What's new

Tentacle Souls


CatPaws

Demon Girl Pro
Joined
Nov 24, 2012
Messages
111
Reputation score
4
Re: Tentacle Souls

C2 If some one is badly injured then upgrade (H) Slime Ooze and heal them please.

My reasons for C2 is pretty much to do anything besides C1. I get the feeling Gregor and bug girl are going to get together. This is a good thing for us. It strengthens the bonds with us. Besides I think that if we keep the bug girl with us long enough she'll quit with the hive mind thing and well... I for one would like to see that. Hopefully we can find some alone time in the wooden fortress with the Necromancer (yay for having sex with the Goddess of DEATH)... What's her name btw?

Also, nice ending to the battle, Shadow. A little disappointed that we didn't get to curbstomp the enemy but... Shooting a Magic Sting in the mouth of the goblin king was nice.
 
OP
Shadow

Shadow

Tentacle Monster
Joined
Dec 18, 2011
Messages
306
Reputation score
16
Re: Tentacle Souls

C2 If some one is badly injured then upgrade (H) Slime Ooze and heal them please.

My reasons for C2 is pretty much to do anything besides C1. I get the feeling Gregor and bug girl are going to get together. This is a good thing for us. It strengthens the bonds with us. Besides I think that if we keep the bug girl with us long enough she'll quit with the hive mind thing and well... I for one would like to see that. Hopefully we can find some alone time in the wooden fortress with the Necromancer (yay for having sex with the Goddess of DEATH)... What's her name btw?

Also, nice ending to the battle, Shadow. A little disappointed that we didn't get to curbstomp the enemy but... Shooting a Magic Sting in the mouth of the goblin king was nice.
Thanks for the compliment, but I'll be honest, I thought I was well-overdue for a sex scene so I did what I had to to work one in. ;)
 

GargantuaBlarg

Lurker
RP Moderator
Joined
Sep 23, 2009
Messages
2,859
Reputation score
254
Re: Tentacle Souls

Necrobabe is a baller.

Ask she if she can get us a skeleton horde. Loot the Gobbo's shitty crown, also - maybe we can diplomance some other gobbos we find with it. What did it look like again?


Err, well, unless it got flattened too. Which it probably did.

C2 sounds fun, though if it ends up being the place from last game bad things will probably happen.
 

MrMe

Lurker
Joined
Nov 26, 2009
Messages
1,835
Reputation score
352
Re: Tentacle Souls

C2 let's find that fucking pyramid
 

TentanariX

Lurker
Joined
Dec 6, 2009
Messages
4,878
Reputation score
130
Re: Tentacle Souls

C2

I was going to say see if she wants to be returned, but I imagine she isstill Borg-ified and would say yes. I dunno if we can remove from hive mind even, but I suggest we ask her when and if we do. And rhen if she says yes, we take her back.
 

Bloodshifter

Tentacle God
Joined
Jan 10, 2012
Messages
1,211
Reputation score
34
Re: Tentacle Souls

C2 with Heal slime evolution
Nercobabe is a Succubus!
 

maxentius-septimus

Evard's Tentacles of Forced Intrusion
Joined
Mar 1, 2013
Messages
543
Reputation score
17
Re: Tentacle Souls

C2 plus healing ooze edit: adding my vote to Lust slime ooze also.
 
Last edited:

UjisatoGamo

Mystic Girl
Joined
Dec 14, 2010
Messages
200
Reputation score
15
Re: Tentacle Souls

I'm a little to late to the game, but Because you can't get much further away from some place than another dimension.

Yes, evolve heal slime AND lust slime. We have four tents that sorely need some loveing! Don't care if we have to evolve stealth and hot the girls with lust 3 while hidden. Time for a nexus orgy...minis ol Gregory...maybe evolve sleep alone just for him so we can have some private loud messy tentacle sex all over the place.
 

Genius700

Sex Demon
Joined
Oct 27, 2011
Messages
277
Reputation score
11
Re: Tentacle Souls

I'm a little to late to the game, but Because you can't get much further away from some place than another dimension.

Yes, evolve heal slime AND lust slime. We have four tents that sorely need some loveing! Don't care if we have to evolve stealth and hot the girls with lust 3 while hidden. Time for a nexus orgy...minis ol Gregory...maybe evolve sleep alone just for him so we can have some private loud messy tentacle sex all over the place.
This has all my votes!
 
OP
Shadow

Shadow

Tentacle Monster
Joined
Dec 18, 2011
Messages
306
Reputation score
16
Re: Tentacle Souls

Welp, C2 walks it.

----​

"Blue was... rather wasting your talents, wasn't he?" you ask the Necromancer, drawing a grin in response. "Maybe," she smirks.
Satisfied if a little perturbed, you check out the rest of your group - it seems they're all as healthy as can be expected. Atta is fussing over Gregor a little (he was hit in the back of the head with a rock, in fairness) and the Spidercrab has one slightly dented leg, but everyone's just about with it.

Drawing yourself up happily, the group of you presses on into the jungle.

It doesn't take long for you to have to stop and ask Gregor for directions. At first he seems a little put out that you heard him muttering about this hidden town, but he soon recovers, and is able to guide you through the trackless expanse of trees. The ground is mushy underfoot, and it soon starts to rain, a heavy downpour that sours the mood a little and eliminates all conversation. The best part of a day passes, wearily plodding onwards (or slithering onwards) through the leafy muck.
Either the rainforest is surprisingly sparsely populated, or the rain's driven everything under cover, but you barely pass anything on your trek. You catch a glimpse of a giant, bipedal bird vanishing into the trees off to the side of you, and some faint squelching sounds come from a rounded pit that you hover over, but there's basically no living company except all the plants.

Which is why when something does happen, you're taken completely off guard.

Atta is the first to notice it; her antennae spring up, and her mandibles begin clicking excitedly. She turns to you, looking panicked, then dashes ahead through the trees, a confused Gregor hot on her tail. The ground beneath you shudders - then collapses.
A steep bowl has appeared where before there was only ground. The sides are slick with mud, and at its centre... a giant fungus?

The Necromancer calls out in alarm, sliding down in the mud - when out of nowhere comes Gregor, reaching out a hand and pulling her out of the bowl. He and Atta both avoided falling into it, it seems - a shame the same can't be said for you and the Spidercrab.

The poor thing is screeching horribly, its slender legs scrabbling for purchase in the muck. Thinking quickly, you levitate, and try to reach out to it - but too late. Claws flailing, it slides down the incline, colliding with a rippling wall of red jelly-like fungus at the centre. It freezes on contact, and you feel its aura fade. Still trying to levitate out of the pit, you watch as mushrooms sprout in seconds from beneath its hard carapace, blasting their spores up into the air.

You feel your levitation energy failing, and you swing a tentacle out wildly - you're not out of this yet! Luckily it connects with the Necromancer, and you use her weight to hurriedly scramble your body out of the basin.

The Necromancer looks profoundly shaken as she looks back at the mud-soaked bowl, gazing at her old friend. A hard look soon crosses her face, however, and she draws her hood and cloak tighter in a futile bid to keep out the driving rain. "Come on," she says, a note of despondency in her voice. "Let's get on with it."

Finally, with the sun long out of sight and rain continuing to pour down from above, you catch a glimpse of flickering torches in the darkness. You emerge into a vast clearing - so wide you can barely see the other side - and as you approach, you see the flaming brackets on two gigantic wooden pillars. On either side of the pillars is a thick wooden wall (covered in protective spells, it seems) and between the pillars stands an equally titanic gate, though there's a more human-sized entrance in the bottom right corner. And standing outside the walls, utterly bedraggled and soaked, are a pair of armored guards.

As you trudge up to them, you whisper to Gregor: "What have we come all this way for, exactly?"

"Archcrystal," he hisses back. "I 'eard rumours, longtime back, that this place has a shard of Archcrystal somewhere inside. Plus the, ah, other attractions."

"Halt!" calls the first guard, finally spotting your approach. "Who goes there?"


----​

You need to find a way to get into the town.

Option 1A) Use magic to stun the guards, then enter the town through the front gate.
1B) Use magic to fatally subdue to the guards, enter through the front gate.

Option 2) Just saunter casually up and ask to be let in. Politeness works wonders!

Option 3) Do this the crafty way. Gregor, Atta and the Necromancer go inside nicely, then you scale the walls.
3B) Same as above, but try and tunnel in under the walls, or find a similar hidden entrance.

Option 4) Other.


Status:
HP: 150/150
Energy: 105/200
Morality: 8.5/100

Evolutions:
- Thunder Bolt I (Like Fire Bolt, Thunder element).
- Water Bolt I (...ditto).
- Ice Bolt I.
- Ovipositor I (Allows you to lay eggs within the orifice of a host. At low levels, these eggs are weak and may not hatch properly. Further upgrades reduces this risk. Each egg costs 10 energy to plant, but the hatched tentacle is autonomous and commanded by you).
- Dread I (Releases pheromones that make organisms more afraid. The higher the level, the stronger the effect it has, and the better it works on people (lower levels are effective mostly against animals).
- Teleport I (allows you transport small, inanimate things back to the Dimensional Nexus, or wherever you set up a lair in the future. Further upgrades allow you to move bigger, and eventually alive things. NOTE: This spell will never be usable on yourself).
- Confusion I (Launch a magical blast that can disrupt the brain-waves of a foe. Useful against well-armored creatures that aren't very vulnerable to normal attacks).

- Levitate II (allows you to hover straight over even wider gaps).
- Firebolt II (Like Magic Sting II, but Fire Element).
- (Lust) Slime Ooze II (your slime induces lust in those that contact it).
- (Sleep) Slime Ooze II (your slime makes those that touch it sleepy. Very... sleepy).
- (Healing) Slime Ooze II (your slime heals those that touch it. Like with all slime effects, it can be turned on and off at will).
- Perception II (20 Energy. Use body language and other subtle, chemical clues to put together a general hint of what someone is feeling at any given time. Is that a molecule of sweat? They're nervous. Are their fingers tapping? Clearly impatient.)
- Stealth II (20 energy required. Become even sneakier).
- Swim II (20 energy required. Can you guess what this evolution does?)
- Body Shock II (20 Energy required. A powerful wave of magical energy runs over your skin. Akin to picking up a live electrical wire. Obviously limited to close-range combat, though).
- Tentacle Arts II (20 Energy required. Recover HP through sex).

- Magic Shield III (30 energy cost. Lasts longer and tougher to break than Level II).
- Entrapment III (30 cost). Small tentacles appear from the ground around your enemy and bind them to it. The tentacles are strong but not unbreakable.
- Re-Skinned Illusion III (30 cost). Use magic to change the outward appearance of a surface. Useful for laying traps, though not much help in the heat of the moment.

- Illusory Duplicate (40 Energy Cost). Creates a magical duplicate of yourself that can slide around causing all sorts of panic, though unfortunately it isn't truly alive and can't perform any magic of its own.
- Aura Detect IV (40 Energy cost. The pinnacle of Aura Detection - see Cursed and Holy objects from far afield, allows you see even the faintest magical trap clearly, and can allow you to perfectly judge the magical aptitude of your foes).

- Magic Cannon. (40 Energy Cost) Unleashes a huge blast of Magical Energy, costing 10 energy each time, but one use of this spell has been known to strike holes in reinforced castle walls.
 

UjisatoGamo

Mystic Girl
Joined
Dec 14, 2010
Messages
200
Reputation score
15
Re: Tentacle Souls

Hmm attractions eh?
2 Do you think we could magic up a fine top hat to wear on our core? If not us than perhaps necrobabe might have the talent for tailoring. Polite, like a sir.

Back-up plan, Evolve levitate 2 & 3, they will make it easy to scale the wall and come on handy on the future
 
Last edited:

MrMe

Lurker
Joined
Nov 26, 2009
Messages
1,835
Reputation score
352
Re: Tentacle Souls

Poor spider crab :(
You'd think something that was part spider would be better at climbing

I vote 2 for hilarity
 

TentanariX

Lurker
Joined
Dec 6, 2009
Messages
4,878
Reputation score
130
Re: Tentacle Souls

Back-up plan, Evolve levitate 2 & 3, they will make it easy to scale the wall and come on handy on the future
^ This, 3 with evolving levitate to its third stage; or alternatively; is our lust maxed out? We could just hit them with lust and have atta and necroslut distract them whilst we sneak in, possibly evolving stealth to two or three.
 

MrMe

Lurker
Joined
Nov 26, 2009
Messages
1,835
Reputation score
352
Re: Tentacle Souls

You know, we should probably ask the necromancer if everyone she has sex with dies
 
Top