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[Nutaku] Lord of Valkyrie


Kararra

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Re: [Nutaku] Lord of Valkyrie

Decided I'd just waste my login tokens trying to get the elemental gear.

Got way too many of the weapons. The weaker ones are +18 and just enhancement fodder. The stronger ones are meant to look tempting but just don't have the base damage to be worthwhile.

Earth: 150 from armor and shield
Water: 80 because nothing :(
Fire: 105 from armor
Wind: 150 from armor and shield; did 240k damage to Neo-Dread

Since I got a few armor dupes, the shield was the rarest for me as I only got those two. Can't help but be disappointed when the shield is what you really want (element going from 30 to 75 is obviously better than 50 to 75).
 

Rawr1125

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Re: [Nutaku] Lord of Valkyrie

Decided I'd just waste my login tokens trying to get the elemental gear.

Got way too many of the weapons. The weaker ones are +18 and just enhancement fodder. The stronger ones are meant to look tempting but just don't have the base damage to be worthwhile.

Earth: 150 from armor and shield
Water: 80 because nothing :(
Fire: 105 from armor
Wind: 150 from armor and shield; did 240k damage to Neo-Dread

Since I got a few armor dupes, the shield was the rarest for me as I only got those two. Can't help but be disappointed when the shield is what you really want (element going from 30 to 75 is obviously better than 50 to 75).
Might depend on what you're at damage/elementwise for the weapons. Weapons are equivalent to the weakest of the lotto weapons(Shiva Rod/Haunted Soul), except with 75 element. Seemed to be about 20-30% increase in damage for me vs a dreadnaught using a water blade compared to using my dragon slaughter. That was with only 60 water before equipping it though.
 

blobzerz

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Re: [Nutaku] Lord of Valkyrie

After exploring the vast world, I've finally discovered the elusive tortoise serpent.

For all those who were wondering what this elusive creature looks like...
:D
Same, wrote support ticket more than 24h ago, no answer yet :)
 

Rawr1125

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Re: [Nutaku] Lord of Valkyrie

Same, wrote support ticket more than 24h ago, no answer yet :)
I didn't even bother since they still haven't even given me a response to my support ticket from over a month ago.
 

Kararra

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Re: [Nutaku] Lord of Valkyrie

Might depend on what you're at damage/elementwise for the weapons. Weapons are equivalent to the weakest of the lotto weapons(Shiva Rod/Haunted Soul), except with 75 element. Seemed to be about 20-30% increase in damage for me vs a dreadnaught using a water blade compared to using my dragon slaughter. That was with only 60 water before equipping it though.
True, they're basically tier 2 weapons. Keep praying to RNGesus for a tier 1 weapon. :p

To be more specific, Flood Blade's lower base damage means that its 75% damage increase is worth less as you gain more water element from other sources. For example, if you had the Flood armor + shield for 150% water damage, the Dragon Slaughter would do more damage.

At least, assuming nothing weird is going on and that element is just a straight percentage bonus, which is what the JP wiki indicates.

Anyway, I can see the Blaze Blade/Rod being potentially useful as it's basically a fire version of Tiger-Dragon/Jewel-Hades. At the moment we don't need crit, but most of the unimplemented megabosses have high defense, so ignoring raw damage for crit chance is probably more viable... but it's not like I've bothered looking into that as they're not implemented yet.
 

Rawr1125

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Re: [Nutaku] Lord of Valkyrie

The more you pray the less likely you'll get your tier 1. :p
 

blobzerz

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Re: [Nutaku] Lord of Valkyrie

And we got notification about bugged card tl;dr: we won't fix em so use em in leveling other cards
 

OnyxShadow

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Re: [Nutaku] Lord of Valkyrie

I'm becoming increasingly frustrated with one aspect of the design for this game. There is literally ONE area of progression in which I am lacking, and in this area I can do ZERO to improve my situation. That area is card acquisition.

This problem was minor at first, but with every new tier of progression the issue becomes greatly magnified. Before any new cards came out I attained 4M on Mabel, Sandra, and Rebecca. There were marginally stronger cards even then like Meira, but nobody that I saw had them 4M'd. So I was more or less on top of the world. The first round of new cards were almost all significantly stronger than almost all of the vanilla cards. The second round that just came out is stronger still.

But we can't work for ANY of the 2nd or 3rd generation cards. Today was either my 115th or 120th consecutive login. I've been able to get 2 Shun-Lan and 2 Kagura. Those are by far the best cards of which I've rolled more than 1. I also hit 800 lotto miles today. That means in 4 months of playing I've gotten credits enough to select only TWO specific cards. Yes, I realize that I have the resources necessary to 4M either Shun-Lan or Kagura. However, that will consume all my efforts accumulated over a 4 month period and discard any opportunities should I happen to roll a couple 3rd generation SR cards in the next month or so. So while I'll probably do that it is overly costly.

The worst thing about this brick wall I've run into (along with most other players) is that it hinders the exciting new feature that was just released. I'm starting to hit limits on exploration that cannot be bypassed without fresh SRs. The only hope is the 3-4 gold lotto rolls every 5 days. In my last 10 rolls I have gotten ZERO cards that are 2nd or 3rd generation SR.

Clearly this is an aggressively overbearing way to force players to either buy premium currency, resign themselves to becoming weaker and weaker, or quit the game entirely. As I've stated before premium currency as it stands is preposterously overpriced. $5 per single gold lotto card roll is ludicrous on its face especially since as I've already stated my last $50 worth of rolls yielded absolutely nothing.

Obviously the game has survived a long time on the Japanese side, and I don't understand that. I've persisted longer in this version of the game than most players, and I'm close to the point of quitting altogether. Are gold lotto rolls significantly cheaper in the other version? Is there another way to pursue new SR cards? Or is there something else of which I'm completely unaware? There just doesn't seem to be any way that this paradigm as it exists can succeed.
 

Longherin

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Re: [Nutaku] Lord of Valkyrie

I'm becoming increasingly frustrated...
If what I've seen of the Japanese servers are consistent (and I've only played it very sporadically for the past month or so) then the reason why this game is popular is because of content generation.

This game, as you might notice after playing for five minutes, is EXTREMELY gameplay light, and thus the rate of content burnout (losing interest in the game because you've done everything you can) is extremely high.

The japanese game combat this by throwing out a low of content, which is about the only thing you can do for a gameplay-light game. You give a lot of bells and whistles for the players to mess around with and you do it *often*.

I don't know if there is some kind of agreement that we don't know about required to have this game running, and certainly I don't know how much creative freedom Nutaku has in regards to Lord of Valkryie, but if LoV doesn't get constant and consistent fresh content (regardless of how simplistic they may be) this game isn't going to stay alive for very long.

Also in regards to the Japanse servers: there are a lot of items you can trade for stuff with (of which I know nothing about because I don't language) but as far as the rate of login tokens to gold goes: it takes 80 tokens for 1 gold, as opposed to 8.

--
I suppose calling it "popular" is a bit unjustified. It's being played by an amount of people greater than zero.
 

tenshiryu

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Re: [Nutaku] Lord of Valkyrie

If content = cards then yea, the bottle neck of translating and altering the cards is this version's biggest problem or rather the thing that sets it apart from the jp. Even then for freemium that's 1 to 2 new cards a week at most which is still better than now. That said, most of the new systems didn't start until much later. Explore didn't start until about a year into the game, its a money sink and something the do with dozens of excess valks, that most of us don't have. This game's time line is disrupting the flow of things a quite bit. The oldest players had way too much time without new stuff to do.

However this the most "LoW" LoV has ever been. Stuck on a continent or boss? Have you 4m every free valk, including Riku and Coo, maybe even 3 of each(probably not the angels cause they're not good)? If not you have still have some grinding do and stick to what you can do. Eventually they will release enough free valks so you can move on. If you don't want to do that your options are pay or well not play. You could always try the lotto and hope you get lucky but most of us know how well that goes.

The prices are the same as the jp version, and also nobody buys the 45$ set. The current card lotto was, is, and always will be a waste tickets. The first real themed lotto will make card lotto sad cause no one will ever roll it again(for free). Although I don't know if the up and coming angel event has a lotto associated with it, if it does it may not be awesome. Regardless the lottos are primarily the domain of the payers(this one more than the others), unless your smart with your tickets (or just dont care)its gonna end in disappointment more often then not.
 

autizboyz

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Re: [Nutaku] Lord of Valkyrie

The SR drop rate from behe is just kinda depressing, not to mention that thing is super rare to fight they should like incrase the chance to meet the behe. And kinda reduce the SR drop from it. Not both, not to mention people can easily one shoot it. So they just keep killing it by them self and not sharing the boss, i know some people who share the boss if it spawn. But lot of people doesnt, If they reduce the SR chance and make the boss spawn more often it will be better (Thats my opinion), but now low chance to fight him. And low SR drop from it, it just kinda depressing. So far i only got 1 SR card from it, i dont know about you guys but that is my story. Lol
 

schogette

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Re: [Nutaku] Lord of Valkyrie

Would mean a lower chance for other bosses to appear and i got 3 SR so far.
Looks ok i guess?
 

autizboyz

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Re: [Nutaku] Lord of Valkyrie

Would mean a lower chance for other bosses to appear and i got 3 SR so far.
Looks ok i guess?
Yes that, i wouldnt mind if they lower the sr drop rate (I hope not tho, lol). Just make that behe appear more often
 

OnyxShadow

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Re: [Nutaku] Lord of Valkyrie

I think behemoth spawn rate is fine. About 1/3 of the mega bosses that get help requests are behemoths for me which seems okay. The drop rate for SR cards off them actually seems a little low. Its definitely lower than the SR drop rate on some other mega bosses. I still haven't seen a single Riku, and I've assisted on around 10 behemoths most days since the patch. At this point most of my comrades and their comrades have got the right idea and try to only do 10-20k damage on those behemoths.
 

autizboyz

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Re: [Nutaku] Lord of Valkyrie

Well every people have their own luck, as i say the spawn rate is kinda depressing. So far i only encounter 5 behe (Thats from me only not helping my comrade) since patch, behe spawn is just kinda too low i think. Yes i know the SR drop rate should be low, but making behe it self hard to encounter is just kinda ridiculous for me. Its just like "hey you want this SR card? You must find this boss first that is hard to find and you still need to fight with the drop rate"
 

Haunter7

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Re: [Nutaku] Lord of Valkyrie



I'm wondering what I should invest in now - we probably won't need more charisma for a long time, 200 force is more than enough for now too, but going for stamina probably only makes sense if u're willing to pay for stamina refills during events, which I'm not. So what's ur stat distribution, everyone?
 

OnyxShadow

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Re: [Nutaku] Lord of Valkyrie



I'm wondering what I should invest in now - we probably won't need more charisma for a long time, 200 force is more than enough for now too, but going for stamina probably only makes sense if u're willing to pay for stamina refills during events, which I'm not. So what's ur stat distribution, everyone?
Probably no reason not to go full stamina for quality of life and additional XP boost after periods of inactivity (like sleep).
 

suning

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Re: [Nutaku] Lord of Valkyrie

i started to play today on this one too same IGN as before : Yukawa
 
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