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RPG Patreon Active Unknown/Hiatus RPG Maker [SHOEGAZER] Dungeons and Prisoners (RJ113419)


ILL

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Re: RJ113419 - Dungeons and Prisoners

Or if it's easy to use a slider to set speed?

So for those times you'd like to "appreciate" the animation you can use a speed slider or option to slow things down?
hmm...indeed. It's good idea.
Cut-in animation effect duration may add to config.
include Orgsm, Cumshot, Milking, Squirt, Excretion duration.
However, almost cut-in not enable at demo.
 

Torgent

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Re: RJ113419 - Dungeons and Prisoners

hmmm, not animation slowdown, but slowdown how fast she reach orgasm. Maybe i should make a video to show it, but her anal/vaginal bar goes from like 1-> 10,000+ in like 2-3 seconds in normal game speed. So you don't see meine masturbate + anal/vaginal sex for very long, and it is a very nice animation to see!

I will make a video showing it tomorrow.
Yeah, it is strange to see her continually orgasming everytime the enemy even touches her only slightly
 

Rystel

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Re: RJ113419 - Dungeons and Prisoners

Maybe instead of speeding things up/down, you can simply add an option to turn off/on the automatic turn skip, so when she masturbates you have to manually skip your turn and have time to appreciate the animation (you still can't do anything else, of course).

Also, it has the positive effect to make battles less confusing, since when you lose control of Miene the battle proceeds so fast it's impossible to understand what's happening...
 

basaranekki

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Re: RJ113419 - Dungeons and Prisoners

I wonder if ILL has seen the insect stages in nanocrisis or hounds of the blade. Something like that might translate really well to the D&P combat system.
 

ILL

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Re: RJ113419 - Dungeons and Prisoners

Maybe instead of speeding things up/down, you can simply add an option to turn off/on the automatic turn skip, so when she masturbates you have to manually skip your turn and have time to appreciate the animation (you still can't do anything else, of course).

Also, it has the positive effect to make battles less confusing, since when you lose control of Miene the battle proceeds so fast it's impossible to understand what's happening...
Maybe why I don't understand this ploblem is my game FPS is always under 10.

umm...If I add option then it is not a "turn off/on the automatic turn skip", maybe "manual masturbation" thing. you can use only masturbation skill,

and now, battle procces can slow donw by Config > Battle wait duration.
Please use it at the moment.
I wonder if ILL has seen the insect stages in nanocrisis or hounds of the blade. Something like that might translate really well to the D&P combat system.
Flying bugs do assult Miene and hit away as same turn like combat?
or parasite egg into Miene's hole and multiplise maggots?
the idea I mentioned first is a bit difficult to make action. it's not impossible but maybe buggy.
Parasite is in my idea. but if bugs do it then I must drawing bug's sex sprite. bugs is not offen encount and they have many personal appearance.
It's too much a time‐consuming job. However, I'll choice Killer-bee, if I make it.
Ah, carrion crowler may be pick up too, but saddly I haven't carrion crowler like character chip.
 
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ILL

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Re: RJ113419 - Dungeons and Prisoners

Also a suggestion~!
1. Make meine orgasm slower by reducing H points? from sex attacks, when she is under aphrodisiac and masturbate + violated, she only masturbate for like 1-2 seconds in normal game speed. It is a really nice animation to see, but so very short ;/
Ah. I'm tested It and now I understand what you want to told me. sorry to my poor English.
It is true she stop her hands if she get orgasm.
If her sexual sensivity is high enough, her hand may stop at a second.
umm...simple way to settle this ploblem is she not stop masturbation even if she get orgasm. but it is a... maybe it's ok.
If she play solo, she stop hands after orgasm.
She play with other, she don't stop even if she get orgasm.
It's OK then?

I was mention to manual masturbate config. I'll cancel and change concept.
She start mastuatation with auto mode, and you can manual masturbation with press B.
 
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moogles

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Re: RJ113419 - Dungeons and Prisoners

Ah. I'm tested It and now I understand what you want to told me. sorry to my poor English.
It is true she stop her hands if she get orgasm.
If her sexual sensivity is high enough, her hand may stop at a second.
umm...simple way to settle this ploblem is she not stop masturbation even if she get orgasm. but it is a... maybe it's ok.
If she play solo, she stop hands after orgasm.
She play with other, she don't stop even if she get orgasm.
It's OK then?

I was mention to manual masturbate config. I'll cancel and change concept.
She start mastuatation with auto mode, and you can manual masturbation with press B.
that could work, would have to see!
but yes, the game at 60fps, the animation goes by quickly, and the "only" way to make meine masturbate in demo so far is to use aphrodisiac which I guess makes her sex sensitivity very high, because she will go from 0 anal/vaginal to orgasm in 2-3 seconds at 60FPS, even if it is her first time at sex (can't post video now, got to go work!).
 

basaranekki

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Re: RJ113419 - Dungeons and Prisoners

For Nanocrisis/HOTB I meant how the parasite impregnation and birth system is integrated into the combat. It's hard to explain if you haven't played it yourself or seen a video.
 

ILL

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Re: RJ113419 - Dungeons and Prisoners

For Nanocrisis/HOTB I meant how the parasite impregnation and birth system is integrated into the combat. It's hard to explain if you haven't played it yourself or seen a video.
I played both. Yes I can make it. but this system for "bug", maybe time for draeing sprites is only problem.
by all means I make Iimpregnation and birth in combat by tentacle.
Birthed larva is count on enemy and rape Miene.
 
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Re: RJ113419 - Dungeons and Prisoners

First off, I've lurked this forum pretty hard for like 3 or 4 years now, and ILL, you're the first game-maker who has been nice enough, and whose game has been creative, innovative, entertaining and just down right pretty enough to make me want to post. I mean it, absolutely excellent job on the demo, the full game will be thoroughly miraculous.

Secondly, never ever stop talking to and taking suggestions from your audience. I'm telling you, your game could be pure shit, but because you're a nice guy who try's to please his audience, people will support you. We need more game devs like you.

Thirdly, might I suggest using bugs mostly for status effects, and have perhaps two insectoid enemy types that lay eggs. As an example; Egg laying Enemies- Killer Bee & Arachniarch with killer bee having a poisonous aphrodisiac effect while the Arachnid enemy has paralytic web. But then, you have little bee's and little spiders! Little Bee's can cause Meine's breasts to engorge with milk and lactate. They can have attacks or injections that temporarily boost her sex stats "Like sensitivity of XXX body part" that the killer bee will obviously use to fuck miene silly and lay eggs in her. Little spiders can do similar shit. Just a suggestion, obviously. I'm not a game dev so I'm clueless as to how much time this might take. Then again, I think I speak for a lot of people here when I say take your time. So many good games have been ruined because the author felt pressured for release. I'd rather wait 6 months and have your completed vision of D&P to entertain me for days and days of glorious fapping, then to have your release the game earlier to please a bunch of angsty fans.

I love you babycakes.
 

thinien

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Re: RJ113419 - Dungeons and Prisoners

an issue/bug i found in the 1.24 demo is that for me who copied my save folder from previous versions, i saved at when i was captured by the bandits and on one of the saves i cant see miene's portrait on the right side.
 

moogles

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Re: RJ113419 - Dungeons and Prisoners

Side note, for others that may watch it, this video has scat since I was testing that feature of the game at the time.

This video does not use frameskip, this is normal play @ 60fps

(Right click and "save as")
The video is about 5MB H.264, and isn't intended for streaming (it will say corrupted video if you try to stream it)


The masturbate scene starts around 0:11~0:12 and ends at 0:13~0:14

Also a thing I noticed. If you have enough sex, and the bandits walk away satisfied, if you hit any bandit (that is attacking you, or is walking away satisfied) all the bandits will come after you again (even the satisfied ones).
 

thinien

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Re: RJ113419 - Dungeons and Prisoners

nvm i just realized im a derp and double tapped alt without realizing
 

squark

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Re: RJ113419 - Dungeons and Prisoners

There aren't that many games I buy from DLSite.
However, this has so much potential it'll be one of the few exceptions ^^
 

Wessex

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Re: RJ113419 - Dungeons and Prisoners

Any idea Ill why there is no font in the game I dl-ed? The fonts are in their folder but they still don't show up in the game. All the texts are just blank.

I tried to browse the topic but be honest I found nothing related to this.
 

moogles

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Re: RJ113419 - Dungeons and Prisoners

Any idea Ill why there is no font in the game I dl-ed? The fonts are in their folder but they still don't show up in the game. All the texts are just blank.

I tried to browse the topic but be honest I found nothing related to this.
Copy fonts -> paste in C:\Windows\Fonts
"Do you wish to install the fonts to the system" -> yes
start the game again, see if its working.

If you have another OS.... ┓(´_`)┏
 

Dimly Lit Hamster

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Re: RJ113419 - Dungeons and Prisoners

ILL, I'm sure it's been said a million times, but thank you for this game, you are doing things with RPGMaker that I didn't think could be done, and it's one great game!
 

Ebelaar

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Re: RJ113419 - Dungeons and Prisoners

ILL, I'm sure it's been said a million times, but thank you for this game, you are doing things with RPGMaker that I didn't think could be done, and it's one great game!
The newer RPGMakers (XP, VX/VX ACE) use Ruby scripting in addition to the usual methods of game making. So if someone knows Ruby well, they can usually make it do all kinds of neat things that a regular user might not be able to do. The older versions of RPGMaker (2000, 2003, etc.) don't, and they tend to be a bit more limited in what they can/cannot do as a result.

tl;dr- Adding in Ruby to the RPGMaker equation was probably one of the best ideas ever.


Also, adding my vote to the "ILL is awesome" count. You're awesome, ILL. :D
 

Arara

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Re: RJ113419 - Dungeons and Prisoners

ILL, I'm curious, are the Japanese as active in making suggestions compared to ULMF?
 
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