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(Nutaku) PeroPero Seduction


szarala

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Re: (Nutaku) PeroPero Seduction

All users' EP will be recalculated so that they will receive rewards to match their amount.

Support EP was always being calculated, the bug was in not displaying it correctly.
EP isn't the issue.. that's actually working. It's kill count.
 

Rawr1125

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Re: (Nutaku) PeroPero Seduction

All users' EP will be recalculated so that they will receive rewards to match their amount of support.

Support EP was always being calculated, the bug was in not displaying it correctly.
Except he's not talking about EP, he's talking about the super elite guard count which only increases for the person who spawns it and the person who lands the finishing blow and no one else, so most people have no reason at all to help out.
 

NutakuDev

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Re: (Nutaku) PeroPero Seduction

Except he's not talking about EP, he's talking about the super elite guard count which only increases for the person who spawns it and the person who lands the finishing blow and no one else, so most people have no reason at all to help out.
Support EP is still a reason to contribute. If you don't think that's enough incentive, we can talk about that.

We've made three major changes to help people achieve their goals:
- Dark Airu is now capped at 40
- Her chance of appearing is substantially increased
- Required victories are down to 150

That's a hell of a lot more achievable than when the event began.
 
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Rawr1125

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Re: (Nutaku) PeroPero Seduction

Support EP is still a reason to contribute. If you don't think that's enough incentive, we can talk about that.
If people are aiming for EP they're more likely to do it with normal bosses since there's a much better chance of a normal boss dying than an Airu. Airu usually won't die unless you have friends with slayer cards/pudding or you spawn a lower level Airu.

We've made three major changes to help people achieve their goals:
- Dark Airu is now capped at 40
- Her chance of appearing is substantially increased
- Required victories are down to 150

That's a hell of a lot more achievable than when the event began.
It certainly is a lot more achievable for the top % of players.
 

szarala

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Re: (Nutaku) PeroPero Seduction

Support EP is still a reason to contribute. If you don't think that's enough incentive, we can talk about that.

We've made three major changes to help people achieve their goals:
- Dark Airu is now capped at 40
- Her chance of appearing is substantially increased
- Required victories are down to 150

That's a hell of a lot more achievable than when we began the event.
For the vast majority of players, Lv 40 Dark Airu.. heck, lv 15 may as well be lv 500.

When you have an extremely limited resource like focus, people are going to be super judicious about where to use it. Because support doesn't award elimination credit, when they see a Dark Airu someone asks for support on they are either A) only going to hit it once with a weak attack for the potential reward, B) only attack if they think they'll be the one to get the last hit in, or C) not help at all if they don't think it has a chance of going down.

No, EP is not a big enough incentive on its own, as you can get it more reliably from regular bosses, most active participants already have received all of the EP rewards available and are set in their ranking bracket, with only a small handful jockeying for positions at the edge of the brackets.
 

Gromelon

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Re: (Nutaku) PeroPero Seduction

Support EP is still a reason to contribute.
It's not.

See, PPS as a whole and SS in particular is a well-thought mechanism proven working by years. Now you try to remove some cogs in it and shuffle others; and I am not sure you completely understand how all these parts should work in motion or how easy it is to break them by messing up simplest of variables, not to mention the big ones.

Lightning bosses is the biggest non-ranking challenge in PPS. They are made in a such a way that it takes a lot of effort to clear the list of prizes - even with a whole lot of high-SED friends, many of whom go for EP rank. At DMM, I nearly constantly 1-tagged them, people were spawning and clearing them like crazy, and it still were a close call each time.

What you did here breaks the whole idea of cooperation that SS is based upon. Yes, Lightning part is nigh-unclearable for us anyway at this point anyway unless everyone and their mother start to buy Puddings in hundreds. But not making support count as clearing it is making already daunting task simply impossible, be it 150 or 300, with lvl limit or not.

And on top of that I am reasonably sure you removed Lightning boss spawn % bonus from EP milestones gained prior to second part. They are not mentioned in EP list and simply by feel I can tell that chance of spawning is quite low. c/d?
 

Rawr1125

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Re: (Nutaku) PeroPero Seduction

Looks like they updated the super elite guard list again. It almost looks as if they merged all the higher tier prizes into the 150 and added more to it.
 

blobzerz

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Re: (Nutaku) PeroPero Seduction

Looks like they updated the super elite guard list again. It almost looks as if they merged all the higher tier prizes into the 150 and added more to it.
Thats cool for all those 10 people that will get it :p
 

szarala

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Re: (Nutaku) PeroPero Seduction

Looks like they updated the super elite guard list again. It almost looks as if they merged all the higher tier prizes into the 150 and added more to it.
They had to compensate the people who were already gunning hard for 300. Still, this affects like 5 people.

Maybe if it were still 300, but I'm pretty sure about 10 people have reached closed to 150 already.
the additional rewards are for 200 and 300

Swindler - 302
Mystica - 208
Narisa - 124
Kikajima - 102
kylkaeri - 91
Tarvo - 79
TyteK - 76
Hiro - 70
Zeithurlais - 62
Elphelt - 59
ChngChaBng - 56
ARM - 54
Cosmos15 - 53

these are the only ones over 50

I also have to say that I'm not personally seeing any evidence of increased Dark Airu spawn rate.
 
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blobzerz

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Re: (Nutaku) PeroPero Seduction

I also have to say that I'm not personally seeing any evidence of increased Dark Airu spawn rate.
I do SADLY (since it's useless), got 2 in a row
 
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ragm54

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Re: (Nutaku) PeroPero Seduction

I wanted to ask, what about slayer cards? Are you going to include the SR and R cards in normal gacha and rare gacha? They were included in the first Elite Guard event.
 

Rawr1125

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Re: (Nutaku) PeroPero Seduction

I wanted to ask, what about slayer cards? Are you going to include the SR and R cards in normal gacha and rare gacha? They were included in the first Elite Guard event.
Of the slayer cards only Akie and the N card were in gacha, the rest were event gacha only.
 

szarala

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Re: (Nutaku) PeroPero Seduction

I do SADLY (since it's useless), got 2 in a row
Heh.. these have been my spawns this morning:

Lv 429 Tomoko
Lv 504 Tomoko
Lv 422 Tomoko
Lv 443 Tomoko
Lv 477 Tomoko
Lv 466 Tomoko

I've only seen 4 Dark Airu's out of my entire friend list (and I have either the 4th or 5th largest friend list in the game)
 
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Ertx

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Re: (Nutaku) PeroPero Seduction

Heh.. these have been my spawns this morning:

Lv 429 Tomoko
Lv 504 Tomoko
Lv 422 Tomoko
Lv 443 Tomoko
Lv 477 Tomoko
Lv 466 Tomoko

I've only seen 4 Dark Airu's out of my entire friend list (and I have either the 4th or 5th largest friend list in the game)
I've gotten 3 so far this afternoon. Also I appreciate the sentiment behind lowering the kill count but support kill credit being how it is 150 is still not achievable by the vast majority of players. Again, appreciate the sentiment though.

EDIT: But at the very least, the spawn rate does seem to be increased and the chance of getting a lower level seems to have been increased too. Gonna spend my Pero on Elixirs and try to see if my friendslist (and my Pero) stays interested long enough for me to get the card.
 
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Rawr1125

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Re: (Nutaku) PeroPero Seduction

Heh.. these have been my spawns this morning:

Lv 429 Tomoko
Lv 504 Tomoko
Lv 422 Tomoko
Lv 443 Tomoko
Lv 477 Tomoko
Lv 466 Tomoko

I've only seen 4 Dark Airu's out of my entire friend list (and I have either the 4th or 5th largest friend list in the game)
I've actually been spawning quite a few, but they're private targets for people who don't want to be ksed at the moment.
 

szarala

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Re: (Nutaku) PeroPero Seduction

I've gotten 3 so far this afternoon. Also I appreciate the sentiment behind lowering the kill count but support kill credit being how it is 150 is still not achievable by the vast majority of players. Again, appreciate the sentiment though.
..and Tarvo killed all 3 before I even SAW any of them

I've actually been spawning quite a few, but they're private targets for people who don't want to be ksed at the moment.
..and that in a nutshell is why lack of support credit completely destroys this event.

Angry personal experience rant forthcoming:

I've put a LOT of effort into this event (and the game itself.. me being the 4th highest level player that I can see attests to that), including foregoing sleep a couple of nights. I spent more than I intended to moneywise on the event gacha in the first half and because of rotten luck, only came away with the N slayer card.

Still, I persevered and ended the first half around 170th in the rankings. Then the slayer cards were changed. I've since fallen into the mid 300s despite no reduced effort. I have 6 Dark Airu kills. Not 60, not 16, SIX. The difference? Of the 13 people I listed above with over 50 recorded kills, only 1 is on my friend list.

On top of it all, my earlier efforts only work against me, since now of the normal bosses, I only spawn lv 400+ ones, which take forever to kill, thus decreasing the opportunities to spawn a Dark Airu, which even if I did, since I only have 1 of the top 0.05% on my list, I have a low chance of killing anyway (and indeed, my record for Dark Airu's I've personally spawned is 4 for 8). yes, I could buy elixirs to drive away the normal ones, but when chances are I can't have my Airu's killed, what would be the point?

I can't imagine my experience nor frustration is unique.
 
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Rawr1125

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Re: (Nutaku) PeroPero Seduction

On top of it all, my earlier efforts only work against me, since now of the normal bosses, I only spawn lv 400+ ones, which take forever to kill, thus decreasing the opportunities to spawn a Dark Airu, which even if I did, since I only have 1 of the top 0.05% on my list, I have a low chance of killing anyway (and indeed, my record for Dark Airu's I've personally spawned is 5 for 8). yes, I could buy elixirs to drive away the normal ones, but when chances are I can't have my Airu's killed, what would be the point?

I can't imagine my experience nor frustration is unique.
At least you're not spawning up to level 700 bosses yet. When those spawn I elixir them because there's a good chance no one will kill them. :p
 

szarala

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Re: (Nutaku) PeroPero Seduction

10 Tomokos, 0 Airus today, but hey, one of the Tomokos was only Lv 281, so that's something.

..make that 11
...12

..ah, THERE's the combo breaker Airu so, 1/13. Maybe I'm an aberration but that doesn't feel like much of a spawn increase, lol.

..and now to see how many Tomokos I get after that Airu.. on 5 now, bringing me to 1/18 on the day
 
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Rawr1125

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Re: (Nutaku) PeroPero Seduction

So anyway, after careful consideration, I've come to the conclusion why I hate this event.

The reason is



Such a cruel event making Airu cry. :(
 
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