likely to look. When she did that, she learned that zombies sink rather quickly in water. After Lenneth's rescue of her sole zombie, an existence that would lead to Lenneth's embarrassment among necromancers abroad, she hoisted the zombie onto the balcony on the rear deck, a rather perfect place to board the ship without being seen. Dripping wet, the zombie landed on her knees once Lenneth's magic had saved her. She turned her head and regarded Lenneth with an absent smile, probably of thanks. With both of them on board Lenneth and her undead companion made their way into the ship and found the cargo hold, which was always a perfect location to stowaway. There was just one problem, every container they opened to find shelter in, Lenneth found other stow aways that were hiding there as well. She found that there was NO place for her to hide, since every location was taken by yet another stowaway.
To Lenneth's dismay, this led to her eventually being found out by the crew, most notably the captain of the ship. A man in his middle ages, the captain told Lenneth that there was no trouble at all with having her aboard if she wanted to venture to the island. "At least if you made yourself known, I wouldn't have to go through the hassle of getting more food!" he announced to her, and allowed her to stay aboard the ship.
Since everyone knew their location, the island of no return, when disaster struck it was no surprise to anyone. The weather grew worse, tornadoes formed in the distance, and a great threat to the ship soon found itself boarding from the sides. Lenneth and the high population of the crew found themselves swarmed by dozens of creatures unheard of in any part of the known world. Monsters with the upper body of a woman, and lower body of an octopus made victims of any passenger they managed to snare. And with the similar threat pressed upon Lenneth, the young necromancer found herself, and even her zombie, snared by the suction cups of the invaders aboard the ship. While the zombie didn't really seem to mind, Lenneth found herself in a situation that called for either traveling with this monster to it's home deep under the sea, or weaving her magic with all her might in order to free herself. With the latter being her only option, Lenneth freed both herself and her companion from the scylla's grasp, and found their way to a lifeboat, leaving the ship behind as monsters swarmed over it, and pulled the entire ship down into the ocean with the help of the rough weather.
She and a few others, including the captain, had found their way to the shores of the mysterious island. Most of the other crew either escaped and ended up somewhere else, or were supposedly eaten by the monsters of unique nature. Led by the captain, with no other options, Lenneth and the crew were forced to focus on the bare essentials of survival on the very likely dangerous island.
It's been a week since then. Lenneth and the other survivors had formed a camp with basic provisions and enough food to survive. Even her zombie was seen helping the camp in the basic ways that she could. Stupid, she held a box given to her for reasons unknown, and rather obviously began pursuit of the man who gave it to her as he led her to where he wanted it to go, all for the intents and purposes of eating his brains, which she never managed to do. But surprisingly, Lenneth found that her zombie had somehow learned how to speak, even if barely. When asked if the zombie would like any food by one of the crew, the zombie actually looked up and said, "... Yes," in a tone that seemed to match what she might've sounded like if she were still human. Taking the meat offered, the zombie seemed to only have cravings for cooked meat after that.
With her zombie seeming to evolve in strange ways, and her original goal still in mind, there came a day when Lenneth felt a calling within her heart that it was time to leave...
A shoddy tent was Lenneth's home. Laying in a blanket she wove herself with her magic to help give a good night's rest, the morning sun rose from the sky, aand cast it's rays through the small cracks in the tent's flaps. Shining in her eyes, the sun gave it's own way of saying it was time to get up. Nearby, her sole zombie was doing something curious. With it's finger, it was drawing various spiral shapes along the dirt outside of the tent. As she never seems to sleep, it was obvious she was up to this all night, as it appeared as if some kind of alien or magical runes were decorated over the opening to her tent. Anyone would find the symbols the zombie drew to be dangerous if they were in their right mind; however, no one would suspect that it was the doings of a strange zombie.
Around the camp, various others were waking up as well, the captain always being the first, as he always made sure to organize the camp to ensure their continued survival. And since she'll be departing, Lenneth will need some supplies of her own before she leaves to seek out the secrets of the island and to further indulge in her fancy over the dead. So she will certainly need to talk to him in order to get permission to use such supplies which she and her cohort helped gather.
Before these thoughts came to conclusion in her head, she felt the hands of her zombie on her shoulder. "Wake up..." she said dully, but with the same feminine tone that matched her appearance of a cute girl as she began to shake Lenneth lightly to encourage her to stir.
To Lenneth's dismay, this led to her eventually being found out by the crew, most notably the captain of the ship. A man in his middle ages, the captain told Lenneth that there was no trouble at all with having her aboard if she wanted to venture to the island. "At least if you made yourself known, I wouldn't have to go through the hassle of getting more food!" he announced to her, and allowed her to stay aboard the ship.
Since everyone knew their location, the island of no return, when disaster struck it was no surprise to anyone. The weather grew worse, tornadoes formed in the distance, and a great threat to the ship soon found itself boarding from the sides. Lenneth and the high population of the crew found themselves swarmed by dozens of creatures unheard of in any part of the known world. Monsters with the upper body of a woman, and lower body of an octopus made victims of any passenger they managed to snare. And with the similar threat pressed upon Lenneth, the young necromancer found herself, and even her zombie, snared by the suction cups of the invaders aboard the ship. While the zombie didn't really seem to mind, Lenneth found herself in a situation that called for either traveling with this monster to it's home deep under the sea, or weaving her magic with all her might in order to free herself. With the latter being her only option, Lenneth freed both herself and her companion from the scylla's grasp, and found their way to a lifeboat, leaving the ship behind as monsters swarmed over it, and pulled the entire ship down into the ocean with the help of the rough weather.
She and a few others, including the captain, had found their way to the shores of the mysterious island. Most of the other crew either escaped and ended up somewhere else, or were supposedly eaten by the monsters of unique nature. Led by the captain, with no other options, Lenneth and the crew were forced to focus on the bare essentials of survival on the very likely dangerous island.
It's been a week since then. Lenneth and the other survivors had formed a camp with basic provisions and enough food to survive. Even her zombie was seen helping the camp in the basic ways that she could. Stupid, she held a box given to her for reasons unknown, and rather obviously began pursuit of the man who gave it to her as he led her to where he wanted it to go, all for the intents and purposes of eating his brains, which she never managed to do. But surprisingly, Lenneth found that her zombie had somehow learned how to speak, even if barely. When asked if the zombie would like any food by one of the crew, the zombie actually looked up and said, "... Yes," in a tone that seemed to match what she might've sounded like if she were still human. Taking the meat offered, the zombie seemed to only have cravings for cooked meat after that.
With her zombie seeming to evolve in strange ways, and her original goal still in mind, there came a day when Lenneth felt a calling within her heart that it was time to leave...
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Chapter 1: Necrophilia
Chapter 1: Necrophilia
A shoddy tent was Lenneth's home. Laying in a blanket she wove herself with her magic to help give a good night's rest, the morning sun rose from the sky, aand cast it's rays through the small cracks in the tent's flaps. Shining in her eyes, the sun gave it's own way of saying it was time to get up. Nearby, her sole zombie was doing something curious. With it's finger, it was drawing various spiral shapes along the dirt outside of the tent. As she never seems to sleep, it was obvious she was up to this all night, as it appeared as if some kind of alien or magical runes were decorated over the opening to her tent. Anyone would find the symbols the zombie drew to be dangerous if they were in their right mind; however, no one would suspect that it was the doings of a strange zombie.
Around the camp, various others were waking up as well, the captain always being the first, as he always made sure to organize the camp to ensure their continued survival. And since she'll be departing, Lenneth will need some supplies of her own before she leaves to seek out the secrets of the island and to further indulge in her fancy over the dead. So she will certainly need to talk to him in order to get permission to use such supplies which she and her cohort helped gather.
Before these thoughts came to conclusion in her head, she felt the hands of her zombie on her shoulder. "Wake up..." she said dully, but with the same feminine tone that matched her appearance of a cute girl as she began to shake Lenneth lightly to encourage her to stir.