Re: The Adbot's Revenge!
(Host approximation :
)
Shrike let out a sigh, moving her senses to Host's physical body in an attempt to mark him in her mind somehow.
(Hmm, not quite sure what you’re trying to do.)
I do have one more question though: Why? Why go through all this trouble, I don't see a point to any of this."
Host gives another bow. “You certainly know how to pick the right questions, Shrike – but that’s not unexpected, considering the degree of intelligence you’ve shown in the short time we’ve had to observe you.”
He closes his eyes while he begins speaking again, and actually looks a little sad. “Unfortunately, that is one question I can’t give an answer to… at least for the moment, anyway. Suffice to say, there were a reasonable number of subtle reasons for taking this course of action as opposed to any other.”
Host looks thoughtful. “You’ll probably be able to figure most of them out if you think hard enough.”
His eyes open a little further, as if hit by sudden recollection- “Ah, but I’ve been distracted from the goal at hand. There are important things in motion, and we can’t further them standing around here. It would seem it is time for you to sleep.”
I just hope this doesn’t set off that explosion-thing she did back at the other hive… Host thinks to himself.
This is going far too well.
Snake grabs Shrike around the waist, pinning her arms to her sides. Another armoured person moves up with a smelly rag in hand, which is stuck in Shrike’s face. She breathes in chloroform, struggles for a moment at the loss of air, and barring anything unforseen, passes out.
The stake only goes a few centimetres.
“Jesus, what’s she made of, steel?” Copper’s throws the people holding her off before the one trying to stake her manages a second strike.
“I’ve got it,” said the one with the prototype gun, aiming it at Copper again.
“Don’t be daft, damnit. That’s not going to help things. She’s too strong, we’ve got to find a way to weaken her.”
“I know a way,” said the one who kept trying to use the prototype. "She's a vampite, so..." he put the gun down and pulled out a pistol. “We let out all her blood.” He fired three shots before the one who had tried to stake her knocked his gun out of the way.
“NO, YOU IDIOT! You’re going to make her –“
Copper felt the bullets, sort of. They were points of slightly greater pain than the rest of her body. More obvious than that, though, was something changing. Necessity was making her sense of smell get stronger… and under the repulsive stench from the grenade, other scents were making themselves known, each one taunting of warmth and the taste of copper…
The man who had shot Copper suddenly found that the thrashing vampire was no longer thrashing, and was looking straight at him.
“…Whoops.” He concluded, summing the situation up nicely.
(Five of the best illusionists of a species of natural illusionists were paid a considerable tithe to set up that trap. A god would have had trouble seeing through that illusion, so I didn’t bother giving the mortal players the chance. It’s not the kind of ‘illusion’ that goes away if you stop believing in it, either – they could very well have killed you even while you were tapping your feet together, shouting
There’s no place like home!. (Clearly, they chose not to.)
I would have given a chance to respond to the grenade, but the entire idea of that last illusion was to stun you long enough that you wouldn’t have time to respond to the Lurkers’ next movements. After that, there is only one real option for someone who’s been completely deprived of their senses and is in total pain – thrashing around.
You actually could have won this, but you’d’ve needed Tsuki – (I was laughing so hard when I realised you’d gone without her) – and Shrike would’ve had to dig deeper into the minds of the illusionary people. Some very good tactics would’ve been in order, too, but it would’ve been
possible.
Pale would have picked up the spell ending, because their anti-detection-from-everything would have been turned off at the same time as the rest of the spell. Also, the spell used on Shrike’s mental defences was completely un-hidden. The spellcasters themselves, however, are still hidden from anything a mortal could use to detect them.
Sparky finds no wraith. Unless, of course, there are wraith in the city I don’t know about. Those who scry over the building that everyone’s in will now find the twenty-three Lurkers that are in there, along with the five captives and three soon-to-be-captives.
Hopefully three bullet wounds and a stake wound is enough to trigger the beginnings of bloodlust. If it isn’t, just increase the number.)
((Oh good, Grave's going to have a partner when he starts tearing shit up after waking up. He is going to remember that grenade and he won't forgive it easily.))
Actually, he probably won’t remember it. Most minds will simply dump or lock away the memories of the experience caused by one of the grenades. Copper’s mind, having max willpower, might not do so, but Grave’s mind likely will. (Unless he has a stronger mind than I’m giving him credit for?)