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RPG RPG Maker Shota [鳥籠] イタズラ戦争~小さな離島の物語~ (RJ189682)


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Thesale

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Re: [鳥籠] イタズラ戦争~小さな離島の物語~

How do I get any sex scene? I did everything and nothing happens...
 

Zero_Blazer

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Re: [鳥籠] イタズラ戦争~小さな離島の物語~

I'm pretty sure I'm doing something wrong. From what the game said, I have to "heat up" the war between the protag and the kid, but I've been heating up as much as I can and still haven't gotten to the next stage. I'm not sure what I should be doing. So far in the school I've unlocked the bathroom cleaning, farmwork, and PE, but not sure what it all amounts to. Are there events outside of the school other than the next door neighbor that do stuff?

EDIT: figured it out...I had to get the kid to flip her skirt up, then leave the area, then return and talk to the guy again at the vertical road. wut
 
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dumai12

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Re: [鳥籠] イタズラ戦争~小さな離島の物語~

So I'm stuck now and not sure where to go. My current gallery status is in the spoiler.


The one spot missing in the second row is apparently glitched and doesn't get unlocked even if you see the event.

As of right now, every NPC just repeats events. The principle during the afternoon gives you the option of 4 of the major group events that already occurred. Any tips on where to progress? My assumption is to somehow enter the red head kid's house and get that western cowgirl outfit event to occur.
Well from the looks of it you're missing all the rancher scenes. Talk to the dude that's always with the cow to progress there. His hidden scenes also appear when you take the family to the ranch. For the red haired kid you also need to talk them at the vacant lot again, but the next time you go to his house, instead of inviting them to yours. After you get invited to their house, you can freely enter and get a cowgirl scene with his father/group of people in the vacant lot, which triggers the end option at night. The last 4 scenes are at the festival, which are the target shoot, and shaved ice events. I believe the glitched event is the scene in the toilet with the principal.

All in all, while the game was rather frustrating at times, it was pretty refreshing. Considering its small file size it had a nice bit of play time and some pretty good art. I was totally expecting a 15 minute game, but it lasted hours. It seems like the real hiccup is getting the red haired dude to progress for the last part of the story. No idea why it took so long to get his events. I was slightly disappointed though, since I thought I was missing half the cgs and had quite a bit to go. I'm curious why he has a square below each event in the CG room that's empty.
 
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deathwing25

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Re: [鳥籠] イタズラ戦争~小さな離島の物語~

anyone can send me download link of full version in pm?
plsss! ;)
 

Sarav

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Re: [鳥籠] イタズラ戦争~小さな離島の物語~

anyone can send me download link of full version in pm?
plsss! ;)
You have 165 posts so I assume you've been here awhile, yet despite that, you don't even know the most basic rules. Don't beg for links in the thread. Also links for this game are everywhere, they started appearing the day this game was released, and I'm talking about more then just the usual bullshit obviously fake links.
 
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Aradude

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Re: [鳥籠] イタズラ戦争~小さな離島の物語~

Hmmm... the standing art looks damn good as well as those tiny cut-in shots of her boobs and butt, yet some of the CGs look really weird at times... Especially her face in the CGs...feels like two different artist drew the standing art and CGs separately

And trust me, knowing Japanese doesn't really help much since there are little hints or directions until you manage to stumble upon the start of that event chain... Or perhaps it's all a matter of me not spamming enough for the hidden Heat Up/Heart stats...

p/s: From the dlsite blog, seems like the author has added a walkthrough/hint txt in the new version 1.01 which also fixes a few game jamming bugs related to the water balloon/water gun event
 
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Sarav

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Re: [鳥籠] イタズラ戦争~小さな離島の物語~

Hmmm... the standing art looks damn good as well as those tiny cut-in shots of her boobs and butt, yet some of the CGs look really weird at times... Especially her face in the CGs...feels like two different artist drew the standing art and CGs separately
In the decrypted files, the face and the body are seperated, only face changing during the scene, maybe that why it seems different.
 

Aradude

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Re: [鳥籠] イタズラ戦争~小さな離島の物語~

In the decrypted files, the face and the body are seperated, only face changing during the scene, maybe that why it seems different.
I was referring to the art itself, haha...
 

michaelman90

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Re: [鳥籠] イタズラ戦争~小さな離島の物語~

As far as I've been able to put together, to trigger the coworker scene that leads to the final stage of the game, you need to do a few things:

1) Trigger the very first coworker house visit, which I'm pretty sure is automatically triggered as you progress the story to the second group meeting.

2) Talk to the coworker outside of the office after school and after the first house visit and he'll take pictures of the wife as she picks up something he dropped.

3) Trigger a house visit by going home and choosing to use the cell phone instead of cooking dinner (second choice). In the first house visit, when the husband gets up to use the bathroom, talk to the wife and invite her to drink at the table (second choice iirc), then talk to her for a toast to finish the scene. This will cause her to automatically be at the table in any future house visits.

4) Trigger another house visit or two until the coworkers bring stronger liquor that causes the wife to pass out. Use the bathroom and the red-haired coworker will sit next to the wife. Talk to the red-haired coworker (?), then the other one to finish the scene. You may have to repeat this step more than once; AFAIK when an exclamation mark appears over the junior's head when you talk to him and he comments on you using the bathroom fast, you can proceed to the next step.

5) Talk to the coworker again outside of the office after school and he'll use the pictures he took earlier to blackmail the wife into sex. After this you can talk to the principal, then go home and cook dinner in order to trigger the conversation with husband that leads to third group meeting and wife becoming a slut.
 
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Evil987

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Re: [鳥籠] イタズラ戦争~小さな離島の物語~

full walktrough (in jap):

このゲームの攻略法について記載されています。
ネタバレが嫌いな方は、メモ帳を閉じてください。


↓↓ 閲覧する方は、スクロールしてください。 ↓↓

基本的には、島全体で起こるイベントを、平均的に進めて行くことで物語は進行していきます。
特定の条件を満たすことで、放課後の学校1Fで、校長に呼ばれているなどのメッセージが入り、
その後、放課後にのみ校長に話しかけることで、新たな段階へと進みます。
校長に呼ばれるイベントが発生していない場合、島全体で起こるイベントが進行不足のため次に進むことが出来ません。
島を巡ってイベントを探してみてください。

↓↓ さらに、細かな攻略方法を見る場合、スクロールしてください。 ↓↓

 ◇◇ 完全攻略手順 ◇◇

1.オープニングイベント ~~ たかおのイタズラで、お仕置きを決意する ~~ 学校2Fいる、みちのりに話しかけ手伝いをする ~~ 翌日、抜き打ちテストを行う

  ※上記のイベントまで進行すると、解放されるイベント・・・お隣さん
                              農家のおじさん
                              牧場のおじさん
                              



2.みちのりに話を聞く ~~ 校長から、たかおの家の場所を聞く 

  ※上記のイベントまで進行すると、解放されるイベント・・・みちのり、男性教師がトイレを利用するようになる
                              放課後、自宅でなつきに話しかけるとイベント。 その後ランダムで空き地に登場する、たかおに話しかけると家に呼べる



3.駄菓子屋地区、たかおの家でたかおの親父に会う ~~ たかおの家のそばにいる若者と話す ~~ 駄菓子屋のばあちゃんと会話する ~~ 空き地地区にて、イモ虫を入手する ~~ たかおに初めてカンチョーをされる

  ※上記のイベントまで進行すると、解放されるイベント・・・若者
                              放課後にみちのりに話しかけることで、体育の授業が解放される
                              学校1Fのトイレに行くと、罰掃除を思いつく
                              空き地地区、駄菓子屋地区に、たかおたちが登場するようになる
  ★さらに下記のイベントを進行する(順不同)
   ○お隣さん・・・自宅の隣の家に挨拶に行く ~~ 自宅の台所で夕飯を作ると、お隣さんが訪ねてくる ~~ 放課後、初めて家庭菜園の話を聞く
   ○農家のおじさん・・・2度、会話する ~~ 農家地区にて、たかおのイタズラを受ける ~~  1度、地区から出たのち、たかおからイタズラを受けずに農家のおじさんと会話する
   ○牧場のおじさん・・・初めて挨拶する ~~ 放課後に話しかけ、課外授業を思いつく ~~ 朝、授業を行う前に校長に話しかけ、課外授業を提案する

 ●放課後、学校1Fでメッセージ



4.放課後に校長に話しかけ、島内会に参加する ~~  翌日、職員室にて校長と会話
  
  ※上記のイベントまで進行すると、解放されるイベント・・・自宅の台所で夕飯を作ると、はるひこが同僚たちを連れて帰宅する

  ★さらに下記のイベントを進行する(順不同)
   ○お隣さん・・・タオルで身体を拭かれるイベントを発生させる
   ○農家のおじさん・・・たかおを落とし穴にはめる ~~ 農家の手伝いをする
   ○牧場のおじさん・・・2パターン目の課外授業イベントを発生させる
   ○若者・・・たかおが駄菓子屋地区にいるときに、たかおからガムをもらう ~~ 若者からイタズラを受ける(周囲に、たかおがいないとき)
   ○はるひこの後輩・・・自宅の台所から携帯を確認し、飲み会を発生させる ~~ 飲み会の席で、ふゆかに話しかけ飲み会に参加させる ~~ トイレで用を足す ~~ 後輩に話しかけてから、同僚と話す

 ●放課後、学校1Fでメッセージ



5.放課後に校長に話しかけ、裸祭りに参加する

  ※上記のイベントまで進行すると、解放されるイベント・・・夜、はるひこパートにて、食後ふゆかに話しかけると、はるひこの休日パートが解放される



6.放課後、たかおから水風船攻撃を受ける ~~ 駄菓子屋で水鉄砲を買う ~~ 放課後、たかおに水鉄砲で仕返しをする ~~ 翌日、診療所で治療を受ける ~~
   ~~ 授業の最後に宿題を思いつく(体育以外を選択した場合に発生)~~ 次回の授業時に宿題を出す ~~ 学校を出て、たかおに遭遇する ~~ たかおの家で宿題を見る

  ★さらに下記のイベントを進行する(順不同)
   ○お隣さん・・・再び家庭菜園の話を聞く
   ○農家のおじさん・・・手伝いの最中に襲われるイベントを発生させる
   ○牧場のおじさん・・・放課後に牧場のおじさんと会話する ~~ 柵のそばにいる牛に話しかける ~~ 朝、授業前に校長に話しかけ、課外授業を行う
   ○はるひこの後輩・・・4回、飲み会を開催する ~~ 放課後、港地区にいる後輩に話しかけ、襲われるイベントを発生させる

 ●放課後、学校1Fでメッセージ



7.放課後、校長に話しかけ島内会の話を聞く ~~ 夜、はるひこパートでふゆかと会話する ~~ 島内会で襲われるイベントを発生させる

  ※上記のイベントまで進行すると、解放されるイベント・・・放課後に校長に話しかけると、いつでも島内会を開けるようになる

  ★さらに下記のイベントを進行する(順不同)
   ○島内会を2回行う
   ○たかおを自宅に呼ぶ・・・全員で風呂に入るイベントを発生させる ~~ たかおの家に遊びに行く
   ○体育の授業を行う・・・全4段階

  ※上記のイベントを全て進行させることで解放されるイベント・・・朝、自宅でなつきに話しかけると、風邪を引くようになる
                                 たかおの家に入れるようになる


8.なつきの風邪イベント後、学校で授業を行う ~~ 放課後、校長に話しかけ、運動会を行う ~~ 放課後、校長に話しかけ、授業参観を行う ~~ たかおの家で、たかおの親父とゲームをする

 ●自宅1Fにてメッセージ、エンディングを迎えられるようになる

以上が攻略の手順となります。★の部分は記載されている以上に進行することもあります。
上記以外にも、夜のはるひこパートで行われる、夜の営みイベントや
項目7以降に、お隣さん、農家・牧場のおじさん、港地区にいる後輩、診療所、罰掃除、学校トイレの男性教師などで回想に登録されるイベントが発生します。
8以降にも、放課後に校長に話しかけると、裸祭りも再度行うことができるようになり、こちらも新規のイベントがあります。
他にも、回想には入らない小さなイベントが島の住人から発生しますので、お楽しみ下さい。

google trasl.

It describes the strategy of this game.
If you do not like spoiling, please close down the memo pad.


↓ ↓ To view, please scroll. ↓ ↓

Basically, the story progresses by advancing events that occur across the island on average.
By satisfying certain conditions, a message such as being called to the principal at school 1F after school enters,
After that, by talking to the principal only after school we proceed to a new stage.
If the event called by the principal has not occurred, the event occurring in the whole island can not proceed because of lack of progress.
Please visit the island and search for events.

↓ ↓ In addition, please scroll to see a detailed strategy. ↓ ↓

◇ ◇ complete capture procedure ◇ ◇


1. Opening event ~ ~ Takao's mischief to decide punishment ~ ~ 2F school, help talk to Michinori ~ ~ next day, do unannounced test

* Events to be released when proceeding to the above event · · · Neighbors
Old farmer
Uncle of a ranch
In the case of


2. Listen to Michinori ~ ~ Listen to the place of Takao's house from the principal

※ Events that will be released when proceeding to the above events · · · Michinori, male teachers will start using toilets
After school, when you talk to your disposition at home, an event. Then randomly appear in the vacant lot, you can call home when you talk to Takao



3. Meet the father of Takao at the house of Takao ~ Talk with young people near the house of Takao ~ ~ Talk with the grandmother of a cake shop ~ ~ Get a potato in a vacant lot district ~ ~ Takao I will be kancho for the first time

* Events released when proceeding to the above events · · · Young people
Talking to Michinori after school, the physical education lesson is released
When I go to the school 1F toilet, I come up with punishment cleaning
Takao will appear in the vacant lot district and the candy store district
★ Proceed further on the following events (in no particular order)
○ Neighbors ... Go to greet the house next to your home ~~ When you make dinner at home kitchen, your neighbor will come visit ~~ I will listen to the story of home garden for the first time after school
○ Old farmer ... 2 times to talk, ~ Talk about Takao at a farmhouse district ~~ Once you leave the district, talk to the farmer's uncle without a mischief from Takao
○ Uncle of the ranch ... First time to greet ~ ~ Talk to us after school, come up with an extra-curricular lesson ~ ~ In the morning, talk to the principal before class and offer extra-classes

● Message at school 1F after school


4. Talk to the principal after school and participate in the island association ~ ~ next day, talk with the principal in the staff room
In the case of
* Events to be released when proceeding to the above event ... When you make dinner at home kitchen, Haruhiko takes home colleagues and comes home

★ Proceed further on the following events (in no particular order)
○ Neighbors ... Generate an event to wipe the body with a towel
○ Owners of farmers ... put the Takao in the pitfalls ~ ~ Help the farmers help
○ Uncle of a ranch ... Generate an extracurricular lesson event of the second pattern
○ Young people · · · Takao gets gum from Takao when they are in the sweets shop district ~ ~ You get mischief from young people (when you do not care)
○ Junior of Haruhiko · · Check the mobile from the kitchen at home to raise a drinking party ~~ Talk to him at the drinking party and let him join the drinking party ~~ add the use at the toilet ~ ~ speak to the junior Then talk with colleagues

● Message at school 1F after school


5. Talk to the principal after school and join the naked festival

※ Events to be released when proceeding to the above events · · · In the night, in the Haruko part, after talking to the after-meal part, the Haruhiko's holiday part will be released



6. After school, take a water balloon attack from Takao ~ ~ Buy a water gun at a candy store ~ ​​~ Retain with a water gun to Takao after school ~ ~ The next day, get treatment at the clinic ~ ~
~~ come up with homework at the end of the lesson (occurred when choosing something other than physical education) ~~ give homework at the next lesson ~~ come out of school, encounter Takao ~~ see homework at Takao's house

★ Proceed further on the following events (in no particular order)
○ Neighbors ... ... Listen again to the family garden
○ Uncle of a farmer ... Generate an event that is attacked during the help
○ Old man in the ranch ... talk to the ranch owner after school ~ ~ Speak to a cow near the rail ~ ~ In the morning, talk to the principal before class and do extracurricular lessons
○ Junior of Haruhiko · · · 4 times, holding a drinking party ~ ~ After school, talk to a junior in the port area and generate an attacked event

● Message at school 1F after school


7. Talk to the principal after school and listen to the story of the inhabitants of the inhabitants ~ ~ In the evening, talk with friends in Haruhiko part ~ ~ Generate an event attacked by Shimanekai

* Events to be released when proceeding to the above events · · · After talking to the principal after school, you will be able to open the Oshimai meeting anytime

★ Proceed further on the following events (in no particular order)
○ Shimauchi-kai done twice
○ Call Takao at home · · · Generate an event to take a bath with everyone ~ ~ Go to the house of Takao to go home
○ conduct gym classes · · · all four stages

※ Events released by proceeding all the above events · · · In the morning, when talking to a nostalgia at home, you will catch a cold
It will start to enter Takao's house

8. Natsuki's cold after school event ~~ After school, talk to the principal and do athletic meet ~ ~ Talk to the principal after talking to the principal, conduct class lessons ~ ~ Takao's father in the house of Takao play games

● Messages and endings will be greeted at home 1F

This is the procedure of strategy. ★ parts may proceed beyond what is stated.
In addition to the above, evening activities that will be held at the Haruko part of the night
After item 7, there will be an event registered in reminiscence by neighbor, san, farmer / ranch man, junior in port area, clinic, punishment cleaning, school toilet male teacher etc.
Even after 8, if you talk to the principal after school, you will be able to do the naked festival again, and here is another new event.
Besides, a small event that does not enter recollections will come from residents of the island, so please enjoy.
 

Magster

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Re: [鳥籠] イタズラ戦争~小さな離島の物語~

As far as I've been able to put together, to trigger the coworker scene that leads to the final stage of the game, you need to do a few things:

1) Trigger the very first coworker house visit, which I'm pretty sure is automatically triggered as you progress the story to the second group meeting.

2) Talk to the coworker outside of the office after school and after the first house visit and he'll take pictures of the wife as she picks up something he dropped.

3) Trigger a house visit by going home and choosing to use the cell phone instead of cooking dinner (second choice). In the first house visit, when the husband gets up to use the bathroom, talk to the wife and invite her to drink at the table (second choice iirc), then talk to her for a toast to finish the scene. This will cause her to automatically be at the table in any future house visits.

4) Trigger another house visit or two until the coworkers bring stronger liquor that causes the wife to pass out. Use the bathroom and the red-haired coworker will sit next to the wife. Talk to the red-haired coworker (?), then the other one to finish the scene. You may have to repeat this step more than once; AFAIK when an exclamation mark appears over the junior's head when you talk to him and he comments on you using the bathroom fast, you can proceed to the next step.

5) Talk to the coworker again outside of the office after school and he'll use the pictures he took earlier to blackmail the wife into sex. After this you can talk to the principal, then go home and cook dinner in order to trigger the conversation with husband that leads to third group meeting and wife becoming a slut.
Hey thanks for the explanation but there's no phone on the table, and i speak with the kids and have a message about inviting the red kid at home...but no phone :x

Bug ?


EDIT : NVM there's no phone, - second choice - my bad sorry :)
 
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BoobieMan

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Re: [鳥籠] イタズラ戦争~小さな離島の物語~

So... After nine hours of mumbo-jumbo I realized, that the game has corruption points from 1 to 100 or something like that and if you use a save editor... You're going to get all the sex you wanted from the start.
Turns out, that the game is one big point grinding mess, but overall this game is a bloody gold, with such small size dev managed to put top quality art and probably pretty interesting story(probably, because I'm not able to read moon runes yet...).
Edit.
It seems there is not just grinding for points, but also need trigger something in order to proceed with point increase.
I'm quite confused.
 
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Dufoe

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Re: [鳥籠] イタズラ戦争~小さな離島の物語~

Didn't feel exactly like grind to me. As you are going through the available events you are racking up a decent amount of points making gradual progress. Especially if you make an effort to avoid losing in the prank war.

Great game!

Edit: I take it back though, the last few events are a pain to unlock. Still loving it!
 
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Bamioum

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Re: [鳥籠] イタズラ戦争~小さな離島の物語~

So... After nine hours of mumbo-jumbo I realized, that the game has corruption points from 1 to 100 or something like that and if you use a save editor... You're going to get all the sex you wanted from the start.
Turns out, that the game is one big point grinding mess, but overall this game is a bloody gold, with such small size dev managed to put top quality art and probably pretty interesting story(probably, because I'm not able to read moon runes yet...).
Edit.
It seems there is not just grinding for points, but also need trigger something in order to proceed with point increase.
I'm quite confused.
What save editor did you use? Can't find a decent one that can change corruption Points and other such mechanics. The grind is easily the worst part of rpgmaker games.
 

Sarav

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Re: [鳥籠] イタズラ戦争~小さな離島の物語~

What save editor did you use? Can't find a decent one that can change corruption Points and other such mechanics. The grind is easily the worst part of rpgmaker games.
Even if you use a save editor to change values you still need to find specific events that lead you to the next level of corruption. Meaning it's pointless.
 

AlphaGecko

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Re: [鳥籠] イタズラ戦争~小さな離島の物語~

Uggggg the game is good but im missing this one event what is it ?
 

Thesale

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Re: [鳥籠] イタズラ戦争~小さな離島の物語~

And you get it by : giving the students the exam, then punishing them by cleaning the toilet and then you go in and take a piss...
 

AlphaGecko

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Re: [鳥籠] イタズラ戦争~小さな離島の物語~

And you get it by : giving the students the exam, then punishing them by cleaning the toilet and then you go in and take a piss...
I see ... too bad it's bugged :/ i did the event but still nothing in that room
 
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