If you want to try some moves on enemy without actually fighting for space, there is a game.ini file.
Editor.TestPlay.Player1.cpu=1
I changed this line and my enemy became a training dummy.
If you want a move list... Well, open your eyes.
There are pictures inside the folder. I have no idea if it's a full move list, because for most of them you require some impossibe asian skills with your hands. Still trying tho.
Edit.
Just confirmed that pictures got an H-moves.
Jumpin's Fucker's combo "down->right->left+B" is slightly bugged. When he having his way with her bum, she can stand up and hugger literally fucks her leg like a horny dog. To fix that simply press "up" button so he will fuck faster and she gets back to position.
Because its within swinging distance of being decent. Several blokes here have taken it as a challenge to make the moves doable and the AI aware of what kind of game its in.
Wish I'd have seen this thread earlier, could have saved 12$.
I looks really nice, but the game design is atrocious. So many bugs (not the alien ones) and the most stupid AI I've ever seen - as in stupidly difficult and not using one sex move. And why does every move need a button-combination like a Ultra-Move?
It's really sad when an otherwise good looking game fails at the game-mechanics. Somebody know Japanese and can send the creator a message, letting him know I could help him fix some bugs (if he wants help)?
Its kind-of close to being an OK game, I guess. If the H-attacks served some kind of actual gameplay purpose, and the AI knew how to even use them... it would be a start. An even longer way to make it a GOOD game, though (eg. story mode, balanced combat, etc.)
Because its within swinging distance of being decent. Several blokes here have taken it as a challenge to make the moves doable and the AI aware of what kind of game its in.