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(Nutaku) Milenium War Aigis (English Version)


Lafate

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Re: (Nutaku) Milenium War Aigis (English Version)

Monk awakened skills
Gina

Skill: Increase her attack speed(From 1.03 APS to 1.88 APS) for 20 seconds. 20 seconds WT, 30 seconds CT.
Awakened Skill: Increases her attack power by 50% and HP by 200% for 60 seconds. 56.7 seconds WT, 85 seconds CT.

Peach(Momo)

Skill: Increases her attack power by 80% for 35 seconds. 16.7 seconds WT, 25 seconds CT.
Awakened Skill 1: Increase her attack power by 120% for 25 seconds. 13.3 seconds WT, 20 seconds CT.
Awakened Skill 2: Increase her defense by 120% for 25 seconds. - second WT, 15 seconds CT.

Note: It seems she has two seperate awakened skills. I'm not exactly sure how one goes about obtaining one over the other.
EDITED Note 2:: It seems that it swaps between the two. After using it once it becomes the other. I assume the reverse is also true. If you use her Awakened skill a second time it will return to the original.

Tsume

Skill: Increase her attack speed(From 1.03 APS to 1.88 APS) for 20 seconds. 15 seconds WT, 30 seconds CT.
Awakened Skill 1: Decreases her attack speed, but increases her attack power by 120% for 35 seconds. She ignores defense and partially ignores magic resistance. 17.5 seconds WT, 35 seconds CT.
Awakened Skill 2: Decreases her attack speed, but increases her attack power by 60% for 35 seconds. She ignores defense and partially ignores magic resistance. - seconds WT, 35 seconds CT.
Awakened Skill 3: Decrease her attack speed, but increases her attack power by 20% for 35 seconds. She ignores defense and magic resistances completely. - seconds WT, 35 seconds CT.

Note: It seems she has three stages of her awakened skill. I'm not exactly sure how one goes about achieving the second and third stages. I'm assuming the the amount of the decrease in her attack speed is lowered by the increase in stage, and that the magic resistance ignored is also increase by stage(Assuming something like 25% > 50% > 100%).

Phosphorus

Skill: Increase her attack power and defense by 50% for 20 seconds. 17.5 seconds WT, 30 seconds CT.
Awakened Skill: Increase her attack power and defense by 60%, her attack speed rises, and she attacks all units around her for 10 seconds. 12.5 seconds WT, 20 seconds CT.

... Rogues need there awakened skill so I can compared Phosphorus to Ada... Also.... Anyone know Phosphorus real name? Surely she isn't named that and google is just really bad.

EDIT: Just saw what Petite posted as Katie's awakened skill.... I'm not exactly sure I'd ever use that... It kinds of defeats the primary purpose of most soldiers...
 
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Altrius

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Re: (Nutaku) Milenium War Aigis (English Version)

Monk aw Skill is last week news..
This upcoming maintenance they introdution of soldier aw skill.
Its not completely useless, cuz most of time we only able to press 1x call reinforcement on soldier but at same time there a place when we wish to press at least 2-3x call reinforcement.

Oh and here Ling Aw skill the most noteable 1 (event unit)


Capcom (Chun-li) say: NO copyright issue

Edit: ever since about a month ago when they introduce aw skill, we keep geting aw skill introduction starting from all black then each class 1 by 1.
The anoying part of aw skill..... to get the skill fairy the map gimmick is only aw unit can participate, and you need max skill / aw unit to aw the skill -.-
 
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Xovian

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Re: (Nutaku) Milenium War Aigis (English Version)

Capcom say: NO copyright issue
Don't see why it would be, glowing hand/palm has been in many games (as a show of power), including those before SF2 that popularized it. Even seen in dragon quest / dragon warrior enemies which was a console generation prior to sf2.
Edit: Was also in Double Dragon, which predated even the original SF.
 
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Altrius

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Re: (Nutaku) Milenium War Aigis (English Version)

@xovian
actualy this is the joke....
 

Xovian

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Re: (Nutaku) Milenium War Aigis (English Version)

@Altrius
Got ya.
Maybe it's a mix of ken's special as well as chun li :p
 

elDildo

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Re: (Nutaku) Milenium War Aigis (English Version)

Ok, now I'm in a dilemma that I can't figure out.

So I got Spica and now I don't know if I should go for a second one or get Saki. Saki being black makes her hard to raise when I already have four blacks on my main team. I was thinking, that I should wait for Hien. Being gold he would also get the boost from Sherry once we get AW and is easier to raise as Saki.

How much better is Saki compared to Hien? Like Nanaly compared to other archers?
 

Altrius

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Re: (Nutaku) Milenium War Aigis (English Version)

Ok, now I'm in a dilemma that I can't figure out.

So I got Spica and now I don't know if I should go for a second one or get Saki. Saki being black makes her hard to raise when I already have four blacks on my main team. I was thinking, that I should wait for Hien. Being gold he would also get the boost from Sherry once we get AW and is easier to raise as Saki.

How much better is Saki compared to Hien? Like Nanaly compared to other archers?
Its abit hard to explain since we comparing and asasin ninja VS atk ninja.
Asasin ninja like saki main problem is atk too low and that high cost to deploy her. her high cost deployment made it hard for her to be used for start to mid wave, and by the time we had the cost to deploy her low atk can become problem to hit enemy that above 400 def.
After aw introduced saki become alot better on her dps vs low def enemy as the increase aspd raise her dps multiplier alot and more hit during her skill duration for chance to assasinate. + awkening ninja reduce their cost by 2 making it easier to deploy them for starting wave.
When aw skill introduced, saki become your best strategic ninja cuz of multi hit (3 target with chance instant death) and increase in range made it possible to snipe some target. You can even use her at the very start of deploying to handle early rush since being black she can use her skill asap (5s CT).
Overall: saki might be bad at begining, but as you spend more resources on her she become better and better

Hien is atk ninja with great utility... being a gold unit he can be alot easier to CR where most ninja as i mention before usualy deployed at begining --> mid time.
His atk up skill also make him a great use to have enuff power to kill medium --> low def large unit making him really great assist most of the time in most situation.
As great as he is, his role can be easily replaced with other unit and there prety much no uniqueness for him.
And his stat might be kind of limited for end game map medium --> large enemy (upgrading his skill is important)
Reminder: even end game event there still a weaker ver of map where you need those low cost unit deployed asap, don't think they just become useless
 
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Slurm09

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Re: (Nutaku) Milenium War Aigis (English Version)

On the buy crystals screen it says that they expire in about 6 months.

Do I get a warning when it gets close to their expiration time?
 

elDildo

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Re: (Nutaku) Milenium War Aigis (English Version)

Its abit hard to explain since we comparing and asasin ninja VS atk ninja.
Asasin ninja like saki main problem is atk too low and that high cost to deploy her. her high cost deployment made it hard for her to be used for start to mid wave, and by the time we had the cost to deploy her low atk can become problem to hit enemy that above 400 def.
After aw introduced saki become alot better on her dps vs low def enemy as the increase aspd raise her dps multiplier alot and more hit during her skill duration for chance to assasinate. + awkening ninja reduce their cost by 2 making it easier to deploy them for starting wave.
When aw skill introduced, saki become your best strategic ninja cuz of multi hit (3 target with chance instant death) and increase in range made it possible to snipe some target. You can even use her at the very start of deploying to handle early rush since being black she can use her skill asap (5s CT).
Overall: saki might be bad at begining, but as you spend more resources on her she become better and better

Hien is atk ninja with great utility... being a gold unit he can be alot easier to CR where most ninja as i mention before usualy deployed at begining --> mid time.
His atk up skill also make him a great use to have enuff power to kill medium --> low def large unit making him really great assist most of the time in most situation.
As great as he is, his role can be easily replaced with other unit and there prety much no uniqueness for him.
And his stat might be kind of limited for end game map medium --> large enemy (upgrading his skill is important)
Reminder: even end game event there still a weaker ver of map where you need those low cost unit deployed asap, don't think they just become useless
Thanks for the explanation.
I'll get Saki then and CR Spica next time she comes up. Nanaly already covers early rushes for me and I was lucky today and got her second CR.
 

Lafate

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Re: (Nutaku) Milenium War Aigis (English Version)

Monk aw Skill is last week news..
This upcoming maintenance they introdution of soldier aw skill.
Its not completely useless, cuz most of time we only able to press 1x call reinforcement on soldier but at same time there a place when we wish to press at least 2-3x call reinforcement.
Well I guess we shall see....

(watch craves somehow get an awakened skill.... and it is completely broken)
 
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Altrius

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Re: (Nutaku) Milenium War Aigis (English Version)

Well I guess we shall see....

(watch craves something get an awakened skill.... and it is completely broken)
Poke silver dont have aw skill XD
I though you gonna said Julian, cuz he kinda on the hated unit side
 

Lafate

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Re: (Nutaku) Milenium War Aigis (English Version)

Poke silver dont have aw skill XD
I though you gonna said Julian, cuz he kinda on the hated unit side
I meant somehow... I know silvers don't get awakened skills I'm just saying.

At least Julian isn't considered a complete waste of a soldier for not having call for reinforcement.
 

heVOICESad

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Re: (Nutaku) Milenium War Aigis (English Version)

On the buy crystals screen it says that they expire in about 6 months.

Do I get a warning when it gets close to their expiration time?
I don't think anyone's ever been able to hold onto crystals that long to let you know, I'm afraid
 

xaxs

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Re: (Nutaku) Milenium War Aigis (English Version)

Monk awakened skills
Gina

Skill: Increase her attack speed(From 1.03 APS to 1.88 APS) for 20 seconds. 20 seconds WT, 30 seconds CT.
Awakened Skill: Increases her attack power by 50% and HP by 200% for 60 seconds. 56.7 seconds WT, 85 seconds CT.

Peach(Momo)

Skill: Increases her attack power by 80% for 35 seconds. 16.7 seconds WT, 25 seconds CT.
Awakened Skill 1: Increase her attack power by 120% for 25 seconds. 13.3 seconds WT, 20 seconds CT.
Awakened Skill 2: Increase her defense by 120% for 25 seconds. - second WT, 15 seconds CT.

Note: It seems she has two seperate awakened skills. I'm not exactly sure how one goes about obtaining one over the other.
EDITED Note 2:: It seems that it swaps between the two. After using it once it becomes the other. I assume the reverse is also true. If you use her Awakened skill a second time it will return to the original.

Tsume

Skill: Increase her attack speed(From 1.03 APS to 1.88 APS) for 20 seconds. 15 seconds WT, 30 seconds CT.
Awakened Skill 1: Decreases her attack speed, but increases her attack power by 120% for 35 seconds. She ignores defense and partially ignores magic resistance. 17.5 seconds WT, 35 seconds CT.
Awakened Skill 2: Decreases her attack speed, but increases her attack power by 60% for 35 seconds. She ignores defense and partially ignores magic resistance. - seconds WT, 35 seconds CT.
Awakened Skill 3: Decrease her attack speed, but increases her attack power by 20% for 35 seconds. She ignores defense and magic resistances completely. - seconds WT, 35 seconds CT.

Note: It seems she has three stages of her awakened skill. I'm not exactly sure how one goes about achieving the second and third stages. I'm assuming the the amount of the decrease in her attack speed is lowered by the increase in stage, and that the magic resistance ignored is also increase by stage(Assuming something like 25% > 50% > 100%).

Phosphorus

Skill: Increase her attack power and defense by 50% for 20 seconds. 17.5 seconds WT, 30 seconds CT.
Awakened Skill: Increase her attack power and defense by 60%, her attack speed rises, and she attacks all units around her for 10 seconds. 12.5 seconds WT, 20 seconds CT.

... Rogues need there awakened skill so I can compared Phosphorus to Ada... Also.... Anyone know Phosphorus real name? Surely she isn't named that and google is just really bad.

EDIT: Just saw what Petite posted as Katie's awakened skill.... I'm not exactly sure I'd ever use that... It kinds of defeats the primary purpose of most soldiers...

Basing on the fact that always (perhaps) units names are in katakana, "Phosphorus" name will be Rin. At least that's what katakana there says.


Edit: Saved SCs for three summons :D Now just need to wait what event will be next ^^
 
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tenshiryu

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Re: (Nutaku) Milenium War Aigis (English Version)

Monk awakened skills
Your right, Momo's awakened skill swaps with each use.

Ur's awakened skill does true damage(ignores phys and magic def)
With each use the amount of Atk boost goes down so...
1st use lowers atk spd, raises atk by 2.2 and does true damage
2nd use lowers atk spd, raises atk by 1.6 and does true damage
3rd use lowers atk spd, raises atk by 1.2 and does true damage

Rin/Ling seems to be the current consensus
 

Altrius

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Re: (Nutaku) Milenium War Aigis (English Version)

True dmg seem really important nowday in JP aigis, well to be expected after we got trown of enemy unit with those 800-900 def with 80 MR for these 3 weeks in JP aigis

I think i'm gonna prepare some true dmg ranged unit as well, but the only 1 pop on my mind only Hina atm -.-
Hope they put more aw skill list for other class faster and pray its event unit that got the true dmg (VH your my only hope now although very unlikely cuz true dmg VH is way overpower)
 

Xovian

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Re: (Nutaku) Milenium War Aigis (English Version)

True dmg seem really important nowday in JP aigis, well to be expected after we got trown of enemy unit with those 800-900 def with 80 MR for these 3 weeks in JP aigis

I think i'm gonna prepare some true dmg ranged unit as well, but the only 1 pop on my mind only Hina atm -.-
Hope they put more aw skill list for other class faster and pray its event unit that got the true dmg (VH your my only hope now although very unlikely cuz true dmg VH is way overpower)
Almost seems like DMM painted themselves into a corner due to stats so they had to make a mechanic that gets them out of said corner.
 

fallendrgmaster

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Re: (Nutaku) Milenium War Aigis (English Version)

Well they could also just pull a Blizzard and just do a sweeping reduction of all stats by a factor of ten!

But on serious note for a game like this it is kind of interesting, they have to keep releasing new harder maps or every one would get bored and run out of things to level, but on the other hand it doesn't seem like its particularly easy to catch up at any reasonable rate, especially considering the newer maps seem to have units that silver would have little chance of even damaging.
 

Altrius

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Re: (Nutaku) Milenium War Aigis (English Version)

Almost seems like DMM painted themselves into a corner due to stats so they had to make a mechanic that gets them out of said corner.
Its probably cuz the introduction of aw skill, they also wanted to put harder map out.
Last week is another new daily (god tier) and we just had the new daily (extreme -tier) about 3 month ago.

But again if you lucky enuff to get a black gacha unit, they are so broken that can clear everything easily, although in my case as free player in JP aigis and never touched premium gacha (other than 1st 4-5 roll (1 platinum Rachel / 4 silver)) the chalenge is quite fun.

And i start as really noob too on spending silver :p it take quite time to recover *didn't bother making new acc*.

Well i think the main cause of difficulty is because there no time to lvl your unit, event time keep chasing you and since i start still pretty new revival event also chasing me.
From monday --> end of wednesday you can't even use any bit of chr due to daily, and thursday --> weekend part of chr mostly used after doing demon crystal + revival (if there any)... or use SC for stam recover only (efficient) for collection / farming event mean almost no Chr left to lvl unit
Mostly the most efficient way to lvl up unit is with plat cans + fairy (yeah after collection event you can see 15-20 plat cans in ur storeage)

Edit: 1 more: subjugation event.... where the map only use chr to enter, usually you tried to get a total 10,000 kill which roughtly used about 900 chr total to get the kill (1 month period)
why should we do it ? those prize and crystal shard is too nice to be passed away

Edit2: Another new unit introduction
(Premium Summoning) Black Bow Rider Rion:


Pre-AW Ability: Calvary-type units' cost -1 if Rion is a Team Member
Bow Rider AW Planned in the Future.
Am i the only felt she look like a magical girl instead ?
and..... a black gacha unit impossible for me to get it.
Sumarize about bow rider: a melee unit that have high range like archer, 1/2 atk if she hiting enemy she blocked, cost reovery like other cavalry type 70%/80%
Credit to petite as usual providing us info really fast :D
 
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Xraagen

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Re: (Nutaku) Milenium War Aigis (English Version)

Yo, so what the fuck is Hellfire Girls? I've never heard this game mentioned before, and have no idea what it's about other than the small blurb Nutaku gave on its facebook page: "New Game: Hellfire Girls, the Card-Battle Harem Collector" :confused:

EDIT: Supposedly it's coming out alongside PeroPero...?
 
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