This is a bug that's been fixed in 1.02can anyone tell me why my party have only mc(i think) and the black hair twin tail girl even i select full member party?
This is a bug that's been fixed in 1.02can anyone tell me why my party have only mc(i think) and the black hair twin tail girl even i select full member party?
Is this really the case? From what I've seen most of the H scenes don't have voices. They aren't separated by character either, most of the time the first scene for a girl would be voiced but the rest aren't. If this is just a bug it's a pretty big one to overlook.every dialogue is voiced
Well, it was at first and than it just kinda tapers off as they run low on budget I guess. The biggest shame is the H-scenes, some of the earlier scenes for the earlier characters are voiced but then the rest aren't, maybe they'll add more in a later patch.Is this really the case? From what I've seen most of the H scenes don't have voices. They aren't separated by character either, most of the time the first scene for a girl would be voiced but the rest aren't. If this is just a bug it's a pretty big one to overlook.
Restart the game and win the battle, that place is bugged, works after a couple of tries
Green is basically your science (and magic) resource (it abstracts away research labor). That's why it gets used a lot for most techs. It's like beakers in Civilization.Also, I didn't note down the numbers, but it seems green resource usage is significantly higher than the other ones, while the prostitution resource seems barely used...
"Take Bonus in Advance". Takes the event reward without viewing the event, which is deferred for viewing later. Convenient when you get swamped with banter events and don't feel like paging through them yet before sortieing.One more thing: what exactly does the button next to the party member event (the string on it starts with "bonus") do ?
Well, the recoverable strings seem to say only this much:
(...)
Characters that were not on your side at the time of the first ending
...might be an odd question, but...
Did anyone else noticed that in the item world, for the third option (open slot) while the cost written on the label controls its activation, the actual value subtracted is the value from next label, leading to an odd effect, where you need 100% for the last slot label to be activated, but nothing gets consumed ?
(I'd like to have that verified either positively or negatively, as there might be a good reason why it behaves differently here)
(*That gloomy-looking hexmage with black hair and a horselike long face and a Chinese hopping vampire-style paper talisman on her hat.)Casco*: It's Item Field. They† will sue us if we call it the Item World.
1. Save before fight.Also, that above mentioned mission (VS ガルテノン) seems still broken in 1.0.5... Any hints about that ?
Oh yes, lots of hilarious biting-the-hand humor with those two mascots (double hilarity because of how aggressively DLsite is marketing the game, 'exactly' as Ariadne requested in one of the meta moments) . And speaking about Ionaemon... lots of her active Call Ability skills are Doraemon gadgets.Fourth wall breaking isn't limited to other IP belonging to game makers, there's plenty of push from the mascots as well as Ion bantering with Nyanyame.
Enjoying the game despite slow progress. Writer has a knack for revealing little tidbits through the character events. Throwbacks to the previous game are nicely done as well