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(Nutaku) PeroPero Seduction


blobzerz

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Re: (Nutaku) PeroPero Seduction

Hey everyone :)

So, it seems everything has been fixed and is working correctly. As for retroactive rewards, all users will have their stats updated without exception, this will all take place tomorrow.
That's great, what about SEG bosses kills missed due to game crashing and laging, i stopped counting at 8th personally :p?

On serious note i'm glad you guys actually do something but PLEASE try to communicate more with community, you guys REALLY need proper forum with dedicated mods that have contact with game teams.
 

raska42

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Re: (Nutaku) PeroPero Seduction

Hmm... with support kills counting, might be time for those of us who can to blow some pero on elixirs and drive of anything but SEG's to share. Half uof us are on each others friend lists, so it could work out for us as a group. Personally, I've got peronanins coming out my arse from the last few events, so I'll be running out of pero for elixirs long before I run out of stamina.

Edit: just got 3 SEG's in a row. either they boosted the chances, or I got really lucky there (I had 1 spawn yesterday)
 
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blobzerz

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Re: (Nutaku) PeroPero Seduction

Hmm... with support kills counting, might be time for those of us who can to blow some pero on elixirs and drive of anything but SEG's to share.
Thats what i'm currently doing, not much pero on me tho but i will do my fair share.
 

Nordland

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Re: (Nutaku) PeroPero Seduction

That's great, what about SEG bosses kills missed due to game crashing and laging, i stopped counting at 8th personally :p?

On serious note i'm glad you guys actually do something but PLEASE try to communicate more with community, you guys REALLY need proper forum with dedicated mods that have contact with game teams.
Anytime I have something significant to update you guys with, I always make a post. If there is nothing new to say, I say nothing and continue to work on the issues we are experiencing so that I can have something positive to update you all with.

We are working on our own forums, so hopefully that'll change things up.
 

Rawr1125

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Re: (Nutaku) PeroPero Seduction

Hey everyone :)

So, it seems everything has been fixed and is working correctly. As for retroactive rewards, all users will have their stats updated without exception, this will all take place tomorrow.
One minor thing about everything being fixed. Is being able to spawn 3+ guards without any of them being dead intended then?
 

blobzerz

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Re: (Nutaku) PeroPero Seduction

I think boss search was improved, not only i get bosses much quicker now but SEGs appear much more often... or maybe just RNG is smiling upon me.
 

Rawr1125

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Re: (Nutaku) PeroPero Seduction

Also made an example of unlimited boss spawns. :p

 

vestige

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Re: (Nutaku) PeroPero Seduction

I supported raska's SEG and I wasn't the Art Sed. Aaaaaaaaand: Got the Kill Count XD
 

raska42

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Re: (Nutaku) PeroPero Seduction

Anytime I have something significant to update you guys with, I always make a post. If there is nothing new to say, I say nothing and continue to work on the issues we are experiencing so that I can have something positive to update you all with.

We are working on our own forums, so hopefully that'll change things up.
Working on the issues is appreciated. I for one will continue to primarily use these forums when you guys do get your own though, ULMF is comfortable for me.
 

Nordland

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Re: (Nutaku) PeroPero Seduction

One minor thing about everything being fixed. Is being able to spawn 3+ guards without any of them being dead intended then?
They are looking into this. On the bright side, this does not affect the gaming experience whatsoever. It was a fix for people who could not encounter bosses, and now you can encounter more than one.
 

Nordland

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Re: (Nutaku) PeroPero Seduction

If multiple bosses are encountered they can be defeated and the user's stats will be properly updated for both.
 

blobzerz

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Re: (Nutaku) PeroPero Seduction

Now i'm bit mad at myself for buning all those puddings trying to do killing blows... ehh
 

szarala

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Re: (Nutaku) PeroPero Seduction

bleh, people are still nuking and double-tapping SEGs for the EP bonuses before anyone else can get a hit in, lol

ah well
 

blobzerz

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Re: (Nutaku) PeroPero Seduction

bleh, people are still nuking and double-tapping SEGs for the EP bonuses before anyone else can get a hit in, lol

ah well
on other hand if my SEG spawnrate will stay the way it is now i might not go to sleep today.
 

vestige

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Re: (Nutaku) PeroPero Seduction

bleh, people are still nuking and double-tapping SEGs for the EP bonuses before anyone else can get a hit in, lol

ah well
Yeah, I'm a little mad about that too -.- I try to spawn as many SEG as I can. Still one time I'm out of Elixirs -.-
 

blobzerz

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Re: (Nutaku) PeroPero Seduction

Got 16 SEG kills in last 40 minutes... i like new spawn rate.

[edit] 18 now :p
 
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vestige

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Re: (Nutaku) PeroPero Seduction

Got 16 SEG kills in last 40 minutes... i like new spawn rate.

[edit] 18 now :p
16... 17 if the actual is killed. I don't know yet if it's enough for the 100... 3 day and 19 hour
 

raska42

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Re: (Nutaku) PeroPero Seduction

bleh, people are still nuking and double-tapping SEGs for the EP bonuses before anyone else can get a hit in, lol

ah well
I'm doing that a bit, but to be fair, I am waiting until 4 or 5 people have a hit in before I do that. If I see 3-4 people I recognize having a hit in, and it's still got over 10m HP, I'm fine using a pudding to nuke it so we can get another one up, and don't risk losing it.
 
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