Re: Final Fuck, The Lady Warriors
Okay, I've played it for awhile and here are my initial impressions.
On the positive side:
+ The in-game h-content is a nice addition at times.
+ The magic being in better combination with the D-Pad and unleashing awesome moves. (Didn't get this to work in Queen's Axe, so it's nice to see they fixed it).
+ The enemies are not as spammy as they were in Queen's Axe.
+ The Throw key being the same as the Block key was easy to get used to.
+ Items now drop from fallen enemies, making getting life and magic easier.
On the negative side:
- The in-game h-content refills your magic bars back to full, making it superfluous. Since these moves deal no damage, you just wait for your character to get taken advantage of for a split second and destroy the enemies with instantly full magic. (Not sure if this is for trial only).
- Though not as spammy, enemies still display the attack routine of "You Get Up To Get Knocked Back Down", found it slightly annoying.
- When your character is defeated, she can still fly off the screen completely. A problem I hoped they fixed in this version, since I found it kind of a big problem in Queen's Axe.
- Objects in the Foreground. Though aesthetic, there should never be any kind of objects in the foreground for any H-Games. Not now, not ever!
Like I said, these are just my initial impressions. They are learning from their past mistakes and it shows in this game. I can't wait to play the first complete version and see where it goes from there.