Re: I won't lose!
Interesting how your opinion is the exact opposite of mine.
I like GoR because even in defeat, you're still "rewarded" in a sense, yet you don't lose the feeling that you did in fact lose, serving more as a motivation to perform better, much like game-over scenes where the character is depicted as dead or something similar.
I don't mind seeing defeat, as long as it's actual defeat and not submission, it comes down to a situation of dominance vs submission.
I tend to find that actually dominant people despise submissive people, you can't dominate people who submit after all. I should also note a clear difference between being forceful and being dominant. Conquering someone that puts up no resistance isn't a conquest, it's not satisfying in any way, it's the same when I try to have a debate with someone who only ever agrees with whatever I say, I'm just wasting my time, I'm preaching to the choir etc.
In the end though, what I really prefer to see is the struggling character win, the greater the struggle the more satisfying the victory. In the context of rape that would simply mean the character has overcome a terrible experience in her struggle, and rape is an effective story method in that regard as the damage tends to be (at least in the situations that I enjoy) only psychologically harmful. I dislike graphical death or mutilation of a character, whether physically or mentally, damage is fine, as long as the character remains fit and capable of carrying on and ultimately achieving their goals.
Anyway, this might be too much derailing of the topic here, so this is the last I'll say on the matter.