Re: Anthophobia
Main complaints;
1) As everyone else said, extremely dark; can't even see the enemies later on in some rooms, so unfair damage to the player.
2) Inconsistent gameplay design; some of the zombies ignore you outright unless you fire on them, and some of them randomly attack you as you walk by them despite other ones not doing so even though they're doing the exact same thing, so it turns it into "need to shoot/kill everything" which doesn't work when the zombies catch up to you quickly, even when running, or "risk taking damage", which is never good gameplay design.
3) Getting fucked by the enemies only happens (as far as I've seen) when fully unclothed, which leaves you with one or two hits before you're dead, and some of the enemies only go into h-animations when they feel like it (not instantly once you're naked), making you basically hop/dodge around until they fuck you, which is never fun to do.
4) Jumping animation is really awkward, and SP doesn't go down on it during the jump animation itself (only for a bit at the start of the jump), so it's actually to your advantage to just jump as much as possible while running.
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Main pros:
1) Animation is obviously pretty nice, multiple positions during the one sex animation I saw with the zombies (tried to get the plant thing to fuck me to no avail, actually got knocked outside the door once i died, lol...)
2) Sound effects are decent
3) Couldn't find any significant bugs on first playthrough or so, so solid programming