Basic guide
From the readme file:
■ステータス解説
【HP】体力、ゼロになると行動不能になる。
【SP】スタミナ、ゼロの状態で消費するとHPが消費される。
【STR】腕力が関係する場面や戦闘時の攻撃力に影響。
【AGI】素早さが関係する場面や戦闘時の回避力、SPの数値に影響。
【VIT】体力が関係する場面やHP、SPの数値に影響。
【DEX】器用さの関係する場面や戦闘時の命中率に影響。
【INT】知識や魔法に関係する場面や戦闘時のMPに影響。
【POW】意志力、性感系のイベントに影響。
【乳感度】乳房、乳首責めを受けた時の各種数値に影響。
【秘部感度】膣、陰核責めを受けた時の各種数値に影響。
【尻感度】尻、尻穴責めを受けた時の各種数値に影響。
【膨乳】胸のサイズ。膨乳状態だと一部イベントやAGIに影響。最大サイズからの重ね掛けで淫媚値が5上昇。
【服】服を着ていると一部ダメージを服に肩代わりさせられる。
【淫紋】下腹部に淫紋が浮かぶ。進行度チェック毎に各性感が1上がる。重ね掛けで淫媚値が5上昇。
【粘液】全身が粘液まみれになる。淫媚値が5上昇し、一部イベントで影響。重ね掛けで淫媚値がさらに5上昇。
【触手服】服の裏地に微小な蠢く触手が生成され性感帯を責め続ける。進行度チェック毎に各性感が1上がる。
【興奮度】性的な興奮度合い。高いとすべての行動が阻害される。ゲージチェックに影響。
【淫媚値】淫らな行為に心が穢された度合い。ほとんど下がらない。性感帯ダメージに対するゲージチェックに影響。100になるとゲームオーバー。
Status glossary
HP: Run ends temporarily when it hits zero. Players end up in the cell, gain a few points based on progress but keep all sensitivities and bad states.
SP: Used to force success on QTE checks, if this is zero the QTE check will deduct from HP instead.
STR: Affects strength-based QTE checks (e.g forcing shut doors) and affects damage dealt during combat (not really relevant to initial retail version)
AGI: Affects agility-based QTE checks (e.g. dodge traps), affects evasion rate during combat and total SP calculation
VIT: Affects vitality-based QTE checks (resist aphrodisiac) and total HP and SP total calculations.
DEX: Affects dexterity-based QTE checks (hair lockpick, chest trap detection) and affects accuracy during combat.
INT: Affects knowledge-based QTE checks and magic spells. Affects total MP calculation during combat.
POW: Affects willpower and sexual sensitivity QTE checks.
Breast sensitivity: the lower the better for QTE checks.
Vaginal sensitivity: See above, but for vagina.
Anal sensitivity: See breast, but for anus.
Breast expansion: The larger her bust, the less effective her AGI checks become. If she has the highest value and gets another debuff, her lewdness goes up by five.
Clothes: All outfits can be sacrificed to avoid one trap-based debuff (usually breast expansion, magic crest). Different costumes available from certain treasure chests.
Crest: It'll show on her sprite when active. Each turn she passes increases various sensitivities by one. If sensitivities are maxed out, lewdness increases by five.
Semen: When she's afflicted by this debuff her lewdness increases by five. It has an effect on some QTE checks, getting debuffed again when this is already active increases lewdness by five.
Tentacle clothes: Various sensitivities increase by one for each turn.
Sexual excitement: How sexually aroused she is. If this is high passing QTE checks is a lot harder because the dial moves much faster.
Lewdness: If this hits 100, it's gameover. Not many ways to decrease this value.
Notable enemies and events:
Enemies:
Warden: Don't fight him. Easiest way is to hide from the warden and then pass the DEX check.
Dream demon: Don't fight her (all kinds of bad status debuffs including crest and breast expansion). If you can hide, do so. Hiding check automatically passes if player has had no sexual interactions, otherwise pass POW check. If given the option to fight or run, always run. For the QTE ambush, passing it once means she won't pursue.
Gazer: Failing the ambush QTE check inflicts the hypnotised debuff, making it harder to pass certain QTE checks. Don't fight it and just run.
Troll: Stand your ground to gain two options to negotiate. One is to pay a magic stone, the other is to service the troll. Pass the service checks and progress in original mode goes up by five in exchange for lewdness (how much depends on how many QTE checks were needed to pass).
Events:
Water barrel: Same as the trial. Always choose to rest, if she's covered in semen she'll cleanse herself and reduce lewdness by 2. If not covered in semen, her lewdness reduction is 5.
Book check: For original mode, if players get this first before the locked door always explore it to get the door passcode in exchange for 2 lewdness. If the book check is after the locked door, skip it.
Evil altar: Pray to it to get +9999 HP and a magic crest penalty. Destroy it (needs STR check QTE) to reduce lewdness by 5.
Magic spring: Either rest to regain SP, or pray to it. Praying spends 5 SP but gains 3 POW in exchange.
Stat boosting altar: 1 magic stone in exchange for +3 to STR or INT.
Various sex-based toys: they'll raise sensitivity by 40 plus orgasms and return one magic stone in exchange. When players have enough stat points, can safely be skipped.
Dildo gatekeeper: Either walk away or service the dildo to get a shortcut in original mode.
Prison cell: In the demo this was always skipped, but in the retail version there's the variant where player saves another female prisoner and gains 3 magic stones as a reward. Definitely worth investigating for the chance of getting magic stones at no cost; the tentacle event can be passed with VIT checks.
Monster sex room: If players hide inside the room, it's monster rape ending with impregnation. Only way to see monster birth ending, so usually skipped. The other variant is to investigate and get a QTE check to see if lewdness increases, the second QTE check (INT) if passed increases progress by +3.
Various QTE checks to increase lewdness in exchange for faster passage: There are a lot of these events, and players usually trade lewdness and sometimes sensitivity for faster passage. Almost always worth running unless lewdness is unacceptably high.
Potion identification: Pass the QTE check to see if it's a healing potion (+5 HP) or an aphrodisiac (+30 to arousal or lewdness). Drink the former and leave the latter alone.
Monster kitchen: Drinking the potion restores 20SP but inflicts breast expansion.
Breast expansion cure: Raises lewdness and sensitivity in exchange for removing breast expansion debuff. If players don't have debuff, automatically skipped.
Treasure chests: Always check them for traps. If lucky, players get the one giving magic stones. Opening it without trap checking gives a selection of clothes, or the mimic trap forcing QTE checks to escape.
On original mode, events will only run once (water barrel once, stat boost once etc.) per run. For the book check, if it's before the locked magic door it should be taken to save time. For everything else, players are free to experiment. Most traps should be passed. with the one exception for curious players being the one which forces the player to wear the tentacle swimsuit. If that's too troublesome to find, players can start with it at the beginning of the run.