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Eris (Cross_Grave)


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SiphonTalvesh

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Re: Eris (Cross_Grave)

Gina was relatively silent until Eris asked her thoughts on the shrine. Nodding vigorously, she spoke.

"Hell yes. Permanent buff, seems worth any risk to me. Let's do this!"


Stepping into position, the two women might be a tad surprised when an energy barrier went up around the area, ensuring they would have to fight all the way!


Enemy Spawn:

Weeping Kelaino: HP: 5,000. Stamina: 300. Pleasure: 55.

Level 2 Venus Suck Trap: Stamina: 120. Pleasure: 45. HP: 500. Weak vs. Cold.


Initiative Roll:

Kelaino: 27 (2nd)
Plant: 30 (1st)
Eris: 21 (3rd)
Gina: 5 (Last)



Grapple Attempts:

Venus Suck Trap: 24 vs. Gina: 26.

Kelaino: 12 vs. Gina: 5.


Gina managed to dodge the Plant creature, but the winged woman who was their boss target suddenly took to the air, and dive bombed Gina, taking her by surprise! Gina let out a startled grunt as she was taken down, and pinned!


Options:

1: Blast the Plant to help make the odds better.

2: Try to free Gina (chance the Plant will stop you).
 

cross_grave

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Re: Eris (Cross_Grave)

Eris was caught by suprise when the energy barrier went up. Damn, looks like they'd have to fight their way through this to the end. The enemies were quick to appear, too. The plant didn't look that special - sure, pretty big and intimidating, but nothing she couldn't deal with. The winged one, on the other hand, appeared to be very formidable. They'd have to put in a lot of effort into defeating her. And unfortunately, the battle didn't start on a high note - Kelaino quickly pinned Gina while the redhead was busy fending off the plant!

Growling, Eris considered her options. She could try rushing to her ally's aid, but the other enemy would likely get in the way. No, it was better if she quickly killed the plant off and then moved to deal with Kelaino. She could think of a couple things that'd help her Gina if she failed get free, but the plant came first. Summoning her golem, the necromancer lashed out with a bolt of darkness, aiming for the offending flora. If she got lucky, maybe she'd be able to kill it quickly and move on to the main target.

1: Shadow Strike the plant.
 
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SiphonTalvesh

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Re: Eris (Cross_Grave)

Attack Roll:

Eris: 25 vs. Plant: 30 (ouch, auto counter).

Everything looked great right up until Eris realized the plant was faster than it had left on before. As she reached out to fire her spell, one of it's sticky tentacles latched onto her arm, yanking her off her feet and ruining her
concentration! Before she could even scream, Eris found herself yanked into the center of the plant, which had opened enough to reveal what appeared to be a humanoid FEMALE in the center! Smirking at her, Eris felt magic course through her body, her eyes staring in disbelief as she grew a cock! Her new tool lasted all of five seconds before being claimed inside the mouth of the 'woman' who had positioned her upside down! Then, with little warning, the plant walls closed around her, trapping her inside the dark center of the plant with her rapist. With Gina cut off from view, and the plant walls looking pretty thick, Eris might realize that unless she got herself free, Gina wouldn't be able to save her easily! Eris suffers 45 pleasure and gains 65 KP. She has 70 stamina left.


Escape Grapple Attempt:

Gina: 20 vs. Kelaino: 8.

With a mighty surge, Gina frees herself just in time to watch Eris get captured and sealed inside!


The Plant has used up it's turn.


Grapple Attempt:

Kelaino: 15 vs. Gina: 9.

Distracted by Eris' plight, Gina failed to notice her other foe sneaking up on her, and once more is tackled to the ground!


Options:

1: Try to escape!

2: Succumb to a blowjob and orgasm!
 

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Re: Eris (Cross_Grave)

Eris groaned as she tried to focus and fight back. It wasn't easy, considering she was hanging upside-down while a plant woman of some kind was giving her a blowjob, something she never thought would happen. She didn't think it made having a dick worth it regardless of how good it felt. Dammit, how was that plant able to move so fast? The necromancer knew she had to get out of this on her own. With her ally cut off and busy fighting the other foe, she was entirely on her own. And she wouldn't stop fighting until she was free.

1: Escape.
 
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Re: Eris (Cross_Grave)

Escape Rape Attempt:

Eris: 25 vs. Plant: 16.

With a bit of effort, Eris manages to kick her way to freedom, the plant opening up and half ejecting her!



Escape Grapple Attempt:

Gina: 26 vs. Kelaino: 20.

Gina likewise frees herself!


Grapple Attempts:

Plant: 24 vs. Gina: 29.

Kelaino: 3 vs. Gina: 30 (Auto Counter)


Gina dodges the plant, and comes up with her sword at the right angle to smack away Kelaino! Gina deals 400 damage to the boss, leaving her with 4,600 HP.



Options:

1: Attack the Plant and end it.

2: Gun for Kelaino.

3: other?
 

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Re: Eris (Cross_Grave)

Trashing and kicking around, Eris managed to force the plant to release her, even getting the damn thing to open up again and let her get away. Gina was also doing pretty well, fending Kelaino off quite handily. This battle was more than doable as long as the two of them kept fighting. What mattered now was tipping the odds - as long as there was only one enemy left to fight, the girls would have an easy time dealing with this, since even if one of them was grappled the other one would be able to assist without interference. With that in mind, the necromancer targeted the plant once more, keeping it's unusual speed in mind. She'd end the damn thing and then focus on the flying bitch.

1: Kill the Plant with Shadow Strike and Golem.
 
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Re: Eris (Cross_Grave)

Attack Roll:

Eris: 24 vs. Plant: 5.


Eris lands her attack for 400 damage, and her Golem finishes the job, killing the Plant!


Attack Roll:

Gina: 28 vs. Kelaino: 5.

Gina lands her weakening blow on Kelaino, dealing 600 damage and placing her in the weakened state for 3 rounds. Kelaino has 4,000 HP left.


Grapple Attempt:

Kelaino: 26 vs. Gina: 28.

Gina JUST manages to roll out of the way of a tackle attempt.


Options:

1: Die winged harlot!

2: Other?
 

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Re: Eris (Cross_Grave)

With the plant beaten into a mushy pulp, Eris could now focus her attention entirely on the winged bitch. It'd take a while to cut her down to size completely, but perhaps there was a way to make it happen faster... Thinking back on her powers, the necromancer focused as she invoked a curse, weakening her foe so that she'd suffer greater damage from physical blows. Once it was done, she'd join in the battle directly, providing support from a distance with projectiles and her Golem.

Amplify Damage, then attack with Shadow Strike.
 
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Re: Eris (Cross_Grave)

Eris casts Amplify Damage on Kelaino, and now she is doubly weak against Melee Attacks! (4x damage on those types).


Attack Roll:

Eris: 25 vs. Kelaino: 7.

Eris lands for 400 damage, and her golem lands for another 800 as it's physical attacks hurt more with both debuffs on Kelaino. 1,200 damage total, and Kelaino has 2,800 HP left.


Attack Rolls:

Gina: 5, 25, 25 & 29 vs. Kelaino: 4, 1, 15 & 18.

Gina lands all 4 hits, though none critical. She deals 1,120 Damage, leaving their foe with 1,680 HP.



Options:

1: Pour it on while the curses are still active!

2: Other?
 

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Re: Eris (Cross_Grave)

(God, that was brutal as fuck.)

The curse, combined with the debilitating effects of Gina's technique had proven to be devastating. Between the Golem and the attacks from the fighter, Kelaino was dropping fast. She was still standing, but the tides of battle had firmly turned against her. Bolstered by their success, Eris continued to pile on with the attacks, knowing that another barrage like this would inevitably end the winged monster.

1: Pour it on while the curses are still active!
 
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Re: Eris (Cross_Grave)

Attack Rolls:

Eris: 20 vs. Kelaino: 5.


Eris lands for 400 damage, and her Golem hits for 800 more, a total of 1,200. Kelaino has 480 HP left.



Gina: 18 vs. Kelaino: 19.

Kelaino manages to prolong the fight by dodging!


Grapple Attempt:

Kelaino: 28 vs. Gina: 6.


With stunning speed for so badly injured a foe, Kelaino rushes forward and tackles Gina to the ground!


Options:

1: Get off her! (if she frees her, golem will kill Kelaino)

2: Watch Gina possibly get ridden.
 

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Re: Eris (Cross_Grave)

The battle was nearly over now - Kelaino was on her last legs. The golem did massive damage to her, leaving her nearly broken in half. Still, the damned woman had some fight left in her. Dodging Gina's attempt to strike her down, the winged monster landed on top of her, pinning her to the ground. Eris, however, wasn't going to let this go any further. She quickly moved to help her comrade out... But not before adding a bit of magic into the mix.

"Gina! Hold still!" The necromancer called out, invoking another curse. Spiteful Spirit would ensure that even if she failed to dislodge the demon, she'd merely do harm to herself rather than corrupt her friend. Once the spell was in place, the mage moved to assist her friend. Even if she somehow failed to do so before the curse ran out, Kelaino likely wouldn't survive a second casting.

1: Spiteful Spirit, then aid Gina.
 
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Re: Eris (Cross_Grave)

Eris casts Spiteful Spirit on Kelaino, and has 65 MP left.


Free Gina Attempt:

Eris: 19 vs. Kelaino: 27.

Kelaino swats Eris away!


Gina makes a show of 'faking' her struggles, but doesn't actually try to get free, baiting the creature ....


... who falls for it and with one motion, thrusts inside of Gina! Gina's body stiffens as she reacts to the penetration, selling it that she's being pleasured when she isn't. She was good enough at selling it that for a moment Eris
might actually think her spell WASN'T doing anything.


Kelaino takes 120 damage as all the pleasure Gina was supposed to suffer turns back on her attacker! Kelaino has 360 HP left!



Options:

1: Try to free Gina so she can hopefully end this.

2: Other?
 

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Re: Eris (Cross_Grave)

Eris smirked. For a moment there, she almost believed that her spell failed... Fortunately, it was just Gina's acting skills at work. It was enough to work on Kelaino, who just kept plowing the warrior, not realizing her life was being sucked out. The necromancer held back her attacks, hovering around menacingly but only putting on a show. If the winged creature kept this up, she'd kill herself before the curse ran out, sparing them the effort needed to defeat her. For now, she'd wait and see if it'd be enough. And even if it weren't... She certainly had enough mana for another one.

2: Wait for Kelaino to finish suiciding herself.
 
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Re: Eris (Cross_Grave)

Neither Eris or Gina make any real moves to free Gina.


Continuing to act her part, Gina moans and bucks underneath Kelaino. Kelaino takes 60 damage this time, and has 300 HP left.



Round 2:

Once more neither woman does anything major beyond acting.


Gina continues to act her part, sensing that she probably would be very near an orgasm by now if not for the spell protecting her. As such, she picks the perfect time and suddenly archs her back sharply, crying out as if she's having an orgasm, while at the same time seeming to instinctively wrap her legs AROUND her rapist, as if she's trying to maximize her pleasure. Kelaino takes 60 damage and has 240 HP left.


Round 3:

More of the same.


Gina continues her acting part, though Eris can tell she is growing less confident she can keep this up for much longer. Kelaino takes another 60 damage, and has 180 HP left.



Round 4:

More of the same.

Gina plays her part one last time, seeming to sense the spell is running out. Kelaino takes 60 damage, and has 120 HP left. Unfortunately, the spell wears off, and has 10 rounds of cool down left before it can be cast again! As it wears off, Gina's eyes suddenly widen in shock, and Eris knows her spell is done. The sudden look on Gina's face is enough to give Eris the impression that the pussy snugly wrapped around the warrior woman's cock was exceptionally tight, so tight that Gina was having a difficult time focusing with the protection spell now gone.


Options:

1: Try to free Gina before she really does start getting ridden.

2: See if Gina can free herself.

((10 rounds until she can cast that Spiteful Spell again.))
 

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Re: Eris (Cross_Grave)

(Crap, thought she'd keep taking 120 damage each turn like the first one. Shit.)

Well, this was bad. The necromancer misjudged how much damage Kelaino would inflict on herself over the course of the rape. Unfortunately, the spell broke before it could finish the winged menace off. Growling, Eris switched from hovering around menacingly to actively attacking again, trying to pull the damn monster off of Gina and feed it to the Golem. Hopefully she'd actually manage to pry Kelaino off this time instead of being swatted away. It was about damn time they've finished this fight.

1: Try to free Gina before she really does start getting ridden.
 
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Re: Eris (Cross_Grave)

9 C/D on Spiteful Spirit.



Free Gina Attempt:

Eris: 25 vs. Kelaino: 13.

Eris frees Gina!



Gina tries to follow up with an attack of her own attack, only to be countered immediately and ridden anyway! Gina suffers 60 pleasure and gains 80 KP from the sudden rape, her body stiffening as the pussy grips and strokes her! Gina has 150 Stamina left.


Kelaino used her turn and has 245 stamina.


Options:

Same as before.


Current Stats:

Name: Eris Burial Grounds

Race: Human

Class: Necromancer


Starting HP: 90
Starting Mana: 65/75
Starting Sexual Stamina: 84/145

165/50,000 KP. 0/10,000 Fight

800/3,000 XP


1 HP, 1 MP.


Eris' Skills:

Amplify Damage - This skill allows the Necromancer to curse her target to recieve DOUBLE physical damage, or strips Physical Immunity. Mana Cost - 5. The curse lasts 15 turns, or until the Necromancer is raped. This spell can't be resisted. Magical Attack. If an enemy is under the effects of Amplify Damage, your attacks can't critical hit.

Lower Resist - This skill curses target foe to take DOUBLE elemental damage, or strips all elemental immunities. Mana Cost - 5. The curse lasts 15 turns, or until the Necromancer is raped. This spell can't be resisted and can't miss. If an enemy is under the effects of Lower Resist, your spells can't critical hit.

Spiteful Spirit - This curses a foe to take any damage it inflicts back onto itself, damaging itself. Mana Cost - 10. The curse lasts 5 turns, or until the Necromancer is raped. This spell can't be resisted or miss. Useful when you have an ally to curse the creature trying to rape her. Your companion won't resist while this spell is active on her would be rapist, and it will deal whatever their pleasure damage is to their health, while your ally takes no pleasure. Has a 15 turn cool down from cast.

Shadow Strike - This allows the Necromancer to hit for 400 Shadow Damage. Mana Cost - 0. This spell can't crit hit. Magical Attack.


Class Specific Skills:

Magical Armor - This skill activates at the start of any combative round, shrouding the Necromancer in a protective "armor" that deflects incoming sexual pleasure, 25% of each attack. It will continue to absorb until it has taken a total of 400 damage, at which point the armor will fail and the Necromancer will be subject to the full intentisy of her rape. As the Necromancer gains levels, the armor will absorb more damage, an extra 40 per level. Once the armor has failed, the Necromancer must free herself, or be freed from rape and any grapples, and remain free for ONE full round of turns, starting from the time she was free. If she is grappled before a full round has passed, the timer will reset.

Golem Strike - This skill is default, and so long as the Necromancer is free from rape and able to attack, the Golem will pound away with Physical Damage on her target. It does 200 damage per attack, increasing by 40 damage per level the Necromancer gains. It has a chance to critical hit along with her, and has it's own seperate critical hit roll.

Deathly Touch - The Necromancer has a small chance upon her orgasm to make her bodily fluids toxic to demons. She has a 20% chance of having her orgasm inflict poison status on her rapist. If she does, the poison does 200 damage every turn for twelve turns. If the enemy penetrates her again or continues to rape her while under the effects of Deathly Touch, the poison will spread in it's body faster and be more aggressive, dealing 600 damage for each remaining turn she's being raped. Clever Necromancers may be willing to take a risk and if grappled, allow her attacker to penetrate her again and hasten it's demise.

She is weak against being penetrated by any kind of vine or tentacle (+5 Pleasure)



Gina Robelltah: Gina is incredibly sexy, and stands about five foot six. She has an athletic body type and mid length red hair. Gina lost her girlfriend to the minions of pleasure here, having been split from her for a brief period of
time. When she found her again, her girlfriend (who was a natural born futa), was getting a blowjob from a shapeshifting demoness who had taken Gina's form and had tricked her girlfriend. Gina couldn't get there to warn her in time, and arrived after she'd already climaxed and started to become corrupted. The two vanished before Gina could exact revenge, and she's been hunting for that demoness ever since, not even sure what she's looking for. Gina is short for a Mathosian. Gina won't give in to any sexual attacks, she will always fight.



Name: Gina Robelltah

Race: Mathosian

Class: Warrior


Starting HP: 200
Starting Mana: 20
Starting Sexual Stamina: 150/210


KP: 3,579/50,000

800/3,000 XP

1 HP, 1 MP


Special Skills:

Cleave Chain: This series of attacks hits for 75 Damage, up to 3 times for a maximum of 225 Total Damage. Each hit MUST connect to continue the chain. Melee skill.

Ferocious Strike Chain: This series of attacks hits for 70 damage, up to 4 times for a maximum of 280 Total Damage. Each hit MUST connect to continue the chain. Melee skill.

Shattering Wave Chain: This series of attacks hits for 55 damage, up to 3 times for a maximum of 165 Total Damage, and hits ALL enemies in the field of play. Each hit MUST connect to continue the chain. Mana Cost: 5. Melee skill.

Weakening Blow: This attack hits for 600 shadow damage AND causes the target to take double damage from ALL attacks it isn't immune to for 3 turns. This can't be stacked with the Necromancer ability Amplify. Melee skill despite it's damage type. This won't cause Shadow Damage dealing skills to do more damage.

Shove: This skill knocks your opponent down, dealing 25 damage. Once they are down, there is a follow-up to this called Crippling Cut that will attempt to execute automatically. If this hits, you deal 225 damage. Mana Cost: 5 Melee skills.


Class Specific Skills:

Enmity Boost - This passive skill causes all enemies to initially target ONLY the warrior until such time she has been grappled, or is actively being raped. This skill becomes useless however when your companion reaches KL 4 or higher, or when an enemy that has a specific favorite target class to attack is present. The latter applying to just the one enemy, with the former being in general.


Sexual Rush - A Warrior can allow herself to get raped in order to 'absorb' sexual energy from the 'passion of the moment.' This power will continue to build as she's raped, and for every 10 points of sexual pleasure she takes, she'll add +2 damage. This skill does a baseline damage of 600. Upon her orgasm, the Warrior will release all of her pent up sexual energy in an all encompassing ball of fury, lashing out with shadow damage. This damage can't be reduced in any way, and it can't be 'blocked' or 'resisted', and hits all enemies on the field of play regardless of if they are raping a companion or not. This skill can only be activated once per enemy per encounter. Certain special abilities can negate this.


Weak vs. Double Teams (+5 Pleasure), Weak vs. Pussy Rides (+5 Pleasure). Strength: 2x Effectiveness on Class Specific Skills (doubles their damage, the life of a shield, or of a spirit and doubles it's gain per level amount).
 

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Re: Eris (Cross_Grave)

"Oh for fuck's sake!" Eris swore. She managed to get Gina free only for the girl to screw it up and get herself raped anyway. Well, guess she'd have to keep trying to free the girl. Hopefully she'd manage to make it stick this time around and they'd end this bloody fight already. Seriously, that bird-woman was almost dead, it'd take a stiff breeze to bring her down now. Sighing, the necromancer jumped back in to assist. Honestly she was tempted to just shoot Kelaino, but there was a chance she'd hit Gina instead. And that'd suck.

Free Gina. Kill the bitch.
 
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Re: Eris (Cross_Grave)

Free Gina Attempt:

Eris: 26 vs. Kelaino: 19.

Eris shoves the winged harlot off Gina again!


Attack Roll:

Gina: 18 vs. Kelaino: 29.

Gina, perhaps wary of being countered again, plays it safer this time, and misses badly due to it.


Grapple Attempt:

Kelaino: 19 vs. Gina: 23.

Gina manages to JUST recover and dodge a potential take down attempt.


Options:

1: Shoot the shit out of Kelaino!

2: Other?
 

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Re: Eris (Cross_Grave)

Well, at least this time Gina didn't get herself caught again. Progress! Now only one small matter remained to be seen to - namely, Kelaino's demise. "Just drop dead already!" Eris shouted at the winged devil, firing blasts of darkness in her direction while directing the Golem to pound her to a paste. The fight was starting to drag on, but what suffered most was her patience.

1: Just keep rolling until she dies.
 
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