Re: HuniePop
I have a LOT to say about this game. Allow me to unlurk for a spell.
First, that whatever flaws in the story is the fault of the director. They had a writer. A very skilled man, named Brad Brown. Brad Brown writes Blaster Nation and The Rock Cocks along with his wife (who draws), Leslie Ortego.
He VOLUNTEERED, For FREE, to write the story.
But then he quit over creative differences. Brad is quite a reasonable man, scroll down under the comic for his commentary:
blasternation.com/index.php?id=326
My theory is threefold.
1:The director wanted the girls to swear or act in ways Brad didn't want to write (though I'm not certain it's only that, more below).
2:Brad expected them to twist the gameplay around the story (one example would be to be able to do more than moving from girl to girl for every moment of the day), making it more "exploration"-based but they didn't want.
3: A mix of the two above.
The writing suffered as a result - no one can deny that. Sad.
It's hilariously bad sometimes. The absurdity made me laugh, at least it lacks Sonic Boom's (the show) sterility. Sonic makes me as emotional as Keanu Reeves, i.e not at all.
There are two gripes I have: The swearing (meeting audrey for the first time) and the fact you pretty much need to tell them whatever they want to hear so they like you, which isn't a behaviour likely to bring happinness in your life anyway (example: uncabob.blogspot.ca/2015/01/how-to-get-laid-lot.html) so that's not very realistic. Finally, when you first meet the girls, they always go on a monologue about whatever they are doing in the place you meet them in - something people very rarely do in real life to strangers they've known for 45 seconds litteraly.
Of course it's a game, it doesn't need to be realistic, but... they took shortcuts. If Brad wrote it, I believe those shortcuts would have been avoided for much better interactions. I'm pretty much certain it's not over the girl's personalities, as they're currently pretty much watered down versions of something Brad would write.
The music is pretty decent, no problem there.
The Bejeweled game itself is neat.
Girl interactions get repetitive, keep asking questions to get the right answers to (relatively) slowly grind Hunie, give them Hunie increasing gifts, go on dates to get Munie, and finally spend Hunie on traits that will improve the points you get from matching the color of tokens that the girl prefers (Red for aiko, orange for Beli, etc...) And figuring out their second or third favorite color.
Failing has no consequences, only puts things back to later.
I'm sad there are no nude outfits, the drawings themselves don't get me off.
Overall decent, but a letdown. They should have been more reasonable and let Brad handle the writing, and arranged the game around it, reasonably. The director shot himself in the foot.