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Prison Planet Escape. (the end)


MrMe

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Re: Prison Planet Escape.

D

Does shock wave cause knockback?
If it does fire a shock wave at the scientist then run the fuck away.

This is a fight she can't win... and its always more fun to see the prey try to escape the [sexual] predator
 

Diagasvesle

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Re: Prison Planet Escape.

A - Focus on the trio like she focused on that rubble and send them hurtling to the roof and bash their heads against it and hopefully killing them. If not, then knock them out.
 

Zephyrion

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Re: Prison Planet Escape.

A - Focus on the trio like she focused on that rubble and send them hurtling to the roof and bash their heads against it and hopefully killing them. If not, then knock them out.
Things are starting to look desperate so I'll vote for this.^

Edit: Just focus on the mad scientist then, I still think she's controlling these guys psychicly, cause of the blank dead look in their eyes.
 
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OP
Cactuses

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Re: Prison Planet Escape.

Psychic on live things is different than psychic on objects cause the live things can resist it. And Kinetic is one target per use, just like the rubble that had one big chunk that was most in the way.

Shockwave has knock-back, yes, but it doesn't usually help much unless the high roll sends the foe head first to something for concussion.

I also noticed I've forgotten to check the psychic energy regen oops.
 

MrMe

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Re: Prison Planet Escape.

Hmm... I'll stick with my D vote, could result in funness
 
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Cactuses

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Re: Prison Planet Escape.

A. Shockwave on the scientist.

Eline gather'd her mind a bit and slammed her hands forwards sending a psychic shockwave towards the mad scientist!

The scientist was pushed back and she fell from the impact taking damage!
But not much it seems.

"zezeze, what an amateur"

"S-Shut up!"

"zezezee.."

The first Kolingro male tried to get Eline again nearly getting a grab on her!

"Hands off of me!"

The big guy tried to get a grab but Eline managed to push him back and take some distance.

The second one tried to jump on her from above the first one but landed too short.

Eline ran for more distance from them, they were thankfully bit too slow.
The scientist took out another vial and tried to throw it at Eline! Missing again.. This vial seemed to release some sort of gas that faded away to the air.

"You girl are so slippery, I bet you'd slide nicely on a large kolingro cock. "

"I told you to shut up!"

Eline's face got red again from that thought. Really, how could she even fit on those things anyway? She doesn't even want to try though.

Eline gained 14 psychic energy back.

A) Attack? (what what etc)
B) Submit
C) Try to retreat
D) Other?

Eline.
Eline's stats:
Level 10.

Endurance 8
Stamina 9
Agility 8
Strength 7
Willpower 7
Technic 11
Psychic 10

72/90 HP
24/50 psychic energy
5/100 exp.

Status:

Psychic abilities:
Shockwave. 15 energy. 5 - 20 damage.
Light up. 10 energy. Provide light
Kinetic. 20 energy. Next attack is Autohit. Can be used to take items from afar.

Items.
Wearing:
Head -
Top - Space full body suit. (sleeves shredded)
Legs - (Space full body suit(shred from the legs, now more like shorts)). Sleek panties.
Boots - Basic plastic suit.
Wrists -
Hands -
Waist - Item purse. Pickaxe.
Back -

Weilding: Laser Pistol (197/200)

Special gadget:
Power Trick. Transfer normal energy to power for Electric and Laser weapons and gadgets.
(3 uses a day)

Purse:
1x Energy Pills. Tazer. ID card. Psychic charger.
50 credits.

Eline vs Mad scientist (shockwave)
68 vs 61
8 dmg

Kolingro male1 vs Eline
18 vs 19

Kolingro male2 vs Eline
77 vs 85

Mad scientist vs Eline (vial toss!)
55 vs 98

Eline regen 14 psychic energy.

Enemies:
Mad Scientist (Z'rill female) lvl 10: 71/90HP - Faster than Eline.
Kolingro male1 lvl 11: 125/125HP - Slower than Eline
Kolingro male2 lvl 11: 125/125HP - Slower than Eline
 

Zephyrion

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Re: Prison Planet Escape.

C. Grab the goodie bag and run, maybe we can lose them.
 
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Spartan445

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Re: Prison Planet Escape.

C we can't win against them all now,

lets retreat and hope the Mad Scientist runs after and that we loses the Kolingro males
 

MrMe

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Re: Prison Planet Escape.

C we can't win against them all now,

lets retreat and hope the Mad Scientist runs after and that we loses the Kolingro males
Divide and conquer seems a good idea
 
OP
Cactuses

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Re: Prison Planet Escape.

C. Run ooh run.

"This isn't gonna turn out good no matter what I do. Better make a run for it.." Eline thought in her head..

"But first I want that bag."

Eline made a run for the item purse in the table and grabbed it on the run, as she made a dashing curve towards the door.

"Hey! Get back here!"

The mad scientist casted some sort of psychic move which send several blade looking things through towards Eline!

"HNNNGH!"

The blades went through her but did no damage to her, only slow her down, but her space suit shredded and exploded to thousand pieces!

"Aaaagh!"

The first Kolingro male was trying to make a run for Eline but tripped and hurt itself!

With Eline still bit distracted the second Kolingro nearly appeared out of nowhere as it jumped her!

"oomph!"

The kolingro male grunted as it kept Eline steady.

ge-get off me!"
Eline attempted to struggle a bit but the Kolingro turned Eline on her side and pulled off her panties.

Its big hulking cock was getting erect as it tried to position Eline in a way it'd be able to penetrate her but Eline didn't stop her struggles.
Out of luck she managed to break the Kolingro's grip and get back on her feet in time. She managed to avoid being penetrated by the Kolingro.

She managed to run to the door, and ran back to the hallway slamming the door shut behind her.


The kolingro male grunted again and slammed its fist on the ground on frustation.

"Zeh, was too good to be true for us anyway. Come on sweetie, I can ride you twice more today instead."

The Kolingro's and the Z'rill scientist went back to what they were doing and seemed to act like nothing happened..


Eline stopped running and stopped to take breath on the hallway fairly away from the door towards the room.

"Ah... uuuhhh... Gah. Gasp. Hah.. They didn't follow me... Phew.. Way, waayy too close for my tastes."
Eline felt a little breeze.. She kinda knew she was naked.. But she hadn't acknowledged it fully yet.


After looking down to herself for a while with face bright red from embarrassment she finally fully realized this.
"AAAAH! Those perverts!"

She quickly covered herself.. Only to realize how pointless it was.
"I.. I.. ARGH!"

Eline pulled herself together again and leaned on the wall..

"Ugh.. Well might aswell hope this purse isn't empty then.."

Eline picked the purse she took from the place and opened it.

She found a laser blaster, 2 grenades and 2 energy pills(hp) in the purse.

"Ooh. Whoa. How did this big blaster even fit here."

Eline put the blaster back in the purse cause it felt surprisingly heavy when it was not in there.

Laser Blaster.
1 - 40 laser damage. Heavy.
40/40 ammo.

Grenade.
20 - 50 splash damage.

The purse merged with her current purse as she put it close to her already one, she can now carry surprisingly more items. Her purse was now level 3 in item holding.

Item purses you find will fuse with her current one providing more space yet not growing in physical size, technical wonders people! The one holding the loot was level 2 from the start

Eline got bit more confident now but she'd still be out numbered in the north room.. Eline began to think where to go next.

A) Go through the dangerous room.
B) Go down to biolabs
C) Other?

Also:
Change wielded weapon and one hold on the waist or do other item related things? Currently wielding: Laser Pistol 197/200 ammo. On waist: Pick Axe.

Weapons on wield and waist are bit faster to use than having to dig them from the purse, well apart from grenades and vials cause those are small. (gadgets and pills also count for small items incase you wonder)

Eline.
Eline's stats:
Level 10.

Endurance 8
Stamina 9
Agility 8
Strength 7
Willpower 7
Technic 11
Psychic 10

72/90 HP
34/50 psychic energy
5/100 exp.

Status:

Psychic abilities:
Shockwave. 15 energy. 5 - 20 damage.
Light up. 10 energy. Provide light
Kinetic. 20 energy. Next attack is Autohit. Can be used to take items from afar.

Items.
Wearing:
Head -
Top -
Legs -
Boots - Basic plastic suit.
Wrists -
Hands -
Waist - Item purse. Pickaxe.
Back -

Weilding: Laser Pistol (197/200)

Special gadget:
Power Trick. Transfer normal energy to power for Electric and Laser weapons and gadgets.
(3 uses a day)

Purse(level 3):
3x Energy Pills. Tazer. ID card. Psychic charger. 2x grenade. Laser Blaster
50 credits.

Get the goodie bag?
(72) Out look good.

Eline retreat!
Mad scientist vs Eline! Cast shreddify!
41 vs 55
6! Bye space suit.

Kolingro male1 vs Eline
1 - 20 vs doesnt matter.
8 damage.
Kolingro male2 vs Eline
100 - 20 (80) vs 71
Panty removal?
73 vs 40
Yes.
Eline Struggle!
57 vs 27 + 10 (37)

Flee'd right off.

10 Psychic energy regen'd.
 
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MrMe

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Re: Prison Planet Escape.

B. Maybe we'll find a lab coat or something.
 
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