apocalypticCritic
Demon Girl Master
- Joined
- Oct 18, 2012
- Messages
- 158
- Reputation score
- 11
Welcome, dear traveler, to the world of Aulondria. A world of magic and might, a world where power is the law of the land. A world where the darkness is inhabited by vicious, cruel, and lascivious beasts. You are a young warrior from the town of Crael, near the southern sea. You have chosen to seek your fortune as a mercenary, fighting man and monster for money. But, who are you?
CHARACTER CREATION
Now that you know who you are, what do you plan to do next?
ADMINISTRATIVE STUFF
CHARACTER CREATION
All characters start with 2500 gold pieces.
A: Marcia D'Roth: A human swordmaiden. You start with leather armor and an iron sword, as well as three ointments.
A: Marcia D'Roth: A human swordmaiden. You start with leather armor and an iron sword, as well as three ointments.
Starting stats: Strength: 5; Speed: 7; Constitution: 4; Intelligence: 5; Charisma: 4
HP: 15; SP: 20; Max Lust: 30; AC: 25; DR: 5; Attack: +10; Damage: 2d6+2.
Starting Skills: Critical Strike: You get a +5 chance toward critical hits.
B: Sera Craith: A dragonborn warrior. You start with iron plate armor and a two-handed battle ax.HP: 15; SP: 20; Max Lust: 30; AC: 25; DR: 5; Attack: +10; Damage: 2d6+2.
Starting Skills: Critical Strike: You get a +5 chance toward critical hits.
Starting stats: Strength: 8; Speed: 5; Constitution: 6; Intelligence: 3; Charisma: 3.
HP: 25; SP: 10; Max Lust: 20; AC: 15; DR: 10; Attack: +0; Damage: 2d10+4.
Starting Skills: Dragon Breath: You can breathe fire, acid, ice or lightning at one target, for 3d10 damage. Wings: You can fly, giving you a bonus to avoiding melee attacks and traps outdoors.
C: Kattri Setra: A catfolk thief. You start with cloth armor and a pair of iron daggers, as well as a set of lockpicks.HP: 25; SP: 10; Max Lust: 20; AC: 15; DR: 10; Attack: +0; Damage: 2d10+4.
Starting Skills: Dragon Breath: You can breathe fire, acid, ice or lightning at one target, for 3d10 damage. Wings: You can fly, giving you a bonus to avoiding melee attacks and traps outdoors.
Starting stats: Strength: 3; Speed: 8; Constitution: 3; Intelligence: 5; Charisma: 6.
HP: 10; SP: 25; Max Lust: 30; AC: 30; DR: 0; Attack: +15; Damage: 2d4+1.
Starting Skills: Cat's Grace: You have a chance to completely avoid indirect attacks. You also have a chance to not activate traps. Sneak: You can attempt to sneak around enemies. If you attack from stealth, you automatically hit and do 5 times damage.
D: Lucia Dreishi: An elven witch. You start with robes and a staff, as well as three ointments.HP: 10; SP: 25; Max Lust: 30; AC: 30; DR: 0; Attack: +15; Damage: 2d4+1.
Starting Skills: Cat's Grace: You have a chance to completely avoid indirect attacks. You also have a chance to not activate traps. Sneak: You can attempt to sneak around enemies. If you attack from stealth, you automatically hit and do 5 times damage.
Starting stats: Strength:3; Speed: 4; Constitution: 3; Intelligence: 8; Charisma: 7.
HP: 10; SP: 5; Max Lust: 40; AC: 10; DR: -5; Attack: -5; Damage: 1d4+1.
Starting Skills: Lust Mage: Your skills and spells increase your lust instead of decreasing your skill points(SP). Choose a Spellbook:
E: Kara Sirta: A Lion-kin priestess. You start with robes and a mace, as well as your holy symbol.HP: 10; SP: 5; Max Lust: 40; AC: 10; DR: -5; Attack: -5; Damage: 1d4+1.
Starting Skills: Lust Mage: Your skills and spells increase your lust instead of decreasing your skill points(SP). Choose a Spellbook:
D1: Fire Grimoire: Fireball, Fire Cloak, Wall of Flames
D2: Ice Grimoire: Ice Sphere, Ice Cloak, Wall of Ice
D3: Dark Grimoire: Siphon Energy, Woe, Fearsome Visage
D4: Light Grimoire: Smite Evil, Awe, Noble Visage
D5: Summoner's Grimoire: Call Creature, Control Creature, Eye of Fear
D2: Ice Grimoire: Ice Sphere, Ice Cloak, Wall of Ice
D3: Dark Grimoire: Siphon Energy, Woe, Fearsome Visage
D4: Light Grimoire: Smite Evil, Awe, Noble Visage
D5: Summoner's Grimoire: Call Creature, Control Creature, Eye of Fear
Starting stats: Strength: 6; Speed: 5; Constitution: 8; Intelligence: 3; Charisma: 3.
HP: 35; SP: 10; Max Lust: 20; AC: 15; DR: -5; Attack: 0; Damage: 1d6+3.
Starting Skills: Lust Resistance: You take half damage from all lust attacks. Rejuvenate: You can heal for 4d6 - current Lust HP. Meditate: You can lower your lust points automatically. As your lust gets lower, you're less likely to recover.
HP: 35; SP: 10; Max Lust: 20; AC: 15; DR: -5; Attack: 0; Damage: 1d6+3.
Starting Skills: Lust Resistance: You take half damage from all lust attacks. Rejuvenate: You can heal for 4d6 - current Lust HP. Meditate: You can lower your lust points automatically. As your lust gets lower, you're less likely to recover.
Now that you know who you are, what do you plan to do next?
A. Find chores to do around town. (Low Risk, low reward)
B. Go into the forest. (Moderate risk, moderate reward)
C. Travel the plains. (Moderate risk, moderate reward)
D. Travel toward the capital city. (Guaranteed Random Encounter!)
B. Go into the forest. (Moderate risk, moderate reward)
C. Travel the plains. (Moderate risk, moderate reward)
D. Travel toward the capital city. (Guaranteed Random Encounter!)
ADMINISTRATIVE STUFF
Welcome to my second ever CYOA. Hopefully, I won't have an attack of conscience like I did for my first one!
This is as much your adventure as it is mine. Therefore....
Death Options:
A. Permanent Death
B. Lose a level and any "new" items.
C. Death is not on the job
Sexual Situations:
A. Enemies are extremely horny and will always attempt to sex you.
B. Enemies fight normally, and only attempt to sex you if they have a clear upper hand, or you are defeated.
C. Only player initiated sexual situations.
Level of Gore:
A. Describe in excruciating detail exactly what happens when someone gets their knackers chopped with a sword.
B. Keep it concise, with a sprinkling of blood.
C. Disney would think that we're a bunch of pussies.
I think that's all. If I think of anything else, I'll ask in a later update.
This is as much your adventure as it is mine. Therefore....
Death Options:
A. Permanent Death
B. Lose a level and any "new" items.
C. Death is not on the job
Sexual Situations:
A. Enemies are extremely horny and will always attempt to sex you.
B. Enemies fight normally, and only attempt to sex you if they have a clear upper hand, or you are defeated.
C. Only player initiated sexual situations.
Level of Gore:
A. Describe in excruciating detail exactly what happens when someone gets their knackers chopped with a sword.
B. Keep it concise, with a sprinkling of blood.
C. Disney would think that we're a bunch of pussies.
I think that's all. If I think of anything else, I'll ask in a later update.