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(Nutaku) Milenium War Aigis (English Version)


Altrius

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Re: (Nutaku) Milenium War Aigis (English Version)

One feature I'd like to see is being able to use more than just 4 units for the exp combining
well if they add lets say 1 more slot.
You will get 16x exp (remember that 1 plat armour is 1k )
 

Lafate

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Re: (Nutaku) Milenium War Aigis (English Version)

Well, i just couldn't place any units on field at all =-= its like i drag unit from list, but it returns back immediately =-=
I remember getting that. It was either because my mouse wouldn't hold the click(or computer), or because I had right clicked the game. Which for some strange reason put it in an non-interactive mode.

It has been done.


========

Aigis: This is it Fate-kun you shall be mine whether you like it or not!

Are you crazy? I would never belong to you!


1. Christopher: Well I needed that Healer to CC my last one
2. Crave: Alright need that as well.
3. Thetis: I uh... well... uh.... This is not Sakuya and she wants to steal my Bashira! Ya! that is it! EVIL DEMONESS!

Aigis: but I thought you wanted all the girls for your harem?

but she is a lesbian that wants to steal one of my girls

Aigis: *huffs* fine!

4. Calliope: Ha! I don't need a silver witch at all!

Aigis: Yes you do... War of Magic Fate-Kun remember?

DAMMIT!

5. Sherry: Nope, wrong again Demoness. I don't need or want Sherry anymore.

Aigis: You said you wanted and would recommend having an offensive and defensive princess. You not have that. Sherry shall keep you company until such time of Claudia's arrival.

.... fuck you

Aigis: Anytime, you already want to lock me away and keep me all to yourself.

I DID NOT MEAN IN THAT WAY! and would you stop with these delusions of my keeping you locked away somewhere all for myself. The only thing I want to do is keep you from corrupting people!

6. Mortimer: HAHAHAHA everyone know I want nothing to do with any males in my army.

Aigis: Maybe this is punishment for you trying to say my blessing from before weren't that. Who knows maybe this is just preparing you for my gifts of Cellia and Lyla?

...

7. Hina: Nope wrong one Demoness I want my lovely Sakuya not this... thing. I will have Saki in time, and have no need of Hina

Aigis: That may be true, but she is still a new female for your ever growing harem.

8. Daniela: What is your excuse that it is a blessing this time Demoness? Daniela is already by my side, and I have no use for this clones energy.

Aigis: ...Practice?

9. Mehlis: Well... assuming this cost reduce and skills up... I suppose I have to conside this was good.

10. Leeanne: Once again this clone is not needed. I already have my lovely leeanne at her lowest cost, and have several heavy armor units to evolve the Gadoras needed to awaken Anya and Echidna in the future.

Aigis: *cough*you need her to class change more Gadoras for their attack 4 skill to strength your Adele.*cough*

...fuck....

11. Cuterie: This... this is kind of useless. I already have Cuterie... no reason for a second as she is rarely used for her battle capacity. Now I must class change this clone to get the optimal benefit when giving her strength to my own. Sigh...

12. Crave: Guess I needed this one as well.

13. Fedora: Just another unit I'll have to get another Healer to CC to make maximum benefit from. When I don't even plan to use the girl.

14. Alissa:...

Aigis: You were saying Fate-kun?

...

15. Phyliss: Well I suppose she will make herself useful in CCing Thetis or Hina... I think she needs a soldier for that.

16. Alissa: Well I sure didn't need another one.

Aigis: Well I was thinking that you could keep your two Christophers to make doing the male only maps easier.

17. Garrett: What is your excuse here? No awakening near. No use for this guy here...

Aigis:....

18. Garrett: ....

19. Cuterie: Yep I'm done...

You have done nothing to 'get me' Demoness. Goodbye

Aigis: Just you wait Fate-kun you will be mine.
 
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yeehaws

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Re: (Nutaku) Milenium War Aigis (English Version)

So I was very bored and decided to level a mincost cost 4 soldier and rogue

Interesting thought: Which will see use more often?

Mincost 4 bronze soldier blocks 2 leaks
Mincost 5 Phyllis can call reinforcements if she doesn't need to be converted into points.
Mincost 4 silver rogue is hardier than bronze soldier but usually allows the 2nd leak to waltz through
Mincost 7 CCed silver rogue costs more than the rogue above, but both survives and deals more dmg.
 
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Xraagen

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Re: (Nutaku) Milenium War Aigis (English Version)

So I was very bored and decided to level a mincost cost 4 soldier and rogue

Interesting thought: Which will see use more often?

Mincost 4 bronze soldier blocks 2 leaks
Mincost 5 Phyllis can call reinforcements if she doesn't need to be converted into points.
Mincost 4 silver rogue is hardier than bronze soldier but usually allows the 2nd leak to waltz through
Mincost 7 CCed silver rogue costs more than the rogue above, but both survives and deals more dmg.
The above units listed are all used for early game anti-rush roles. To that end, you are more concerned with quantity over quality of the units in question, so I would suggest the bronze soldiers and 4-cost rogues. Phyllis is nice, but you could end up eating a lot of silver soldiers in order to get her to mincost, and those are a precious resource. For most players, it isn't worth the effort, in my opinion. The 7-cost rogue is nearly the same pricetag as two bronze soldiers/noncc silver rogues; again, quantity>quality for this role.

EDIT: Just to add to my point, you probably want 1-2 4-cost rogues, and 2-4 bronze soldiers mincost and maxlvl. You will use both of these types of units for different, but similar maps.
 

xaxs

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Re: (Nutaku) Milenium War Aigis (English Version)

Got around +-12 hours to lvlup Nanaly for another 10lvls for CC and can test her on event maps :D

Meanwhile on main, tomorrow should get Chydis. She+Thetis should help a lot in Immortal Beast.
 

Lafate

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Re: (Nutaku) Milenium War Aigis (English Version)

EDIT: Just to add to my point, you probably want 1-2 4-cost rogues, and 2-4 bronze soldiers mincost and maxlvl. You will use both of these types of units for different, but similar maps.
I'd say the 4 4 cost bronze soldiers and two 7 cost CC silver rogues.
 
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Haunter7

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Re: (Nutaku) Milenium War Aigis (English Version)

Amazing rolls Lafate, u must be the Goddess' favourite.
 

Lafate

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Re: (Nutaku) Milenium War Aigis (English Version)

You got a bunch of nice units, about half of those are useful so do not understand why you denouncing her again.
Amazing rolls Lafate, u must be the Goddess' favourite.
All the 'nice rolls' are units I'll never use. The only unit I wanted was Sakuya. I have Lilia and about to get Anya(With Karma in the hopefully near future) so Sherry is a waste. I have Clissa so Thetis is a waste. We are more then likely going to get Saki soon so Hina is a waste. Other then that I got no useful golds(outside of the Mehlis), and silvers I can spam 2k for or farm events so not exactly great.

I mean the only one I may use is Hina, and that is because I want to follow the guide I'm recommend to other players instead of saying one thing and doing another.

=====
Alright guys. How is this for a recommended intermediate team? For those who don't know I'm talking about the recommended unit teams. The reason for creating this intermediate recommendation is because the gap between basic and advance is far to big of a step, and if one were to focus on say only 3 points of the advance list you'd end up with an imbalanced team that will leave you lack. Anyway here is the intermediate I'm thinking of.

Intermediate
  • 2-3: Duelist
  • 2-3: Healers
  • 2: Mage/Gunners
  • 2: Archers
  • 1-2: Witch
  • 0-1: Anti-Rush
  • 0-1: Assist
  • 1-2: Tanks
  • 1-2: Soldiers

Note: This is for one team of 15 units. Normally you'll choose between having only one soldier, tank, or witch on your team. Then decided if you wish to have dedicated anti-rush and assist units yet. If you don't want either those can go into Witch, Tank, Soldier, Duelist, or Healer roles.

For reference here are the basic and advanced recommendation

Basic
  • 1: Valkyrie
  • 1: Princess
  • 1: Bandit or Rogue
  • 2: Soldiers
  • 2: Heavy Armors
  • 2: Archers
  • 2: Witches
  • 2: Mages
  • 2: Healers

Note: When it comes to a Princess. If you don't have access to one just have both the Bandit and the Rogue.

Advanced
  • 4+: Duelists
  • 2-4: Healers
  • 2-4: Bronze Soldiers
  • 2-3: Mages/Gunners
  • 2-3: Archers
  • 2-3: Witches
  • 2-3: Anti-rush
  • 2-3: Assist
  • 1-2: Tanks
  • 1-2: Soldiers
  • 1-2: Supports
  • 1-2: Rogues
  • 1: Vampire Hunter

Notes: Mage/Gunner is total not 2-3 or each, At least one of the tanks should be a Heavy Armor, Healers is counting all supports that can heal, and the supports are non-healing supports. Remember that this is your goal and ideally you want to have a well balance team(Not referring to the 15 unit teams) of units. This means that the strongest or highest rarity may not always be the best choice.


Also thinking on the level point of switching from one recommendation to the next. At first I want to say you follow basic until your units are 50CC40(40 for units that can't CC such as princesses or echidna). Then you follow intermediate until all units used for it are at 50CC50/60/70/80 depending on their rarity. After that switching to filling out your advanced list with say focusing on getting units to 50CC20 as a base.

EDIT: Also how do you guys feel on the statement of not using iron units on any unit after they are level 50 or higher, and at that point using two bronze units and two fairies for leveling purposes?
 
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Xraagen

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Re: (Nutaku) Milenium War Aigis (English Version)

Intermediate
  • 2: Duelist
  • 2: Healers
  • 2: Mage/Gunners
  • 2: Archers
  • 1-2: Witch
  • 1: Anti-Rush
  • 1: Assist
  • 1-2: Tanks
  • 1-2: Soldiers

Note: This is for one team of 15. Meaning that either Witch, Tank, or Soldier should at 1.

Instead of an intermediate team, how about just a guide on "How to expand on your Basic Team" or "How to transition from Basic to Advanced". This would just give the players reading your guide smart options about expanding their team to include tactical side-units that they can swap in for certain maps (anti-rush, heavy magic, etc. as examples), or changes they may want to make to their basic team.

If you don't like that idea, then I'd say changes to the intermediate list: the anti-rush should be 0-1, assist should be 0-1, duelist should be 2-3, healer should be 2-3.
 

Lafate

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Re: (Nutaku) Milenium War Aigis (English Version)

Instead of an intermediate team, how about just a guide on "How to expand on your Basic Team" or "How to transition from Basic to Advanced". This would just give the players reading your guide smart options about expanding their team to include tactical side-units that they can swap in for certain maps (anti-rush, heavy magic, etc. as examples), or changes they may want to make to their basic team.

If you don't like that idea, then I'd say changes to the intermediate list: the anti-rush should be 0-1, assist should be 0-1, duelist should be 2-3, healer should be 2-3.
That could be done, but would be more of an intermediate to advance. As it is talking about using more then a set 15 units(Note I will more then likely do that it now that you have mentioned it). As we are getting more then class then what a brand new player would get. This is moving from the basic units given to a new player to encompass the roles the unit guide assigned to each class. However, I can agree to the changes you mentioned.
 
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xaxs

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Re: (Nutaku) Milenium War Aigis (English Version)

Was doing 2k gatcha for like 30 mins now. At last got silver unit!... Mortimer... well...ok, got Cellia so why not... oh no, wait, Celia already CC'ed... -,- Better give me Lyla soon, dammit!

Edit: started doing it on main acc... Christopher... ok... well... not sure if i will need so many healers but oh well... oh another silver... Mortimer again? :O oh come on!
 
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Lafate

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Re: (Nutaku) Milenium War Aigis (English Version)

Was doing 2k gatcha for like 30 mins now. At last got silver unit!... Mortimer... well...ok, got Cellia so why not... oh no, wait, Celia already CC'ed... -,- Better give me Lyla soon, dammit!

Edit: started doing it on main acc... Christopher... ok... well... not sure if i will need so many healers but oh well... oh another silver... Mortimer again? :O oh come on!
You know what that means... INCOMING THING PREPARE THE HOLY NUKE!
 

xaxs

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Re: (Nutaku) Milenium War Aigis (English Version)

Hell yeah! Got Soma :D now I have two spare silver archers (3 if I count Daniela too).

Lafate said:
You know what that means... INCOMING THING PREPARE THE HOLY NUKE!
If you mean Conrad... nope :p never got him and wont ever :p But I would gladly accept Lyla :D
 

Xraagen

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Re: (Nutaku) Milenium War Aigis (English Version)

That could be done, but would be more of an intermediate to advance. As it is talking about using more then a set 15 units(Note I will more then likely do that it now that you have mentioned it). As we are getting more then class then what a brand new player would get. This is moving from the basic units given to a new player to encompass the roles the unit guide assigned to each class. However, I can agree to the changes you mentioned.
Well, that should be the purpose of the intermediate team, to expand from the basic set of 15 units. So it would go:
Basic Team (the min. 15 units to tackle the widest variety of maps, especially when just starting out)
Intermediate Team (Basic Team + small pool of extra units to add tactical flexibility for certain niche maps)
Advanced Team (Basic Team + large pool of extra units to provide full tactical spectrum capable of tackling any challenge)

To that end, I don't think the Intermediate Team should only be 15 units. It should build off of what the Basic Team has already created as a foundation. Thus the Intermediate Team should have around 20-25 units, giving the reader a suggested pool of expansion items to build off of his core group. This would then lead directly into the Advanced Team, and I agree this transition is deserving of its own guide itself.
 

fallendrgmaster

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Re: (Nutaku) Milenium War Aigis (English Version)

Thanks, for the help.

Also I think Aigis is trying to tell me something....I've now rolled 6x Julian, infact the last 40-50 rolls have mostly been male golds I have almost 3 copies of each one. Including 3 Gellius....and yet still no princess. Finished the event so at least I just need to get a silver dragon ready for Anya's CC.
 

Lafate

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Re: (Nutaku) Milenium War Aigis (English Version)

Well, that should be the purpose of the intermediate team, to expand from the basic set of 15 units. So it would go:
Basic Team (the min. 15 units to tackle the widest variety of maps, especially when just starting out)
Intermediate Team (Basic Team + small pool of extra units to add tactical flexibility for certain niche maps)
Advanced Team (Basic Team + large pool of extra units to provide full tactical spectrum capable of tackling any challenge)

To that end, I don't think the Intermediate Team should only be 15 units. It should build off of what the Basic Team has already created as a foundation. Thus the Intermediate Team should have around 20-25 units, giving the reader a suggested pool of expansion items to build off of his core group. This would then lead directly into the Advanced Team, and I agree this transition is deserving of its own guide itself.
Well the minimum amount of units in regards to the advance team is 23. So I guess the intermediate section will be turning from the basic recommend to 'advance' basic is which it goes from using units all free players would get to including other class and actually going to a base 15 for roles and segment on how to expand on that to eventually reach advance. Ex. training bronze soldier for certain anti-rush maps in which you have to block off multiple points instead of just a section in which a normal anti-rush unit would be able to handle.... As well as when you should attempt to start leveling these additional units without having drawbacks and how.
 

Xraagen

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Re: (Nutaku) Milenium War Aigis (English Version)

Well the minimum amount of units in regards to the advance team is 23. So I guess the intermediate section will be turning from the basic recommend to 'advance' basic is which it goes from using units all free players would get to including other class and actually going to a base 15 for roles and segment on how to expand on that to eventually reach advance. Ex. training bronze soldier for certain anti-rush maps in which you have to block off multiple points instead of just a section in which a normal anti-rush unit would be able to handle.... As well as when you should attempt to start leveling these additional units without having drawbacks and how.
Well, the Basic Team is not just "all the units free players get at start" since it includes both more and less of what these players get. For example, you list an optional princess in the roster but only 1 rogue when starting players will have 2 (3 at lvl 50). The Basic Team is the best foundation that new players should aim for, so the Intermediate Team should expand directly from this foundation, which will in turn feed directly into the Advanced Team.

So with that in mind, I think you should build the Intermediate Team from the Basic Team:

Basic

1: Valkyrie
1: Princess
1: Bandit or Rogue
2: Soldiers
2: Heavy Armors
2: Archers
2: Witches
2: Mages
2: Healers

So let's go ahead and consolidate the valk, princess and bandit into "Duelists" which would make it 2-3. Let's also say that if the rogue wasn't leveled from before, it should now be in the team: 1 rogue. I don't think we should list the other units from the Basic Team as "1-2," these should just be "2" still as we are building from that foundation. You should then add in a guide below the list that helps players to decide what they can swap out. Kind of an introduction on "How to use the Intermediate Team".

Other things that should go into an Intermediate Team: 2-3 healers we agreed on already. I think 0-3 anti-rush is also feasible as this gives the new player the option of leveling/min-costing bronze soldiers if he/she has nothing else to work on at the moment (this should be part of the Intermediate Guide: the min-costing of Bronze Soldiers that is, and why they are useful).

Should also include a section about adding in event units and noticing where they fill into the Intermediate Team/ whether they should be a priority level-up after the Basic Team is done or if they can wait until the Advanced Team. I still think 0-1 assist is all that is necessary, but maybe add in 0-2 rear unit to give players the option of adding in a specialized rear dps that they get off of an event.

Also, to help differentiate between Bronze Soldiers section and the Soldier section, maybe change Soldiers to Soldier Chiefs, to emphasize that this slot is only filled by Silver+ rarity soldiers. Then, in the Basic Section, maybe make a note that the Soldier Chiefs must have Reinforcements skill to apply for the position; no Craves please.
 

Xovian

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Re: (Nutaku) Milenium War Aigis (English Version)

For example, you list an optional princess in the roster but only 1 rogue when starting players will have 2 (3 at lvl 50). .
We do not get any units at 50, we get the one rogue at level 30, that is all.

As to the guide itself, I think it's a bit too ambiguous.
It kinda has to be, since what units a person has plays the lions share of what they can use.

Personally I'd say it's pointless to give numbers of units for a team, and stick to roles.
This may require more precise rolls be defined.
For example is a soldier a tank/blocker, support, or both.
With Call Reinforcements 3, it could be seen as either once they are CC'ed and can block 3.

Saying use 1-2 this and 1-4 that, isn't helpful really. You could just say.."use some units with this type of X stats if ya can". Is just as broad and just as prone to be less helpful then desired.

The game is broad enough that pretty much any team, provided there is at least some mix of units, will do well. Trying to define it or classify it, is an exercise in futility (some may say captain obvious even).
I've made a team with 5 rogues, 5 princesses and 5 healers I can take any non flying map out there, doesn't mean its a good team obviously.
It's just a broad base but it illustrates the point, only certain things really have to be achieved.

Personally if you want to stick to numbers, I'd say stick with the specifics everyone needs or will need. Saying people will need 3 healers for example, is true. You may not need it now depending on the rest of your team to defeat say, Immortal Beast, but there are future maps you will. It's even been recommended you keep 4 handy just in case. Trying to specify a team based on basic/intermediate wont be overly helpful simply because you don't stay in that range long. Even when completely free, by doing events you are going to get access to other units. This only increases with time, right now with the gaps in events, its just taking awhile, but once that speeds up as we should all expect, it no longer becomes relevant.

Probably didn't say most of the above the way I really mean. I think beginning and intermediate serve no real point as they change too quickly and too often depending on the current challenge whether that be a mission map or an event.
Add in the big X factor is always what unit a person got lucky with, and it completely changes the dynamic of what they will use and potentially how their team is built. Even a single unit can accomplish this.

Perhaps assigning an importance value might be more beneficial as to the various roles?
Or saying which units should be leveled up / cc'ed first, that's probably the biggest thing people need help with.
 
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