Re: Pathfinder OOC Thread
Where was I?
Basically I barfed 7900.5 gp on potionssss delicious potions. I sure hope I actually remember to use them and shit. :V
4 Potions of 'RoidsImean Bull's Strength (1200 gp) (2 minutes)
The spell grants a +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier.
2 Potions of Displacement (1500 gp) [3 rounds]
50% miss chance, negated by True Sight.
1 Potions of Greater Magic Fang (+1, 750 gp) [3 hours]
+1 to all natural attack's damage and to-hit! Tasty. Enhancement bonus.
2 Potions of Greater Magic Fang (2200 gp) [3 hours]
+2 to all natural attack's damage and to-hit! Tasty. 3 hours. Enhancement bonus. Must remember to into Permanency.
1 Potion Resist Fire 20 (700 gp) [20 minutes or 70?]
Fire Resistance 20!
1 Potion Resist Fire 10 (300 gp) [20 minutes]
Fire Resistance 10!
1 Potion Protection from Fire 10 (300 gp) [30 minutes]
-- Fire Immunity, absorbs [12/per CL] damage before dispelled (counts before Fire Resistance)
*Oh God I am retarded is that 36 or 72 points?
I am also purchasing ten 10-ft poles and some dust of dryness. Yon trap will be poked with the stick, and if STILL can't hit them I am going to hurl a hundred gallons of sewage at them with my sling.
I presume using that wand of enlarge person is a bad idea in the tunnels, but we really oughta figure out who gets to hold that, since I'm pretty sure I would poke my eye out trying to use it. :V
My interest in tactical thinking has rapidly deteriorated since ye last game. :V I hope someone more brain-activity-inclined than I has a plan of attack, because seriously the furthest I got was "poison fog with force walls or however that works", which presumably won't work as well since they likely won't all in one place this time. This was right after the idea of "barrels and barrels of lamp oil".
I still totally suggest some Feeblemind and Passwall shit.