Re: Violet (plmnko)
Grapple Attempt:
Kelaino: 1 vs. Samantha: 25.
Kelaino misses as she appears and instantly races at Samantha, who cooly steps aside!
Attack Roll:
Samantha: 27 vs. Venus: 1.
Samantha smashes the plant with her Weakening Blow, killing it instantly!
Options:
1: Attack Kelaino!
2: Other?
Current Stats:
Character Name: Violet (plmnko) +15 dmg
Character Race: Halfling (Norn/Sylvari) (Tower Level 1)
Character Class: Spiritmaster
Starting Stats:
Starting HP: 75
Starting MP: 195/195
Starting Sexual Stamina: 72/155
KP: 116/50,000. 0/10,000 KL: 0
2,300/4,500 XP Level 4.
3 HP Potion. 1 KL Lowering Potion, 3 MP Potions.
Ele Spirit: 370/370 (not summoned yet)
Weak vs. Succubus Pussy Rides (+5 Pleasure), Weak vs. Full out restraint/unable to fight the attack/resist. (See Ritualists Examples). Weak vs. Tentacle 'equipped' Creatures (Male and Female). Strength: Half KP gain. Strength: Half
Pleasure Gain.
Barrier Spirit: 250/300. 2/10 Turns active.
Name: Samantha Vibra +10 dmg.
Race: Sylvari
Class: Warrior
Stats:
Starting HP: 245
Starting Mana: 60/60
Starting Sexual Stamina: 240/255
3/8 Adrenaline
KP: 8,232/50,000 0/10,000
2,300/4,000 XP Level 4.
3 HP Potion, 1 KL Lowering Potion, 3 MP Potions.
Weak vs. Being Double Teamed (+5 pleasure), Weak vs. Tentacle 'equipped' Creatures (Male and Female) (+5 pleasure). Strength: Half KP gain.
8/20 Turns double magic/caster skills dmg.
Violet's Skills:
Summon Elemental Spirit - The Spiritmaster summons a Fire, Cold or Lightning damage dealing spirit, whichever one she chooses upon the casting of this spell. The Spirit can attack in one of two ways. If the Spiritmaster connects with an attack of any kind, the spirit instantly hits the enemy for the SAME amount of damage in it's element. If the enemy was cursed with lower resist, the elemental damage is doubled. If the Spiritmaster does not connect with an attack, this spirit deals 50 Elemental Damage by itself. Spirit attacks can't be avoided and will always connect, and will always attack the enemy the Spiritmaster is. This spirit lasts until it's HP is depleted by her special skill, or all enemies are slain, regardless of if the Spiritmaster is raped or not. However, if she is raped, the Spirit will randomly target the enemy with the lowest HP that isn't raping a player. Mana Cost - 0. This does not consume your turn unless you casted another spirit already this turn.
Summon Barrier Spirit - The Spiritmaster summons a spirit which forms a protective barrier around her, or an ally of her choosing. This barrier prevents an enemy from harming or raping the protected ally at a price. Each time the spirit protects it's target, it loses 50 HP. This spirit has 300 HP, so it can protect up to six times before it is slain. It will last either until it's HP is depleted, or it has been on the field for 10 turns. Mana Cost - 75. Once this spirit dies, it can't be summoned for fifteen turns. Does not consume your turn unless you casted another spirit already this turn.
Spirit Thrash - The Spiritmaster attacks with a shadow damage dealing attack which hits for 300 HP instantly. This type of damage can't be avoided, and there is no immunity to it. Mana Cost - 0. Magical Attack.
Spiritual Sap - This spell saps the energy out of a target enemy, causing them to be paralyzed for 5 turns, or until they are struck with an attack. While highly useful, this skill has a 10 turn cooldown, and can't be casted more than six times in a single fight, so use it wisely. It also can only be cast on an enemy who is not currently grappling or raping a woman. Mana Cost - 150. Magical Attack.
Class Specific Skills:
Spirit Substitution - This skill allows the Spiritmaster to deflect 50% of the sexual pleasure she suffers when she is raped to be absorbed by her elemental spirit's HP. If for some reason she did not have an elemental spirit out then she will suffer the full brunt of the sexual pleasure crashing over her vulnerable body. If she had a barrier spirit active on someone else, then this skill will only reduce 25% of her sexual pleasure. Her elemental spirit starts with 700 HP, and gains 40 per level she gains. Once the spirit is killed, the Spiritmaster will have to cast it again before she can use this passive skill again. She must wait two turns after it dies and she is free to be able to cast a spirit again.
Kamikaze Spirit - The Spiritmaster may choose to send her Spirits on a suicide run, detonating them on any enemy not currently raping someone. Each Spirit will detonate their entire life force, so this skills damage is only limited by the remaining HP of ALL her spirits. The drawback to this skill is that she won't be able to summon any spirits for fifteen turns after using this skill. This skill is not affected by Mastery skills.
Samantha's Skills:
Cleave Chain: This series of attacks hits for 75 Damage, up to 3 times for a maximum of 225 Total Damage. Each hit MUST connect to continue the chain. Melee skill.
Ferocious Strike Chain: This series of attacks hits for 70 damage, up to 4 times for a maximum of 280 Total Damage. Each hit MUST connect to continue the chain. Melee skill.
Shattering Wave Chain: This series of attacks hits for 55 damage, up to 3 times for a maximum of 165 Total Damage, and hits ALL enemies in the field of play. Each hit MUST connect to continue the chain. Mana Cost: 5. Melee skill.
Weakening Blow: This attack hits for 600 shadow damage AND causes the target to take double damage from ALL attacks it isn't immune to for 3 turns. This can't be stacked with the Necromancer ability Amplify. Melee skill despite it's damage type. This won't cause Shadow Damage dealing skills to do more damage.
Shove: This skill knocks your opponent down, dealing 25 damage. Once they are down, there is a follow-up to this called Crippling Cut that will attempt to execute automatically. If this hits, you deal 225 damage. Mana Cost: 5 Melee skills. Cool Down 3 turns.
Class Specific Skills:
Enmity Boost - This passive skill causes all enemies to initially target ONLY the warrior until such time she has been grappled, or is actively being raped. This skill becomes useless however when your companion reaches KL 4 or higher, or when an enemy that has a specific favorite target class to attack is present. The latter applying to just the one enemy, with the former being in general.
Sexual Rush - A Warrior can allow herself to get raped in order to 'absorb' sexual energy from the 'passion of the moment.' This power will continue to build as she's raped, and for every 10 points of sexual pleasure she takes, she'll add +2 damage. This skill does a baseline damage of 600. Upon her orgasm, the Warrior will release all of her pent up sexual energy in an all encompassing ball of fury, lashing out with shadow damage. This damage can't be reduced in any way, and it can't be 'blocked' or 'resisted', and hits all enemies on the field of play regardless of if they are raping a companion or not. This skill can only be activated once per enemy per encounter. Certain special abilities can negate this.