Re: Akabur Games
There's nothing bad about making money from your art, or turning your hobby into a career. It's just that when someone makes their money off of something that's essentially a pledge drive (and usually monthly-recurring), they need to take care how they present themselves and how they use the money. And unfortunately, with new leech accounts popping up fairly frequently, some honest artists will get caught in the backlash.
Qualifications are hard to ascertain. If someone's Patreon is for a game, I don't particularly care if they were a professional writer, artist, or programmer unless that was on a game. And in any case, I want to see some past work, especially if someone's demo is garbage or they don't even have a demo.
I've been a professional writer...Great, was it grant writing, technical writing, journalist, what? It wasn't fan-fiction, I hope. Is your game in TADS, ADRIFT, Inform, or some other text game or text-heavy engine? If it's in Ren'py or RPG Maker do you have a team with an artist and coder, or do you plan to do commissions? Or are you just going to steal art and muddle through on the programming?
I'm a professional artist (check out my Hentai Foundry)...I like your art, and would happily contribute to you drawing comics or something. Do you have a writer, or can you write? Same questions on the programming as I would ask the writer.
I'm a professional coder...Have you worked on games? Any samples of your work? Can you draw or write or do you have a team? Or are you planning to purchase Poser models that you can use and reuse, and wedge them into a stilted story that kind of sort of functions as an RPG Maker game if you don't look too closely at it?
People can pick up enough of each discipline to get by, sure, but I want to see some example of that before I throw them a recurring pledge for a game.
There's nothing bad about making money from your art, or turning your hobby into a career. It's just that when someone makes their money off of something that's essentially a pledge drive (and usually monthly-recurring), they need to take care how they present themselves and how they use the money. And unfortunately, with new leech accounts popping up fairly frequently, some honest artists will get caught in the backlash.
Qualifications are hard to ascertain. If someone's Patreon is for a game, I don't particularly care if they were a professional writer, artist, or programmer unless that was on a game. And in any case, I want to see some past work, especially if someone's demo is garbage or they don't even have a demo.
I've been a professional writer...Great, was it grant writing, technical writing, journalist, what? It wasn't fan-fiction, I hope. Is your game in TADS, ADRIFT, Inform, or some other text game or text-heavy engine? If it's in Ren'py or RPG Maker do you have a team with an artist and coder, or do you plan to do commissions? Or are you just going to steal art and muddle through on the programming?
I'm a professional artist (check out my Hentai Foundry)...I like your art, and would happily contribute to you drawing comics or something. Do you have a writer, or can you write? Same questions on the programming as I would ask the writer.
I'm a professional coder...Have you worked on games? Any samples of your work? Can you draw or write or do you have a team? Or are you planning to purchase Poser models that you can use and reuse, and wedge them into a stilted story that kind of sort of functions as an RPG Maker game if you don't look too closely at it?
People can pick up enough of each discipline to get by, sure, but I want to see some example of that before I throw them a recurring pledge for a game.