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ACT [Vosmug] Prisonkage


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jackson2000

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Re: Vosmug: Demonophobia WITHOUT lolis

I guess I got it all figured out since I recently finished the demo. When you reach the double spike room, you have to collect the red orb at the end to get yourself a fire orb which you'll need it to kill the plant. When backtracking, don't forget to take that tit-hugger with you using the F key till you reach the door at the far right end past the plant. Also remember that you can't crouch unless you throw it out of your chest with the F key. As you proceed to that door which will take you to the axe trap, you'll need to keep your distance and throw the tit-hugger which will get chopped instead of you. Move along and there will be a spike door which you can't interact yet unless you keep going to your right. You will encounter a 1 eyed tentacle creature which blocks your path, forcing you to go back and find another way. Now you can finally interact with the spike door and proceed till the end of the demo.
 
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lolcats

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Re: Vosmug: Demonophobia WITHOUT lolis

For people looking for hentai, there are only three monsters that will fuck you in the demo, and two of them do the same animation:

The large blue jumping blob (not the smaller, floating ones)
The green and orange tentacle monsters

and that's it, just so you don't have to waste time dying to everything else to see if it gives you a sex animation etc.
 

Vinceras

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Re: Vosmug: Demonophobia WITHOUT lolis

Hrmm...went left, found key. Went right, opened door. Avoided bees and spikes. Opened door. Died to zombie Kano. Did not see any items.

Rinse, repeat.

Passed door with zombie Kano. Avoided bees and spikes. Opened door. Went left, avoided bee and tentacle slug(no g/o animation boo). Found locked door with no key.

So...rinse, repeat.

Went through every room twice up to the second locked door and could not find a second key...what am I missing? Maybe I'm just too tired and impatient tonight to play a game like this...




Animations are really nice, even though I'm not much of a hard gore fan but man...the dying in one hit to everything and having to restart at the beginning stuff sucks.
 

ToxicShock

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Re: Vosmug: Demonophobia WITHOUT lolis

There's the animal behind the bars in the first door.
Second door has the bee and slug combo, and a locked door. On the floor at the end of that is a black button. Step on it.
The bars are now open in the first door, granting you access to the key for the door with the bee and slug
 

Mansoor95

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Re: Vosmug: Demonophobia WITHOUT lolis

The game's pretty good..I loved it.
Animations are pretty smooth...
Thank God's its in English..atleast I kno wtf is going on..not like the loli vers.

Also how the hell are u supposed to get past the ceiling plant munchers from Mario?!?!
I mean I was able to get past them before but when I tried to learn their patters they just fuckin eat me up!!!!
 

SethK

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Re: Vosmug: Demonophobia WITHOUT lolis

Also how the hell are u supposed to get past the ceiling plant munchers from Mario?!?!
I mean I was able to get past them before but when I tried to learn their patters they just fuckin eat me up!!!!
Alternate between the direction you want to go and ducking really fast. As long as you keep ducking down fast, they never come down to attack. Probably a bug.
 

Mansoor95

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Re: Vosmug: Demonophobia WITHOUT lolis

Alternate between the direction you want to go and ducking really fast. As long as you keep ducking down fast, they never come down to attack. Probably a bug.
Ahhh finally..Thanks alot for that frnd..
Now, is ther anyway to get past the giant ass Axe hanging from the ceiling??
 

SethK

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Re: Vosmug: Demonophobia WITHOUT lolis

Ahhh finally..Thanks alot for that frnd..
Now, is ther anyway to get past the giant ass Axe hanging from the ceiling??
I didn't make it that far but..

When backtracking, don't forget to take that tit-hugger with you using the F key till you reach the door at the far right end past the plant. Also remember that you can't crouch unless you throw it out of your chest with the F key. As you proceed to that door which will take you to the axe trap, you'll need to keep your distance and throw the tit-hugger which will get chopped instead of you.
The tit-hugger being the harmless tiny tentacle monster with a red eye on the way to the fireball room.
 

Mansoor95

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Re: Vosmug: Demonophobia WITHOUT lolis

The tit-hugger being the harmless tiny tentacle monster with a red eye on the way to the fireball room.
Cant believe i missed that.. -___-
Anyway I just finished the demo..things get much much interesting..
Also STAY AWAY from the orange guy. :D:D
 

Evilmonkey3

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Re: Vosmug: Demonophobia WITHOUT lolis

I guess I got it all figured out since I recently finished the demo. When you reach the double spike room, you have to collect the red orb at the end to get yourself a fire orb which you'll need it to kill the plant. When backtracking, don't forget to take that tit-hugger with you using the F key till you reach the door at the far right end past the plant. Also remember that you can't crouch unless you throw it out of your chest with the F key. As you proceed to that door which will take you to the axe trap, you'll need to keep your distance and throw the tit-hugger which will get chopped instead of you. Move along and there will be a spike door which you can't interact yet unless you keep going to your right. You will encounter a 1 eyed tentacle creature which blocks your path, forcing you to go back and find another way. Now you can finally interact with the spike door and proceed till the end of the demo.
You bastard!!! stop stealing my avatar!!!!!!!!


Just beat the demo, against my better judgement, and it was a very good game so far, however i noticed that the rape sequences (for the only raping monsters so far) use the exact same position. I hope there will be more rape, and more postions in the final product, but other than it being really difficult, i din't find anything too grueling about the gore aspect of it.
 
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sgtbilco

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Re: Vosmug: Demonophobia WITHOUT lolis

As good as the art is, the difficulty curve is unreasonable. Too many 'gotcha' moments and it doesn't follow the standard rules of pacing. This could be balanced however if the players heart rate would decrease when they stand still and spend time in a safe zone avoiding attacks. Still look forward to a finished product though!
 

Papanomics

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Re: Vosmug: Demonophobia WITHOUT lolis

Look who's talking! I have joined 1 year earlier than you.
You two do realize you have different avatars right? Just because they are similar, its no reason to litter a decent thread with jackass-ery.

Anyway, this game got me a little frustrated at times. It's unforgiving. Sometimes those "piranha plants" that hang over head don't even come down to try and bite her. They are also well hidden in the shadows. So when I'm busy looking up, I get needled up the ass. When I look down, I get chomped in half.

Did anyone notice a point where there were some plant like creatures to left, but you simply couldn't go that way?

And does the slugish looking plant not have a death/rape scene at all? That's wasteful, it had potential.
 

super_slicer

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Re: Vosmug: Demonophobia WITHOUT lolis

HAHAHA, I dislike this game. After spending an hour or so exploding from the bees sting thingy I finally got to the second 'level'. Only to be confronted by instant-death plants...

Ya know, thinking about it, all the frustrating bullshit this game has would be mitigated by a crawl function.

As for getting past them, the blue slime rapers can be used to throw you past them. It also seems like you get a small amount of invulnerability from being hit, so getting hit by one of the worms as you're trying to go through might help. I'm currently stuck in the room with the spinning floor drill right before a plant. I've tried getting hit by the worms but there is a tiny amount of knockback so I get pushed into the drill and die that way.
 
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Evilmonkey3

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Re: Vosmug: Demonophobia WITHOUT lolis

Look who's talking! I have joined 1 year earlier than you.
lol damn, ya got me. good to see im not the only fan of H.U.N.K.

You two do realize you have different avatars right? Just because they are similar, its no reason to litter a decent thread with jackass-ery.
We do technically both have the same avatar actually, its H.U.N.K. from the resident evil series, and im not really trying to be hateful, just messin around.


back on topic, im pretty disappointed that the blue slug creatures and the tentacle slug things dont have any special animations to them. i hope that they aren't just going to stay that way. I also had a really big issue with the wasps, since they fly just low enough to stab you as you walk by, AND if you get caught by their attack its insta death!!!!! wtf!!!! I don't think this has a very steep learning curve though, it seemed pretty easy once you figured out a pattern to the enemies, its just that you gotta figure out what each enemy does and how it reacts to what you do.
 

Vinceras

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Re: Vosmug: Demonophobia WITHOUT lolis

HAHAHA, I dislike this game. After spending an hour or so exploding from the bees sting thingy I finally got to the second 'level'. Only to be confronted by instant-death plants...

Ya know, thinking about it, all the frustrating bullshit this game has would be mitigated by a crawl function.

As for getting past them, the blue slime rapers can be used to throw you past them. It also seems like you get a small amount of invulnerability from being hit, so getting hit by one of the worms as you're trying to go through might help. I'm currently stuck in the room with the spinning floor drill right before a plant. I've tried getting hit by the worms but there is a tiny amount of knockback so I get pushed into the drill and die that way.
The worms should be far enough back that you can just time the run to get past the drill and duck. That was a lot easier than the drill and spike room for the fireball.

Finally beat the demo...I like the rape moves but all the guro is just not really my style. Also, I don't like how disproportionate she is. High school kid with wide birthing hips and gigantic boobs. I'd almost prefer the loli characters from demonophobia over that.
 

super_slicer

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Re: Vosmug: Demonophobia WITHOUT lolis

I finally got through it, instead of spamming crouch while holding right I timed my crouch and the plant actually missed me. I did this twice, once to see the orange plant's animation (nothing new) and the second to get to the end of the demo, so it does work.

As far as dispropartionate goes, I remember seeing girls with a similar figure when I was in school. Of course they didn't have anime tits, but they were solid double D's. Plus the game never said highschool, don't know about the creator's blog but the other girl just says she has a class, could be college.
 

Vinceras

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Re: Vosmug: Demonophobia WITHOUT lolis

I finally got through it, instead of spamming crouch while holding right I timed my crouch and the plant actually missed me. I did this twice, once to see the orange plant's animation (nothing new) and the second to get to the end of the demo, so it does work.

As far as dispropartionate goes, I remember seeing girls with a similar figure when I was in school. Of course they didn't have anime tits, but they were solid double D's. Plus the game never said highschool, don't know about the creator's blog but the other girl just says she has a class, could be college.
Maybe it's just my firm dislike of huge boobs that befalls me again.:(
 

xblurp

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Re: Vosmug: Demonophobia WITHOUT lolis

I had played through the demo for the game and like many have said learning the moves of the creatures makes them easy to get past. The only true problem I personally had was maybe with the wasp since though their attacks can be easy to dodge, their more random attack patterns are harder to get by. The "Slugish Plant" is going to have an animation from what the creator says so I look forward to it.

As for getting past certain obstacles it depends on how you want to go. Using the ceiling plants as an example you can get past it by crouching down, but you shouldn't wait to see it go down, you should just crouch when your underneath so as not to get caught. Almost the same as spamming the crouch, but I guess not as cheap. Of course taking the slow route you can just wait for the worms and crush them before going over depending. Also the second plant has a bad habit of going down twice as a warning to those who get there. Spikes are easy to get past as all you have to do is walk by them. The drills, though seemingly difficult have small hit boxes. With the drill and spike combo just walk past them into the middle while the drill is still drilling. By the time you past the spike(depending on how close you are) the drill should already be down. The raping bosses do no damage so I had more fun with them then any complaints.

I think the "Chesthugger" takes some damage for you depending on the creature so I had it with me most of the game until I had to use it against the axe(lol I had accidently thrown it which was why I figured out you had to do that to get past the axe). So the plants require timing, the wasp just keeping out of their attack range(like below them or past) and the worms...well you just squish those. Other creatures shouldn't really be a problem. Hope some of that helps.
 

ToxicShock

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Re: Vosmug: Demonophobia WITHOUT lolis

The only really issue I had was accidentally killing my chest hugger with the fire orb every time I went after the plant. It was a stupid mistake I made WAY too many times.
 
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