Hi, all. We've been working on a game called Feira Quest.
In a harsh world, our heroine, Feira, must rely on her stealth and wits to survive. The stealth itself uses fast-paced realtime mechanics, and should she be caught, the game switches into a turn-based combat mode similar to Dungeons & Prisoners and MaiDenSnow Eve. Sexual attacks, complete with sprite animations, will be a part of combat. There will also be CG based H-scenes.
We've been working on the game on and off for the past 6 months, and we're at the point where we have a playable demo ready. Though it's at an early stage, we believe it shows how far we can push the RPGMaker engine. Further demos will continue to add more core features and gameplay.
Our plan is to continuously release our work to the public for free, and we'll keep on working on it in our freetime for the foreseeable future. However, we've set up a Patreon for any interested parties who want to influence the direction of our development or get more frequent updates on our progress. Development will continue even if the Patreon doesn't do well, but received money will go toward conveniences that let us spend more time on this and release new versions faster. We'll be able to do a lot more with some support, so consider contributing if you like what you see.
We're unsure if it's safe to link here, but google "feira quest patreon" for additional information and a link to the demo.
Images:
i.imgur.com/K6OxIjY.png
i.imgur.com/5o93rSE.png
i.imgur.com/hCIjBiD.png
In a harsh world, our heroine, Feira, must rely on her stealth and wits to survive. The stealth itself uses fast-paced realtime mechanics, and should she be caught, the game switches into a turn-based combat mode similar to Dungeons & Prisoners and MaiDenSnow Eve. Sexual attacks, complete with sprite animations, will be a part of combat. There will also be CG based H-scenes.
We've been working on the game on and off for the past 6 months, and we're at the point where we have a playable demo ready. Though it's at an early stage, we believe it shows how far we can push the RPGMaker engine. Further demos will continue to add more core features and gameplay.
Our plan is to continuously release our work to the public for free, and we'll keep on working on it in our freetime for the foreseeable future. However, we've set up a Patreon for any interested parties who want to influence the direction of our development or get more frequent updates on our progress. Development will continue even if the Patreon doesn't do well, but received money will go toward conveniences that let us spend more time on this and release new versions faster. We'll be able to do a lot more with some support, so consider contributing if you like what you see.
We're unsure if it's safe to link here, but google "feira quest patreon" for additional information and a link to the demo.
Images:
i.imgur.com/K6OxIjY.png
i.imgur.com/5o93rSE.png
i.imgur.com/hCIjBiD.png