Slimeria
Demon Girl
- Joined
- Sep 18, 2013
- Messages
- 72
- Reputation score
- 31
Re: Bond of Blood (Action Platformer)
While the pixel art quality isn't quite there, it's still OKAY so sometimes things like stripping enemy soldier's out of their panties can still kinda cute. If the author ever finishes this game and starts a new project, I'd say it'd be one to keep an eye on.
The action sequences are pretty whatever though. Swapping characters is one of the neatest ideas, and your mind instantly goes to getting trapped/raped with some characters and trying to use the others to save them. Instead, you get kind of a sour experience where you're swapping between characters to slide under an obstacle, and to punch bricks, and to double jump. Stealing panties is cute but really is just another brick to smash or obstacle to slide under. The AI just sort of stands there right now.
The story mode is pretty lousy and I got absolutely no enjoyment from it. There's content from it, but thankfully the author made it so you don't really need to participate in the story mode to get to action sequences.
Overall, while I really can't recommend and it's really easy to compare it unfavorable with games like Barrage, and while I do not see this game ever becoming something I probably could recommend, I do feel like with some practice with pixel art/animations and better design going into his next project, it could be one to look out for.
While the pixel art quality isn't quite there, it's still OKAY so sometimes things like stripping enemy soldier's out of their panties can still kinda cute. If the author ever finishes this game and starts a new project, I'd say it'd be one to keep an eye on.
The action sequences are pretty whatever though. Swapping characters is one of the neatest ideas, and your mind instantly goes to getting trapped/raped with some characters and trying to use the others to save them. Instead, you get kind of a sour experience where you're swapping between characters to slide under an obstacle, and to punch bricks, and to double jump. Stealing panties is cute but really is just another brick to smash or obstacle to slide under. The AI just sort of stands there right now.
The story mode is pretty lousy and I got absolutely no enjoyment from it. There's content from it, but thankfully the author made it so you don't really need to participate in the story mode to get to action sequences.
Overall, while I really can't recommend and it's really easy to compare it unfavorable with games like Barrage, and while I do not see this game ever becoming something I probably could recommend, I do feel like with some practice with pixel art/animations and better design going into his next project, it could be one to look out for.