Go to the data folder.
Open "sharedassets4.assets" in a hex editor (~780MB, make a backup)
Step 1. Shader removal
Search for the string "Pixelation"
Code:
247ADDA0 01 00 00 00 00 00 00 00 0A 00 00 00 50 69 78 65 ............Pixe
247ADDA0 6C 61 74 69 6F 6E 00 00 38 1C 00 00 53 68 61 64 lation..8...Shad
247ADDB0 65 72 20 22 48 69 64 64 65 6E 2F 50 69 78 65 6C er "Hidden/Pixel
In this area, zero out the first byte of the word "Shader" (53)
Code:
247ADDA0 01 00 00 00 00 00 00 00 0A 00 00 00 50 69 78 65 ............Pixe
247ADDA0 6C 61 74 69 6F 6E 00 00 38 1C 00 00 00 68 61 64 lation..8....had
247ADDB0 65 72 20 22 48 69 64 64 65 6E 2F 50 69 78 65 6C er "Hidden/Pixel
When you start the game, the mosaic effect should be removed, but there will still be a solid pink object hiding the vagina texture.
Step 2. Mesh removal
From the start of the same file, search for the text string "gisele_moza". The first six results should look something like this:
Code:
22FBFFE0 0B 00 00 00 67 69 73 65 6C 65 5F 6D 6F 8A 61 00 ....gisele_moza.
22FBFFF0 01 00 00 00 00 00 00 00 84 00 00 00 00 00 00 00 ................
22FC0000 00 00 00 00 34 00 00 00 00 00 00 30 CE 5D 1D 3B ....4......0.].;
22FC0010 F0 E0 0F 3D FA 23 11 3C 92 F8 0B 3C 3E FE 24 3D ...=.#.<'..<>.$=
Starting from the line after gisele_moza, zero-out at least 256 bytes (any less will cause a runtime error).
Code:
22FBFFE0 0B 00 00 00 67 69 73 65 6C 65 5F 6D 6F 8A 61 00 ....gisele_moza.
22FBFFF0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
22FC0000 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
22FC0010 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
22FC0020 ...etc
22FC00E0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
Repeat for the first six results in the file. When you start finding "gisele_POS/gisele_moza" then you're done.