;Random moment when enemy is near you
[State -1, Ai]
Type = ChangeState
TriggerAll = RoundState = 2 ;Move can only be done at the battling phrase
Triggerall = Statetype != A ;You must not be attacking to perform the move
Triggerall = Ctrl ;You must have full control of your character to perform the move
Trigger1 = AiLevel >= 1 & Random%100 = 1 ;You must be an AI to perform it
Trigger1 = p2bodydist X = [0,60] ;You need to be near an enemy
Value = ;H move number goes here