Re: HeroineRumble - 3D ACT Fighting/Battlefuck/H-Wrestling
Futa girl is available in game now. What should be next?
Not sure if you're asking about characters or just in general, so I'll do both.
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Character Talk:
I'd like to chime in that it'd be nice to see moves that are intended to be used on a Futa character, but I understand that that is more than a simple 'X uses move on Futa, call Y animation instead of Z' at the moment, considering it'd seem kind of
shoved in unless you added the same compatibility to all of the existing characters. Right now, the way moves currently work on Wolfie is perfectly fine.
A new character could be created to specifically target her Futa bits, but then what of the rest of the cast? Same problem, calling a different animation and it'd be a waste to do it for only one character.
Also, while I'd love to suggest that all of the characters currently have a toggleable futa mode to make use of the feature if it was added to the whole cast, it would definitely need to be a toggle at character select rather than a global toggle. There are far more people that like FutaxNormal than like FutaxFuta, and with a global toggle we would be alienating some people.
Then.. you have the problem of: "Okay, so they're all potentially futa, right? Why does only one actually use hers?"
More swapped animations, more work, and I believe you could do it but I'd definitely be 'pray'ing for you, going through all of that effort.
Now.. onto the topic of a new character, I honestly have no idea. It would help to know how fantasy you actually want to let this get. From what I think I understand, you don't want any creature appendages in the game, unless I'm mistaken. (Likely due to the animation work involved)
If that's the case, it really comes down to new moves, hairstyles, body types, (Ears and tail types?), and new major features.
If you wanna create another character that's got creature features I totally wouldn't be against one similar to:
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or
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Both of which are actually fighting game characters you can find videos of to pull move inspiration from.
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Features/Mechanics:
Rounds - I know that's more of a fighting game thing than a wrestling one, but if I could turn on multiple rounds in the exhibition mode that'd be great.
Tag Matches/Doubles - I'm almost certain this is coming at some point, due to the new target marker in the game and that being the major problem with introducing it. I fully support this idea!
Random Character Select - Possibly an option for both full characters and one that uses the random character generation from Endless mode.
More Outfits - Please make more globally usable outfits for the characters, with your most recent one I can see you get the creative bug once in a while. If you wanna work on an outfit/costume in-between characters, please, do!
Skin Tones - I saw you talk about this in the initial Wolfie reveal, saying she should have a darker skin tone once you get proper shaders or something? I honestly cannot wait for this! Varied skin tones will make both Endless Mode and the game as a whole more interesting to look at!
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In the end you definitely do not need to introduce any of my suggestions. Just keep up the good work and don't burn yourself out trying to add every little thing.
Not that I don't love how fan driven you've let this project be!