There is an (somewhat hidden) easy mode, just in case anyone isn't aware. When the first stage starts, hold up+w (like the text box tells you to). Back at the shop, go two screens left and speak to the slime. You can switch between normal and easy there.
You also don't have to lose to enemies to unlock their h-animations. So just beat the game and the gallery will fully unlock. After clearing a stage, you can reenter and there will be a door just behind you to view that stage's boss h-anims.
You also don't have to lose to enemies to unlock their h-animations. So just beat the game and the gallery will fully unlock. After clearing a stage, you can reenter and there will be a door just behind you to view that stage's boss h-anims.
you sure, last game they force you to watch the scene first before get to enjoy them in the gallery, if it's true then i'm practically wasting my time....
you sure, last game they force you to watch the scene first before get to enjoy them in the gallery, if it's true then i'm practically wasting my time....
There's full saves posted in second post. I would recommend backing up your saves incase they are somehow not complete but they seem to be from what I can see.
you sure, last game they force you to watch the scene first before get to enjoy them in the gallery, if it's true then i'm practically wasting my time....
game is def laggy compared to the first which makes some input commands not go through sometimes. animations are as usual very nice.
voice is very nice addition. The lack of futa or lesbians plays compared to first do make me a little sad tho. 7.5/10 for me.
for those who are experiencing stuttering, try running the game with admin permission on, i tried it and it help reduce the stutter, althought it did not completely kill it off but it make the game more enjoyable
for those who are experiencing stuttering, try running the game with admin permission on, i tried it and it help reduce the stutter, althought it did not completely kill it off but it make the game more enjoyable
The stuttering happens because of the game's engine. The same engine in other games causes the same problems. Something to do with drawing sprites or something, idk.
The stuttering happens because of the game's engine. The same engine in other games causes the same problems. Something to do with drawing sprites or something, idk.
yeah, i've seen other platforming game that use this same specific engine, and they run as shit as this one too. i genuinely wonder what does people think when they make game on this engine even though it run so shit, but they was like "yeah this is good"
to be fair this game is more action focused than story, i'm more surprised that all their previous game which are RPG haven't got any translation work going.
ead, the lag issue seems to be related only to the heroine.
Either way, I'm actually going to pass on buying the games myself until I hear a fix is released for the wei
The stuttering happens because of the game's engine. The same engine in other games causes the same problems. Something to do with drawing sprites or something, idk.
other platforming game that use this same specific engine, and they run as shit as this one too. i genuinely wonder what does people think when they make game on this engine even though it run so shit, but they was like "yeah this is good"
I tried to figure out why this was happening.
It seems its a limitation of the engine and how the animation state machine was made.
The reason the first game didn't have this is probably just because it had way less animations
If you check the dlsite trailer you can see that the lag is present even there.
For reference, this is the state-machine of the player
Even at max zoom-out I can't display it fully. There is a lot more from all sides.
You can see that the basic states like Idle/Run/Attack are associated with a lot of states and those are the ones that lag the game. While the H-animation states are more one-way and thats why they don't lag (even if they did it'd probably not be noticeble tho so who knows)
It could also be that all the animations are on different files and loading/unloading them when changing states takes a hit on the fps.
Anyways, this is just a theory but seeing the state of this I don't think there is a simple fix for the problem and I its not likely that the devs can solve this either unfortunately.
I tried to figure out why this was happening.
It seems its a limitation of the engine and how the animation state machine was made.
The reason the first game didn't have this is probably just because it had way less animations
If you check the dlsite trailer you can see that the lag is present even there.
For reference, this is the state-machine of the player
Even at max zoom-out I can't display it fully. There is a lot more from all sides.
You can see that the basic states like Idle/Run/Attack are associated with a lot of states and those are the ones that lag the game. While the H-animation states are more one-way and thats why they don't lag (even if they did it'd probably not be noticeble tho so who knows)
It could also be that all the animations are on different files and loading/unloading them when changing states takes a hit on the fps.
Anyways, this is just a theory but seeing the state of this I don't think there is a simple fix for the problem and I its not likely that the devs can solve this either unfortunately.