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FGT Scat Loli Ryona Guro [Eluku] Fairy Fighting


WithdrawnWings

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Re: Fairy Fighting

Hmm, so with the Fairy crashers...do you think they'll be three of them out at once (or something similar) or just one (maybe three lifebars)? It's been awhile since I last looked at the picture in this thread so can't remember exactly if he depicted three in it.
I don't know, but I definately don't want it to be like the Drinking Worm Stage. It most likely will though. ~sigh~
 

Iggy

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Re: Fairy Fighting

Hmm, so with the Fairy crashers...do you think they'll be three of them out at once (or something similar) or just one (maybe three lifebars)? It's been awhile since I last looked at the picture in this thread so can't remember exactly if he depicted three in it.
Or perhaps it's a single organism that splits into three parts and divides the health accordingly?
 

Twisted1

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Re: Fairy Fighting

Regardless, I'm personally hoping for a 3v1 rather than 1v1 with some moves that use 3 forms -- the sense of Tiki getting triple teamed makes me happy...
 

Crossbow1701

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Re: Fairy Fighting

Regardless, I'm personally hoping for a 3v1 rather than 1v1 with some moves that use 3 forms -- the sense of Tiki getting triple teamed makes me happy...
you didn't think Drinking worms were difficult when they had 5 on the field at one time?
 

Twisted1

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Re: Fairy Fighting

you didn't think Drinking worms were difficult when they had 5 on the field at one time?
Well, at first... But when I've played the game a lot, and there are certain tricks for each fight that I eventually pick up, and I like the challenge -- especially when we're rewarded with more rape for losing.
 

Iggy

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Re: Fairy Fighting

Regardless, I'm personally hoping for a 3v1 rather than 1v1 with some moves that use 3 forms -- the sense of Tiki getting triple teamed makes me happy...
And that was one of the main reasons that I wanted the mist sisters.
 

mathwiz89

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Re: Fairy Fighting

Bumping for update.

I can't make much out of google translate but fairy crashers is in it.
 

brachna

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Re: Fairy Fighting

Yes, they are in it. Only wrestling move for now. The way they appear is kinda like 1 on 1, the second one doesn't appear until the one you fight is low on health, so it's 2 on 1 at max for now.
They also got their own new stage and it's fantastic.
 

crow_mw

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Re: Fairy Fighting

Fairy Crashers have their unique stage background with quite a lot animation and 1 grab move so far. The grab move can be used as a counter or an offensive grab, probably in future will have 2 different animations.

Unfortunately crashers are not selectable from stage select menu, you need to beat fallen fairy to get to them. At first you fight one. When he is low on health second one spawns. When second one is low on health third one spawns and first one is revived (with low health).

It is certain a lot will be added to this encounter in the future but so far it looks nice and judging by bg and concept arts crasher moves will be quite spectacular.
 

brachna

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Re: Fairy Fighting

Wrong. I'm fighting them 3v1 right now.

The dogs revive after a while of being knocked out.
The secret is to kill the first one, then get the second one weak so the 3rd one jumps in, then wait for the first to be revived.
By that time - they all dead. It takes too long for one to stand up for me. I can't keep them alive long enough to see all three, but I got one to revive - only for him to fall again from one punch. So I guess I'll have to take your word for it.
 

Crossbow1701

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Re: Fairy Fighting

mmm wonder why he did an update on Saturday instead of Sunday.
 

Unnatural Kiwi

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Re: Fairy Fighting

Well compared to my initial thoughts on them, I can say I welcome the Fairy Crashers to the fun. They seem interesting. Probably will be a little chaotic once they get more grabbing moves.
 

Crossbow1701

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Re: Fairy Fighting

hope he changes the damaged output for fairy Crushers. I know its in there name but still seems like they hit for to much.
 

Toffi

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Re: Fairy Fighting

So far the Fairy Crashers look very promising. They were my least favourite out of the bunch, but the way Eluku implemented them is very nice. Fast and Furious, dark. Very good.

I really like the musclebuster; used it as well in my next game. But now Eluku used it twice already before I even really made progress with my current game. Hopefully he won't use all my ideas up before I myself get to realize them. :D
 

Cyaragos

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Re: Fairy Fighting

Another update today, here's what I have noticed:

- You can now level select directly to the fairy crashers.

- The next crasher joins in at a much higher HP.

- Gameover animation, holy shit is all i can say.


Additionally, the background stage sprites seem to disappear after the first game over, anyone else noticing this?
 

brachna

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Re: Fairy Fighting

Additionally, the background stage sprites seem to disappear after the first game over, anyone else noticing this?
Yes, I have this problem as well. It's only their stage that have this bug.
 

Luppikun

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Re: Fairy Fighting

I really like the musclebuster; used it as well in my next game. But now Eluku used it twice already before I even really made progress with my current game. Hopefully he won't use all my ideas up before I myself get to realize them. :D
Um, am I the only one who noticed this?
 

Damoriva

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Re: Fairy Fighting

Okay yeah that game over animation is....ow. Looks like they ripped her back open.
 
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