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azurezero

azurezero

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Re: Majo - Witch RPG (rpgmaker ace wip)

I'm gonna be honest here, I'd probably wouldn't donate.
But if this is going to be as sexy as you make it sound then I'll probably buy it when you release it. (You are selling the game I assume.)
You gotta convince me to wanna buy the game first.

Also on the name situation I think Izuki sounds better imo.
I was gonna use Izuki for the Jp release anyway :) i like it more too, i thought that people might shy away from random japanese names, like a weeb thing

i'm hoping to have this done before november 10th, which is when the rent i know i can pay runs out
 
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Dataslycer

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Re: Majo - Witch RPG (rpgmaker ace wip)

Is it me or do you have a tendencyto give your games 4 letter names?
 
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azurezero

azurezero

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Re: Majo - Witch RPG (rpgmaker ace wip)

Is it me or do you have a tendency to give your games 4 letter names?
for - dash, majo (which is only the wip title, but im really trying to resist something that follows the three line naming thing like mahou sensei negima or ... i'll just link NC's sharknado review )

anyway ill go through the list...
princess escape (N)
erojanken (N)
NVT (N)
science girl (N)
Yuko(Y)
Dash(Y)...i dont wanna count it cause the of the "!!"
Hardcore grappling
Majo(wip)
3/8

on the other hand i really seem to like princesses, long brown hair, and glasses (though that one isnt evident)



I prefer being able to name whatever the hell I want.
that would make writing the scenes tricky cause too many letters and suddenly words are swallowed by the edge of the text box...
 
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Casual19

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Re: Majo - Witch RPG (rpgmaker ace wip)

that would make writing the scenes tricky cause too many letters and suddenly words are swallowed by the edge of the text box...
You can set the max characters a name can have during name input processing. So you could limit the player in only using a max of say 5 characters in their name.
 

moonblack

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Re: Majo - Witch RPG (rpgmaker ace wip)

that would make writing the scenes tricky cause too many letters and suddenly words are swallowed by the edge of the text box...
Use "Word Wrapping Message Boxes" by KilloZapit. Problem solved.
 

Dataslycer

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Re: Majo - Witch RPG (rpgmaker ace wip)

You also forgot Rika putting that at 4/9. (Did you ever got around with progress on that one)?
 
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azurezero

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Re: Majo - Witch RPG (rpgmaker ace wip)

You also forgot Rika putting that at 4/9. (Did you ever got around with progress on that one)?
that ones on hold until i stop sucking at spriting. that's probably why i'm so pumped to work on this... because it's the only option left available to me :)
i've actually surprised myself with the art too, i dont remember being as good as this
 
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azurezero

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Re: Majo - Witch RPG (rpgmaker ace wip)

is 11 characters enough?
 

Papanomics

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Re: Majo - Witch RPG (rpgmaker ace wip)

Is your artist going to work on this or just you?
 
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azurezero

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Re: Majo - Witch RPG (rpgmaker ace wip)

Is your artist going to work on this or just you?
I think that's kinda obvious considering the work i've posted so far...
i'm working on this myself so he has time to make the art for my raidy style game (and by time i mean so i can afford to survive until he's finished)



IMPORTANT CHARACTER NUGGETS, PIZZA REHEATING SPELLS AND 0 CALORIE CAKE...
 
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krayzee

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Re: Majo - Witch RPG (rpgmaker ace wip)

. . .grrrr... i don't seem to be able to find a non tedious way to check if she's not wearing panties, i'll literally have to check if she has any of the panties equipped...
You can't check for NULL?
 
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azurezero

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Re: Majo - Witch RPG (rpgmaker ace wip)

Small update, though this version doesn't have the bow or quistis in preparation of the final game. but i've added a basic intro part (though the text isnt finished yet)

the demon king in the demo isn't necessarily the final one, i haven't decided between handsome devil or adorable trap yet (but both of those will be used in some way or other)

if you wanna play with the bondage skills still dont overwrite the other demo until i have a place for the player to get quisty again, before they both came in the bow chest



edit - OH, I ALSO ADDED PANTIES
 
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azurezero

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Re: Majo - Witch RPG (rpgmaker ace wip)

You can't check for NULL?
nope, i think it involves atype or something like that in code, I'll think of something
 
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azurezero

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Re: Majo - Witch RPG (rpgmaker ace wip)

Somehow i've been so busy i forgot to mention i have a patreon now, It'd be great if i got to the stage where i didn't need to worry about rent,



please contact me if there's a specific enemy or OC you'd like to see in this game, because any way i can raise funds would be good.

also, don't worry about the panties being removed at 25%, that was just a test run, i'll be making enemy attacks that target them specifically, but i also need to think of the bonuses for wearing underwear that would be lost when they were removed, they cant be too Op cause you'd be almost helpless without them
 
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azurezero

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Re: Majo - Witch RPG (rpgmaker ace wip)

When i was playing the demo, I noticed something at the bridge.
A spell, manipulate wood, was needed there.
I don't know if that was planned, but I chuckled, bravo. I'm not sure if our Japanese patrons are gonna understand the joke though.

Also, I'm waiting patiently for the release of the game, it looks good.
it wasn't a joke, but accidental entendres are the best
 
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azurezero

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Re: Majo - Witch RPG (rpgmaker ace wip)



I wish i had a sexier way of showing off the bondage (tied up) system, but i'm having trouble drawing today
 
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azurezero

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Re: Majo - Witch RPG (rpgmaker ace wip)



todays offering, i still havent figured out a generic female mob for tying up in the demo, but here's a witch boss for later in the game
 

moonblack

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Re: Majo - Witch RPG (rpgmaker ace wip)

That's a cute witch.

Do you have a list of the currently planned enemies?
 
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