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Realms and History:
Kalivor - Realm located in the northern section of the Kolvir Mountains. Known for its rare materials, and unusual magic. Thought to be unassailable, due to its harsh climate, and the vicious storms that always seem to hamper and ravage any armed force that attempted to enter the mountains with hostile intent. The key feature of the capital city was the crystalline palace, known by some as the Castle of Storms. The true elite force of the kingdom, after hearing that moniker, took upon themselves the name of the Storm Knights. Ravaged by an apparent bandit ambush, the capital city currently seems to lie in ruins, and the realm is counted as fallen. It enjoyed a brief return during the "Kaliverus Incident", but with the disappearance of Elric Kaliverus, and perhaps the lack of the reformation of the Storm Knights, the realm once again seems lost to ruin.
Iselgarn Empire - Current power in the area. Capital city of Iselgard, ruled by Emperor Muristan. At one time, Iselgard was a small kingdom, much like others in the region. When House Gallias rose to power, however, that started to change. In a short amount of time, much of the southeastern part of the continent was under the control of Iselgard. During the rule of Menethel II, the current style of magic was developed: That of summoning a powerful entity, then dominating it through force to serve the mage. Only the rightful heir of House Gallias may command more than one such entity at a time, and most mages can only manage an entity capable of illusions or mental control. The later half of Menethel II's rule was marked by strained relations with several of the other realms, the most notable of which was Kalivor. Such strained relations escalated to minor conflicts on several occasions when some of the following emperors tried to force the Imperial style of magic on the other realms. Since the beginning of Muristan's reign, and the fall of Kalivor, relations have normalized, and the Imperial style of magic has finally taken precedence.
Magic - Two styles of magic are reported, in various tomes. The most well known is actually the younger method, as it is the Imperial system, developed during the rule of Emperor Menethel II. When a person is determined to have been born with the ability to use it, and reaches a certain age, they are approached by one of the Imperial Summoners, and offered a chance to become a mage. Should they accept, they are then given a year of study and preparation, before the Summoner who approached them summons forth a powerful entity, which the apprentice must overwhelm in combat, and subdue. The new mage then begins calling upon the entity for the magic. What entity is pulled forth at the Summoning determines the type of magic available to the mage, and the willpower of the mage determines the power that the entity is willing to use. This power increases as both the mage strengths their will, and the entity becomes more accustomed to its new master.
The second style is believed to have its origins in Kalivor. To the Imperials, it is both dangerous, and terrifying. The ability to use this form of magic is determined at birth, and usually manifests around adolesence. It also usually manifests in some combative form, such as a blast of some kind. Only in Kalivor, before its fall, was this discipline openly accepted, and often such "wild mages" would be taught by more experienced ones. Now, such a mage faces fear and distrust...Oddly enough, often either leading them to one of the Kaliveran exiles, or leading one of the exiles to them.
Key NPCs:
Emperor Muristan, of House Gallias - Ruler of the Iselgarn Empire, the emperor is viewed as a charismatic leader, and is also the most powerful mage of the Imperial discipline, having two entities under his command. Still in his prime, rumors seem to abound about him. Several scars are visible on the rare occasions he has his arms bare, and he is currently still recovering from some injuries sustained during the most recent conflict.
Codex - One of Emperor Muristan's servitors, Codex appears as an aged scribe in a large chair with a large, floating tome that's being held by chains. Its powers rest in enchanting the minds of others and divining secrets.
Scauld - One of Emperor Muristan's servitors, Scauld appears to be a construct version of Muristan albeit with a flaming aura of sorts. Its powers rest in flames and destruction of foes.
Elric Kaliverus - Believed to be the last remaining member of the Kalivor Royal House, he was behind the most recent conflict. Known to have extreme proficiency with psychic powers, and a great degree of energy control, his current whereabouts are unknown.
Arianna - One of Kaliverus' top commanders, she is of noble birth. However, her family was discredited after a number of incidents, and it is currently believed that she is the only remaining member. While no concrete evidence of it has yet surfaced, it is assumed that she has some kind of "wild talent".
Kalivor - Realm located in the northern section of the Kolvir Mountains. Known for its rare materials, and unusual magic. Thought to be unassailable, due to its harsh climate, and the vicious storms that always seem to hamper and ravage any armed force that attempted to enter the mountains with hostile intent. The key feature of the capital city was the crystalline palace, known by some as the Castle of Storms. The true elite force of the kingdom, after hearing that moniker, took upon themselves the name of the Storm Knights. Ravaged by an apparent bandit ambush, the capital city currently seems to lie in ruins, and the realm is counted as fallen. It enjoyed a brief return during the "Kaliverus Incident", but with the disappearance of Elric Kaliverus, and perhaps the lack of the reformation of the Storm Knights, the realm once again seems lost to ruin.
Iselgarn Empire - Current power in the area. Capital city of Iselgard, ruled by Emperor Muristan. At one time, Iselgard was a small kingdom, much like others in the region. When House Gallias rose to power, however, that started to change. In a short amount of time, much of the southeastern part of the continent was under the control of Iselgard. During the rule of Menethel II, the current style of magic was developed: That of summoning a powerful entity, then dominating it through force to serve the mage. Only the rightful heir of House Gallias may command more than one such entity at a time, and most mages can only manage an entity capable of illusions or mental control. The later half of Menethel II's rule was marked by strained relations with several of the other realms, the most notable of which was Kalivor. Such strained relations escalated to minor conflicts on several occasions when some of the following emperors tried to force the Imperial style of magic on the other realms. Since the beginning of Muristan's reign, and the fall of Kalivor, relations have normalized, and the Imperial style of magic has finally taken precedence.
Magic - Two styles of magic are reported, in various tomes. The most well known is actually the younger method, as it is the Imperial system, developed during the rule of Emperor Menethel II. When a person is determined to have been born with the ability to use it, and reaches a certain age, they are approached by one of the Imperial Summoners, and offered a chance to become a mage. Should they accept, they are then given a year of study and preparation, before the Summoner who approached them summons forth a powerful entity, which the apprentice must overwhelm in combat, and subdue. The new mage then begins calling upon the entity for the magic. What entity is pulled forth at the Summoning determines the type of magic available to the mage, and the willpower of the mage determines the power that the entity is willing to use. This power increases as both the mage strengths their will, and the entity becomes more accustomed to its new master.
The second style is believed to have its origins in Kalivor. To the Imperials, it is both dangerous, and terrifying. The ability to use this form of magic is determined at birth, and usually manifests around adolesence. It also usually manifests in some combative form, such as a blast of some kind. Only in Kalivor, before its fall, was this discipline openly accepted, and often such "wild mages" would be taught by more experienced ones. Now, such a mage faces fear and distrust...Oddly enough, often either leading them to one of the Kaliveran exiles, or leading one of the exiles to them.
Key NPCs:
Emperor Muristan, of House Gallias - Ruler of the Iselgarn Empire, the emperor is viewed as a charismatic leader, and is also the most powerful mage of the Imperial discipline, having two entities under his command. Still in his prime, rumors seem to abound about him. Several scars are visible on the rare occasions he has his arms bare, and he is currently still recovering from some injuries sustained during the most recent conflict.
Codex - One of Emperor Muristan's servitors, Codex appears as an aged scribe in a large chair with a large, floating tome that's being held by chains. Its powers rest in enchanting the minds of others and divining secrets.
Scauld - One of Emperor Muristan's servitors, Scauld appears to be a construct version of Muristan albeit with a flaming aura of sorts. Its powers rest in flames and destruction of foes.
Elric Kaliverus - Believed to be the last remaining member of the Kalivor Royal House, he was behind the most recent conflict. Known to have extreme proficiency with psychic powers, and a great degree of energy control, his current whereabouts are unknown.
Arianna - One of Kaliverus' top commanders, she is of noble birth. However, her family was discredited after a number of incidents, and it is currently believed that she is the only remaining member. While no concrete evidence of it has yet surfaced, it is assumed that she has some kind of "wild talent".