What's new

Overwhored RPG Maker Game FULL GAME UPDATE!


OP
Cypress_z

Cypress_z

Demon Girl Master
Joined
Aug 7, 2010
Messages
216
Reputation score
41
Re: Overwhored RPG Maker Game UPDATED 04/18/13 Ver. 0.2.6

:rolleyes: You cheeky little bugger. It's still accessible after I've done everything though, right? I'd hate to find out that I missed out on it.
It isn't time dependent. It can be done at any time after the conditions have been met.
 

shruikaan

Demon Girl Pro
Joined
Jan 22, 2011
Messages
144
Reputation score
4
Re: Overwhored RPG Maker Game UPDATED 04/18/13 Ver. 0.2.6

It isn't time dependent. It can be done at any time after the conditions have been met.

Does it require going in the desert region? Because after the end of the main quest content the boat is in the desert region, and we can't access it (or at least, I can't. I don't remember finding a portal in the region).

Anyway, I want to say that I really like you game. Can't wait for the next update :p
 

Charliehypno

Newbie
Joined
Apr 20, 2013
Messages
3
Reputation score
0
Re: Overwhored RPG Maker Game UPDATED 04/18/13 Ver. 0.2.6

It isn't time dependent. It can be done at any time after the conditions have been met.
Found it! Thanks for the help. Absolutely adore the game. Can't wait for more!
 

molitar

Lurker
Joined
Sep 4, 2009
Messages
300
Reputation score
51
Re: Overwhored RPG Maker Game UPDATED 04/18/13 Ver. 0.2.6

Seems this version of the game have to start over because use a load game the triggers are no longer set so can not go any further. Example the village you take over try to go south and it tells you that you have to conquer the village. Several other areas have same problem.

So I will have to start over in this game and see how it plays.
 

fluffy88

Newbie
Joined
May 7, 2012
Messages
4
Reputation score
0
Re: Overwhored RPG Maker Game UPDATED 04/18/13 Ver. 0.2.6

Ok how do you get the breast milk? i have gone to the town through the secret passage with the diplomatic thing but i can't see what next.

Ps. i got everything else
 
OP
Cypress_z

Cypress_z

Demon Girl Master
Joined
Aug 7, 2010
Messages
216
Reputation score
41
Re: Overwhored RPG Maker Game UPDATED 04/18/13 Ver. 0.2.6

Seems this version of the game have to start over because use a load game the triggers are no longer set so can not go any further. Example the village you take over try to go south and it tells you that you have to conquer the village. Several other areas have same problem.

So I will have to start over in this game and see how it plays.
Unfortunately with games in development like this it's often likely. I'll fix problems over retaining the ability to use an old save everytime. The reason for that one is that previously you could go to the graveyard without ever talking to the mayor. Now you cannot. However, the switch isn't automatically on for people who are using an old save, which causes this bug.

I apologize for it, but it's necessary to do things like this to keep the game working as well as possible.

Ok how do you get the breast milk? i have gone to the town through the secret passage with the diplomatic thing but i can't see what next.

Ps. i got everything else
You haven't checked all the buildings. There's one you're normally kicked out of before you have the badge. Try it.
 

fluffy88

Newbie
Joined
May 7, 2012
Messages
4
Reputation score
0
Re: Overwhored RPG Maker Game UPDATED 04/18/13 Ver. 0.2.6

Unfortunately with games in development like this it's often likely. I'll fix problems over retaining the ability to use an old save everytime. The reason for that one is that previously you could go to the graveyard without ever talking to the mayor. Now you cannot. However, the switch isn't automatically on for people who are using an old save, which causes this bug.

I apologize for it, but it's necessary to do things like this to keep the game working as well as possible.



You haven't checked all the buildings. There's one you're normally kicked out of before you have the badge. Try it.

Ah yes I see it now. Thank you
 

windclan

Lurker
Joined
Jul 26, 2009
Messages
36
Reputation score
1
Re: Overwhored RPG Maker Game UPDATED 04/18/13 Ver. 0.2.6

Have to say that I am loving this game, though since I loved Overlord as well it makes sense :)

Am curious about something though, did the girl with no bakery in Sayda just end up in a crystal with all the others or am I just not seeing her around? Since the Tower Mistress said she was going to find her work around the tower I figured she would end up being a maid or something so that was kind of disappointing.

Looking forward to playing more of this game :)
 

i2ci2c

Jungle Girl
Joined
Mar 17, 2013
Messages
37
Reputation score
1
Re: Overwhored RPG Maker Game UPDATED 04/18/13 Ver. 0.2.6

also, what happened to converting those girls to organsm energy? Capture a city and i still had only 5/6 of those energy... So, is that a bug??
 
OP
Cypress_z

Cypress_z

Demon Girl Master
Joined
Aug 7, 2010
Messages
216
Reputation score
41
Re: Overwhored RPG Maker Game UPDATED 04/18/13 Ver. 0.2.6

Have to say that I am loving this game, though since I loved Overlord as well it makes sense :)

Am curious about something though, did the girl with no bakery in Sayda just end up in a crystal with all the others or am I just not seeing her around? Since the Tower Mistress said she was going to find her work around the tower I figured she would end up being a maid or something so that was kind of disappointing.

Looking forward to playing more of this game :)
She is in an area that is not yet implemented.

also, what happened to converting those girls to organsm energy? Capture a city and i still had only 5/6 of those energy... So, is that a bug??
The Orgasm energy system will be implemented in the next update, so you'll have more of that and more use for it.
 
OP
Cypress_z

Cypress_z

Demon Girl Master
Joined
Aug 7, 2010
Messages
216
Reputation score
41
Re: Overwhored RPG Maker Game UPDATED 04/18/13 Ver. 0.2.6

For those of you that enjoy my background info and discussions on concept information, you'll enjoy some of my recent blog posts going over background info for Skree and Branda.






Enjoy!
 
OP
Cypress_z

Cypress_z

Demon Girl Master
Joined
Aug 7, 2010
Messages
216
Reputation score
41
Re: Overwhored RPG Maker Game UPDATED 04/18/13 Ver. 0.2.6

Just a quick update for everyone: The beta for Version 0.3 which includes the Princess Melita path and a lot of little tweaks is coming out today. If you're a donator, look forward to it shortly. If you're not, the general release should be in about a week.

Thanks for keeping up with the game, everyone.
 

B00marrows

Tentacle God
Joined
Jun 2, 2011
Messages
735
Reputation score
116
Re: Overwhored RPG Maker Game UPDATED 04/18/13 Ver. 0.2.6

had a play of this game at about 4am last night, only thing's i seem to remember are how tedious the fighting was and how uneventful the sex was, i would expect an overlord or pleasure/orgasms to gain something from sex? Maybe that's just me...

but all in all for an unfinished game this aint half bad, will be looking forward to updates!
 

Q1F12

Jungle Girl
Joined
Apr 24, 2013
Messages
11
Reputation score
7
Re: Overwhored RPG Maker Game UPDATED 04/18/13 Ver. 0.2.6

Loving it. Keep up the good work.
 
Joined
Mar 18, 2011
Messages
3
Reputation score
0
Re: Overwhored RPG Maker Game UPDATED 04/18/13 Ver. 0.2.6

Looking forward to it :D Normally I don't like games with turn based combat but something about the world you've created really grabs me. Spent almost 2 hours playing 0.2.6 without even realizing it. Keep up the good work!
 
OP
Cypress_z

Cypress_z

Demon Girl Master
Joined
Aug 7, 2010
Messages
216
Reputation score
41
Re: Overwhored RPG Maker Game UPDATED 06/24/13 Ver. 0.3

Overwhored version 0.3 is released!

There are a lot of little tweaks and fixes between this version and the last, but the biggest difference is that Princess Melta's path in Sayda is now active. You can choose her instead of Princess Tasa. Old saves from 0.2.6 SHOULD work, so if you want to see this path give it a look!



Ver 0.3:



 

Lucky777

Sex Demon
Joined
Aug 27, 2011
Messages
289
Reputation score
52
Re: Overwhored RPG Maker Game UPDATED 06/24/13 Ver. 0.3

This update was pretty fun.


Bugs and oversights

1) You can't upgrade Loyalty at the orgasmic energy orb.

2) When you go up the northwestern and northeastern stairs in your lair, you don't appear by a stairwell, but rather in front of something that you can't enter.
-Similarly, when you leave the "private quarters" that you thus access, you don't appear by the stairwell through which you left, but rather in front of your throne.

3) The Overmind's heal causes bleed sometimes.
- Predictably inconvenient, and infuriating to boot.

- Only the Overmind's heal does it; the witless Slave's heal does not
appear to do so.

- I'd have to check the other greenhaired slaves' heals to see if they do or not, but you're at least aware of the problem now.

4) Probably more of a "not yet implemented" thing but I don't see the Justice Rebel in the slave pits, I don't think.
- Can't find the Baker's daughter either, but I THINK you actually left a
"Not yet implemented" note for that one, I can't remember.

5) "THINK IDIOTS" is doing damage to the party.
- (Unless it's intentional because thinking hurts, in which case that's kinda funny and totally not a bug.)


Questionable Design Decisions

1) You can get smacked with conditions that you don't have items or spells to cure, like bleed, blind and paralyse.


Observations
1) Not a fan of being compelled to teleport out those prisoners who aren't chicks of age.

2) I hope the "grab both of the Princesses" path is slated to come out at some point, as this "acting out of character for the Overmind" shit doesn't interest me in the slightest or most remote way.
 

AllenAndArth

Demon Girl Pro
Joined
Mar 29, 2013
Messages
132
Reputation score
14
Re: Overwhored RPG Maker Game UPDATED 06/24/13 Ver. 0.3

This update was pretty fun.


Bugs and oversights

1) You can't upgrade Loyalty at the orgasmic energy orb.

2) When you go up the northwestern and northeastern stairs in your lair, you don't appear by a stairwell, but rather in front of something that you can't enter.
-Similarly, when you leave the "private quarters" that you thus access, you don't appear by the stairwell through which you left, but rather in front of your throne.

3) The Overmind's heal causes bleed sometimes.
- Predictably inconvenient, and infuriating to boot.

- Only the Overmind's heal does it; the witless Slave's heal does not
appear to do so.

- I'd have to check the other greenhaired slaves' heals to see if they do or not, but you're at least aware of the problem now.

4) Probably more of a "not yet implemented" thing but I don't see the Justice Rebel in the slave pits, I don't think.
- Can't find the Baker's daughter either, but I THINK you actually left a
"Not yet implemented" note for that one, I can't remember.

5) "THINK IDIOTS" is doing damage to the party.
- (Unless it's intentional because thinking hurts, in which case that's kinda funny and totally not a bug.)


Questionable Design Decisions

1) You can get smacked with conditions that you don't have items or spells to cure, like bleed, blind and paralyse.


Observations
1) Not a fan of being compelled to teleport out those prisoners who aren't chicks of age.

2) I hope the "grab both of the Princesses" path is slated to come out at some point, as this "acting out of character for the Overmind" shit doesn't interest me in the slightest or most remote way.
I second the first 2,

3) yeah, only overmind's do that

4)they aren't there, neither is the maid for the quest!(because the quest is not done yet obviously)

5)I think that's intentional...

6)you do have a item for bleeding...I didn't get paralyze and I killed everyone... the bleeding one, I told him a few hours ago, it's corrected, at least he said so, but, also that it wasn't worth making a release for it

7)they went back home...

8)true...Melissa's path is the best... "didn't you say that you were going to let him leave?why did you kill him"
I think I totally inverted the sentence but whatever "because it's fun" <---best answer ever!
 
OP
Cypress_z

Cypress_z

Demon Girl Master
Joined
Aug 7, 2010
Messages
216
Reputation score
41
Re: Overwhored RPG Maker Game UPDATED 06/24/13 Ver. 0.3

This update was pretty fun.


Bugs and oversights

1) You can't upgrade Loyalty at the orgasmic energy orb.

2) When you go up the northwestern and northeastern stairs in your lair, you don't appear by a stairwell, but rather in front of something that you can't enter.
-Similarly, when you leave the "private quarters" that you thus access, you don't appear by the stairwell through which you left, but rather in front of your throne.

3) The Overmind's heal causes bleed sometimes.
- Predictably inconvenient, and infuriating to boot.

- Only the Overmind's heal does it; the witless Slave's heal does not
appear to do so.

- I'd have to check the other greenhaired slaves' heals to see if they do or not, but you're at least aware of the problem now.

4) Probably more of a "not yet implemented" thing but I don't see the Justice Rebel in the slave pits, I don't think.
- Can't find the Baker's daughter either, but I THINK you actually left a
"Not yet implemented" note for that one, I can't remember.

5) "THINK IDIOTS" is doing damage to the party.
- (Unless it's intentional because thinking hurts, in which case that's kinda funny and totally not a bug.)


Questionable Design Decisions

1) You can get smacked with conditions that you don't have items or spells to cure, like bleed, blind and paralyse.


Observations
1) Not a fan of being compelled to teleport out those prisoners who aren't chicks of age.

2) I hope the "grab both of the Princesses" path is slated to come out at some point, as this "acting out of character for the Overmind" shit doesn't interest me in the slightest or most remote way.
1: Already knew about it, but I should have mentioned it in the release notes.

2: That's intentional because I was remapping the stairs at several points (and probably will redo the entire map) and was tired of redoing the locations every time. I'll make it work logically at some point in the future, for now consider it a development shortcut.

3: I've already fixed it. It's only the upgraded heal that does it - normally, heal is supposed to cure bleed. Unfortunately it alone isn't worth a new release just yet. (Note that the unupgraded heal and the one slave's heal DO cure bleed.)

4: The Baker's daughter and fangirl go to the servant's quarters, some of the other girls in Sayda do need to go into the slave pits.

5: That's intentional, but it isn't very much damage. It is meant to be funny.

6: Yep. The Overmind gets the Purge spell at level twelve which does cure all those conditions except bleed, which requires a normal heal spell. However after three turns those conditions (save for bleed) do wear off.

The bleed thing was totally my mistake; a misclick introduced you to a status effect you weren't even supposed to know about yet.

7: The guys go home and the two kids are adopted by the nice skeleton couple in the burned village (The Tower Mistress was probably being a lot nicer than she thought she was by sending them there). You can visit everyone except the male dwarf after the Branda mission is completed, actually.

8: What he's doing is in character because he is the type to keep his word; after some thought there WILL be an option to get them both, but it'll come later, not instead of choosing one or the other.
 
Last edited:

Lucky777

Sex Demon
Joined
Aug 27, 2011
Messages
289
Reputation score
52
Re: Overwhored RPG Maker Game UPDATED 06/24/13 Ver. 0.3

Cool, but what I mean about the teleportation bit is specifically that I'm not a fan of having to free those persons who aren't chicks of age, before I can proceed up the northward stairs.

As to the purge spell, that's good to hear about; I suppose I never ran into it because I don't grind in these demo versions - no sense in "overdoing" something you'll have to "do over", right? XD.

Also ... OH, right, I didn't check the servants' quarters (by which I assume you mean the "bond slave quarters").
EDIT: Nope... they're... not anywhere in the tower.
Dunno if that's a "Not yet implemented" thing or a bug, but there ya go.
 
Last edited:
Top