And the code is?after going down the dust chute you're going below the 2nd bf as far as i have understood anyway down there there's a zombofied scientist that says that 3 rooms contain the pieces of the code
"(144" "290" "9)x5".
(1442909) x 5 = 7214545And the code is?
14429045 fails and any combination with those codes fails
Well, it was already mentioned here: http://www.ulmf.org/bbs/showpost.php?p=975965&postcount=24 (sukebei.nyaa.si or any other mirror of nyaa)
It's resurrected in sukebei.nyaa.si my dudeBut Nya is gone = /
Your Profile Picture is so cuteYou can download the game hereYou must be registered to see the linksbut you'll haveto download by torrent.
Only cg + text (voice); not the animation.Is the gallery only for CGS and doesn't show animation sex(whens he gets violated by the monsters)?
Wow, that's a big disappointment. :cOnly cg + text (voice); not the animation.
To be honest have no idea, just saw it and putted on the avatarYour Profile Picture is so cute
Where is it from? ; P
It's from pure pure.To be honest have no idea, just saw it and putted on the avatar
Don't people ever read before repeating the same question that was asked 938753872923 times in the last 2 pages?anyone please leave a link ?
v1.00 doesn't even have that ALT+ENTER option. Mine couldn't be made full screen, that's for sure.Hi.
I wanted to ask is someone else having a problem to run this game on a full screen, because when I try to hit Alt+Enter or click on it nothing happens the screen size is the same. Here is the example of how it looks on my screen and as you can see it's on window mode and the screen size is small. Any way to fix this or is it suppose to be like this?
Idk if you already know this by now but there's actually a map once you get to the facility by pressing M (not that it helps now...)It really could have used a map, but over all it's not an extremely complex labyrinth, i never felt like i was lost, but maybe i'm just good with mazes. There are just like 2-3 winding paths, the rest is dead ends that are easy to remember, it feels bigger than it actually is.
The combat is not actually annoying because you can just double jump past most stuff, you can run past the green enemies taking a couple hits, and there is pretty much no penalty for being defeated. It's that fine line between hard and unfair. If you want to play it to prove something, you can actually learn to time your attacks to the enemies animations and never use your gun or get hit, but if you don't want to, the game doesn't force you to. At the very least i never felt like i was being hindered by weird hitboxes or mean spirited artifial difficulty. I can apreciate at least that.
CG is pretty good and the main character is hot. I would have liked it if the animations where in the same style as the crawl/climb ones instead of the Playshapes' rig thing it's using, but over all the art direction is solid. There's also some funny lines if you can read them.
Overall i'd say it's fair enough, didn't mind wasting a couple hours on it.
Edit
The animations might seem clunky, but they are consistent in it, it's easy to get used to. Enemies do have wind up frames to their attacks instead of being instant hits. The hitboxes are well made enough that you can consistently hit something before it can hit you with good timing. It's nothing special, but there are so many small details that make it much better than it actually looks like. It's playable.