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ACT [azurezero] Milk Megami Marielle (RE199169)


sandchainz

Evard's Tentacles of Forced Intrusion
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Re: [ACT] Milk Megami Marielle

Oh another game from AzureZero :D
I remember your previous games, i really liked The Trade game :D
I wish you luck with this one ;)
 
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azurezero

azurezero

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Re: [ACT] Milk Megami Marielle

Oh another game from AzureZero :D
I remember your previous games, i really liked The Trade game :D
I wish you luck with this one ;)
hopefully there are less bugs when this ones done
 

kiko

aka the Asian rapper Kikkoman Flowsauce
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Re: [ACT] Milk Megami Marielle

Just a heads up, the game won't work on 32 bit systems.

Tried the deemo, seems really good, also the art is decent
 
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azurezero

azurezero

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Re: [ACT] Milk Megami Marielle

Just a heads up, the game won't work on 32 bit systems.

Tried the deemo, seems really good, also the art is decent
i got sent this
IPetr said:
32-bit OS users must extract Milk Megami Marielle - demo.exe manually using WinRAR or 7-Zip.
Once extracted, the game itself will work even on 32-bit Windows XP.
Can anyone confirm?
 
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kvier

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Re: [ACT] Milk Megami Marielle

I unpacked the installer using 7zip, and then ran it in 32-bit wine, if that counts as confirmation.
 
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azurezero

azurezero

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Re: [ACT] Milk Megami Marielle



been trying to improve the parrallax. also found a better background to use.
 
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azurezero

azurezero

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Re: [ACT] Milk Megami Marielle

today I added the minotaur enemy and tweaked the slaver spank animation so the sounds actually spank instead of just shlicking like the slime animation.

spent the last 2 hours trying to get the ball and chain on the minotaur enemy work properly, but it seems it was not to be...
no matter how i tweaked the numbers the ball and chain just wouldnt keep up with his movement



this one was sprited by perfeccia ars months ago. (commissioned)
 
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azurezero

azurezero

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Re: [ACT] Milk Megami Marielle

with this game i'd like to change what some people think of me,
that I rush games and end up releasing buggy broken rubbish...
specifically the buggy and broken parts...

I'm currently working hard on level design for this game and I fear that the current level i've made people will think is poorly designed because of how tricky it is. Still, with infinite continues no one has a reason not to finish it.

I don't plan on designing anything requiring pixel perfect jumps like eroico's second stage had.
 

obligitury

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Re: [ACT] Milk Megami Marielle

I think some of your games are fine, I am looking forward to how this one turns out. Best of luck to you and your games.
 

milkysofts

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Re: [ACT] Milk Megami Marielle

Ya, it happen to me too. Even when try to be very careful when coding. bug still able to happen.

yay, new page... should I got some excite here? XP
 
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azurezero

azurezero

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Re: [ACT] Milk Megami Marielle

I think some of your games are fine, I am looking forward to how this one turns out. Best of luck to you and your games.
Ya, it happen to me too. Even when try to be very careful when coding. bug still able to happen.

yay, new page... should I got some excite here? XP


Thanks for the kind words. I'm just hoping I can convince people I can do better.
 
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azurezero

azurezero

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Re: [ACT] Milk Megami Marielle



how many of you see cracks like this in the tiles btw? is it a common problem? I don't want my hard work to go to waste if this happens a lot.
I'm trying really hard and i don't want bullshit with game maker being blamed on me.

this issue doesnt occur on my computer and i'm wondering how to stop it occuring on others
 
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azurezero

azurezero

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Re: [ACT] Milk Megami Marielle

I've done as much as I can to reduce the issue with the tiles, and I'm well on my way to finishing this game soon.

i just need some more actual enemies... and to do cg for the ones that currently dont have them
 
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azurezero

azurezero

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Re: [ACT] Milk Megami Marielle

Last night i discovered a game over animation i made before dropping the project as a metroidvania a while back.
which gave me another enemy to add.
[Done]

need to design my final boss and maybe one or two more enemies.
 
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azurezero

azurezero

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Re: [ACT] Milk Megami Marielle

one of my old customers expressed displeasure that the mc of this game starts off naked...is that a problem for most of you or does it not bother you?

the character isnt naked by choice to be honest but i wonder if her being naked for all the gameplay is something really bad, cause i never considered it,

let me know, I still have time to add clothes
 

squalljericho

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Re: [ACT] Milk Megami Marielle

For what it's worth , I'm fine either way but would like to see some sort of clothing . Having clothing torn off does add a little bit to it .
 

Galleon

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Re: [ACT] Milk Megami Marielle

Losing clothes (and clothed sex) does add something (for me), but follow your heart. It's your game, after all.
 
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azurezero

azurezero

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Re: [ACT] Milk Megami Marielle

Losing clothes (and clothed sex) does add something (for me), but follow your heart. It's your game, after all.
well clothed sex is a bit of a stretch but it's not too hard adding clothes that get torn off as barriers to the grapples... already sprited bra and panties mode, just need her fully dressed mode and a version with a hat for the intro
 
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azurezero

azurezero

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Re: [ACT] Milk Megami Marielle

two layers of clothing damage added to the game. each layer absorbs a hit and you can find clothes in the level to replenish.

also, made the game's intro. A little more flair would be nice but it looks pretty good so far :3

so now i have the final boss to make, some more levels, and just 4 cg to make.

getting really close now.
 
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