Name: Liquidia-Yahru
Class: Spiderjet (Warrior)
Those dedicated to the practice of the martial arts, no matter their specific expertise, are known as warriors. The actual title of a warrior may vary a great deal, but from the masters of the sword from the Amazonian jungles, to the armored knights of the North, to the rogues who dwell in the back alleys of every major city, each and every one possesses their own specific skills and tactics.
The most important primary stat for all Warriors is Body. Their Resistance stat is dependent on it, and it’s the stat that generally determines how effective they are at hitting their target in combat, and determining how much damage they do when they hit.
Characters of the Warrior class are more skilled in combat compared members of other classes. A Warrior can choose a number of Skills at character creation equal to 1 + Body/10. This total always rounds down, so a character with 38 Body would get 1 + 38/10 = 4.8, which would round down to 4 free Skills. If their Body stat later increases so that they would qualify for an additional Skill, they can choose that additional Skill.
Race: Arachne
Long ago, an ancient city inhabited by the night elves was lost in the jungles of the Amazon following an earthquake. The citizens of that lost city were not all killed, however. That earthquake was caused by the escape of a long sealed daemon, and it took the survivors as its servants. They were warped and twisted in that being's image, and began to worship it like a god even as they adopted its features. Two legs became eight, and eventually the beings resembled spiders as much as the elves they had once been. Their lower bodies were those of spiders, but jutting from the tops of their bodies are the torsos of the night elves that they had once been. Recently they have been sighted in the jungles, attacking man and beast alike. Few have returned alive from an encounter with them, but some have escaped from their clutches and reported of the fate of their captives. Both sexes were raped, the men milked for their seed and the women used to hold their eggs while being held in a massive underground city covered in thousands of webs.
Stat Adjustments: +12 Body, +6 Mind, +6 Spirit.
Racial Talents: Sneaky.
Racial Flaws: Selfish, Honorable, Lustful, Fertile.
Racial Mutations: Spider, Egg Layer, Naturally Supernatural, Fertile Mouth, Clawed Feet, Razor Fingers, Fearsome Maw + Venomous Attack.
Must be female. Cannot be used as part of a half breed. Taking the Mutated Flaw with a character of this race does not allow the character to take an additional Talent.
Sex: Female
Body: 40
Mind: 10
Spirit: 24
Hit Points (HP): 47
Pleasure to Orgasm (PP): 42
Spirit Energy (EP): 69
Speed: 41 [44]
Dodge: 74 [74]
Armor: 22 [8]
Resistance: 20 [20]
Perception: 12 [12]
Stealth: 6 [12]
Grapple: 52 [52]
Experience:
Corruption:
Talents:
[RACE] Sneaky
The character gets a +8 bonus to their Stealth stat.
x3 Quick
I FEEL THE NEED... THE NEED, FOR SPEED.
Increase the character's Speed stat by 24.
*Natural Spirit Wielder (*Spirit Warrior)
The character chooses 2 + Sprit/20 Powers from the Spirit Warrior list. They can now use those Powers.
Grapple Expert: The character gets a +12 bonus to their Grapple stat.
*Unarmed Fighter: The character deals Improved Unarmed damage when attacking without a weapon. In addition, the character gets a +10 bonus to Dodge so long as they aren't holding any weapons.
Greater Energy Pool: Grants the character an additional 20 max energy. +20 EP, in other words.
[CUSTOM] Fly-by
Spiderjet can attack as normal in the middle of her move if she is flying at full speed. She recieves a -10 penalty to her attack roll, but does 5 damage irrespective of if she manages to succeed in her attack roll, owing to the target getting smacked by a giant flying spider going fast. If the target takes no damage in spite of a successful hit, Spiderjet takes 5 damage instead. May also be used to swoop down, grapple someone, and then fuck back off into the sky. Beep beep Imma jet.
Flaws:
[RACE] *Selfish (RP)
The character, no matter the circumstances, thinks and acts only toward their own interests. They cannot aid another unless the benefit of such an action is obvious to them, and will not shy away from abandoning or betraying their allies if it would benefit them enough.
[RACE] *Honorable (RP)
The character cannot break their word once given. Every contract, agreement and promise is totally binding, and the character must seek to fulfill them even at their own detriment.
[RACE] *Lustful (RP)
The character is a frequent enjoyer of physical pleasure. They are more likely to seek sex from their allies or accept it if it is offered to them, and are also more likely to give in if they are being raped.
[RACE] *Fertile
The character is more likely to become pregnant, or to impregnate their partner. Mechanically, rolls of 2 or more now indicate success.
x2 Obvious
The character takes a -16 penalty to their Stealth stat.
Sensitive
The character takes an additional 4 PP damage whenever anything would cause them to take any.
Mutations:
[RACE] Fertile Mouth
If a character swallows a creature’s cum, they get a pregnancy roll (even if that monster normally wouldn't need one.) This mutation can only be taken by female characters that don’t have the Infertile Flaw.
[RACE] Clawed Feet
The character has claws on their feet. They cannot wear shoes, which doesn't really matter all that much mechanically. They get a +2 bonus to Resistance checks made to resist being knocked Prone, but also take a -1 penalty to Speed.
[RACE] Razor Fingers
The character’s fingers have become long and bladelike, making it so that they can no longer use weapons at all. The bonus to unarmed damage increases to +10.
[RACE] Fearsome Maw
The character has a mouth filled with Razor Sharp teeth. They deal -4 PP damage whenever they use their mouth during sex, but whenever they deal unarmed damage to creature that they are in a grapple with, they can choose to bite them. If they do, they deal an additional +6 damage.
[RACE] --Venomous Attack [Paralyzed]
The character can choose to inject venom with one of their unarmed attacks. If so, that attack deals -10 damage, but the creature affected must make a Resistance check against the character or gain one status effect from the following list: Paralyzed, Aroused/Horny, or Weakened. The effect is chosen at the same time as this mutation and can only be changed when the character gains another mutation.
.~*~===-===SPECIAL===-===~*~.
Supernatural: The character is magical in nature. They can no longer take corruption, and cause any pleasure they deal to other creature to cause an equal amount of corruption. Racial Mutations and other Special Mutations do not count toward getting this.
[RACE] Spider
The character's lower body is that of a spider. They can climb walls, and gain the ability to use the Web Shot special ability. The character also gains a +8 bonus to armor, but takes a -10 racial penalty to their max HP. They also gain the Web Shot succubus power.
[RACE] Egg Layer
The character has an ovipositor that they can use to lay eggs in other beings, allowing them to impregnate others without making a pregnancy roll.
[RACE] Naturally Supernatural
The character was born supernatural, but don’t cause as much corruption as a demon or similar creatures would. They are immune to corruption as the Supernatural mutation, but only corrupt others as if they had the Warped mutation.
Skills: 5
Fling (Activated)
The character throws a grappled opponent, or perhaps ally, a short distance at another target. When the character has a creature in a submission hold, they may throw that creature at another creature for 3d6 + Body/3 damage to both targets. Both the creature being thrown and the one being hit must win a Resistance check against the character or be knocked Prone. This skill has a 15 foot range. Requires Grapple Expert.
Challenge (Activated)
The character chooses a single enemy with 30 feet that they have line of sight to. That enemy must win a Resistance check against the character or be unable to attack any creatures other than the character. The character gets a +4 bonus to attack and damage rolls against creatures they have challenged, but a -8 penalty to Dodge against attacks from all other creatures until their Challenge target is dead. This Skill can only be used when there are at least 3 actors in the combat.
Mage-Hunter (Passive)
Gain +10 Dodge and Resistance checks against Magic based attacks. Requires Mind 14+.
Spirit-Oppressor (Passive)
The character gains +10 to Dodge and Resistance checks against Spirit based attacks. Requires Spirit 14+.
Weapon Focus: Crazy fuckin' Edward Scissorhands fingers (Passive)
The character gets a +6 bonus on all attack rolls with a single weapon type. This can be selected multiple times, but each time it is with a different type of weapon. The weapon types are the same as those that can be selected with the Skill with (Weapon) Talent.
Base Casting:
Favored Elements:
Magic Feats:
Spirit Ceiling: 11 [14] (EP/5)
Powers:
SPIRIT WARRIOR
Battle Aura
The character begins to glow as power surges through their body, granting them heightened strength and speed temporarily.
-The character pays X EP. In addition, they must pay X - 2 EP upkeep every round.
-The character gets a bonus to attack rolls, melee damage, Speed and Dodge equal to 3X, as well as a +X bonus to Resistance.
-In addition, the character cannot attempt to make any Stealth checks so long as this Power is active.
Flight
The character uses their energy to allow them to fly.
-The character pays 3 EP. In addition, they must pay 1 EP upkeep every round.
-The character gains the ability to fly at twice their Speed so long as this power is active.
Instant Transmission
The character can teleport themselves and anyone they are in contact with to any location that they have been previously, or can see from where they are.
-If out of combat, the character pays 6 EP, and teleports to any location that they have previously been to or can see from their current position.
-If in combat, the character pays X EP and teleports to any location up to 15X feet away from where they currently are. The space they enter must be empty and visible to them.
Succubus Powers:
[RACE] *Web Shot: The character makes an attack roll against a single target creature within 30 feet. If this attack hits, it deals no damage, but the creature takes a -10 penalty to attack rolls, grapple rolls, Dodge, and Speed until the end of the encounter. If this penalty ever equals or exceeds the creature's Body stat they gain the Bound status with a grapple stat equal to twice the penalty. A creature can spend their turn to remove these webs, thus eliminating the penalties completely. Grapple/20 or 1 webs can be removed per round, whichever is higher, and this number uses the character's unpenalized Grapple stat. This Succubus Power cannot be selected, it must be gained through a mutaton.
Inventory:
50 doshnarii
Elven Warplate: AV = 12, EV = 3, TP = 30, DU = 4. Weak against Bludgeoning. Strong against Piercing.
Special, custom-made armoring for the flightspider. Rather light on the top, it's mostly focused on protecting her underbelly from potshots taken at her by those beneath her. Also includes lots of durable spidersilk. ALSO, there are spidersilk saily webbing things connecting her legs on her armor, to make like wings, for steering. It kinda looks like a skirt when she's not flying. Also considering a spoiler on her butt-side armor, because When you're as non-aerodynamically inclined as Arachnes are, every little bit helps.
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Gau 2 6
Damage: 6d8, AV 8
Range: 120 ft
shots: 6 (fluff as bursts, maybe?)
Reload: 4t
(6-27-48;27)
It would have been helpful if non-Bizarro Spidertank's cannon came from Badaria instead, so I could pretend this gun had magazine technology and stuff. INSTEAD, HERE WE HAVE DUAL GATLING GUNS, WHICH AREN'T REALLY GATLING GUNS BUT JUST SIX BREACHLOADERS ON SOME SHIT THAT SPINS
Awyeah
Science
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28 - 5 11 2 10 18
Points for construction
16 for two-handed; 12 for one-handed.
+1 ammo - 1 pt
10 ft rng - 1 pt
+1 dmg - 1 pt
+4 AV - 1 pt
+1 dice (i.e. 2d6 to 3d6) - 2 pts
+1 dice step (i.e. 2d6 to 2d8) - 2 pts
+/-1 reload turns - -3/+3 pts
Bio/Description:
With her partner, MEGINFRID ILL-BREATH FIREHAIR VON REIHOOVEN, otherwise known as the ROSE VICEROY... (Russet Duchess? Claret Countess?)
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. Daddy slept around or something. ...Oh, wait, Nagas must be female. ...So I guess she has a sister instead?
A little smaller than your average Arachne.
The OOC section:
It would probably be a good idea to give THE ROSE VICEROY (which should actually probably be THE ROSE VICEREINE I guess) Focus in Wind Magic, for when I eventually am shot out of the sky, and she has to magi-parachute away. And/or cast it on me, to prevent spidercraters. Also, xeno flak cannons.
THE NEED FOR SPEED THING WAS A REFERENCE TO TOP GUN WHICH WAS ABANDONED AFTER I COULDN'T FIGURE OUT HOW TO CHANGIFY PETE MITCHELL TO SOMETHING ELSE