Re: YOU design a platformer RoR game: need opinions!
both of us have fallen on hard times.
If you could tell us some things that you DON'T want to see in the game,
and DO want to see in the game, considering what you've liked/disliked about
recent hits in hentai games, what would you like/dislike seeing?
When you've played hentai platformer RoR games, what did you specifically hate
about the majority of them, specifically love about the majority of them,
wish there was more of, less of, whatever else?
I'd be happy to support dev's, and try to as often as I can. You could consider what that guy's doing with Coc Corruption of Champions, but it's devolved into 8dicked-nipple-uddermilking-salamander-futa characters...
I guess the best place to start is with what games I love and what kills others for me. (All personal opinion of course, all games have their merit and value)
Top3 (no order)
MitsukoX
HoundsoftheBlade
Kurovadis
*edit honorary mention to Nightmare Sphere, as another comment reminded me. It was probably THE most fun gameing I've been linked to from these forums. It's both larger and more complete than almost any other game here. Somehow even though the content is in it and I've fapped to it, it just doesn't have that Hgame feel and I always forget about it. I don't know, I guess I feel it should be in the indi games on Steam.
Mitsuko- Her different stances/animations according to the 'heat' level is cute. Cuteness as factor is very important. Others have this yes, but he's done a great job imo and... semi... active dev. I'll also draw an example to resident evil prodigy, his ingame character needs... a little more cute.
Hounds- The fly level... need I say more. Actually I love how he incorperated the status affects when her tummy rumbles. Birthing is good, not much on babies, but fully capable larva or insects would be great. I think horror factor is also very important. Perhaps not too much inflation but the 9-10 weeks pregant look can be realistic and not too painful in a real world enema (Bilara does an incredible scene I can find screens if dev wants). Just saying REALISM is key. Not all enemies have streight forward attacks and cookie cutter rapes, and I think status affects are the best part of these games. Whether it's a cum drip, or pregnency, or parasite you should incorporate this because it's not as much work per enemy due to a simple cum drip would span all enemies and really adds depth to the game.
Kurovadis- Level design, level pace, enemy spacing, various enemies, RPG elements. If you chose one game to really imitate it should be Kurovadis. (remember imatation is the best form of flattery)
What kills a game...
-Un-realistic. Arcade is fun, but given ProjectX vs Kurovadis I'd choose Kuro everytime.
-Too easy, while not fun enough. Some games you just skip playing to see the Hscenes or cgs. No good.
-Too complex, Wolfenstal is a great dev and interesting game, but the escape complexity seems to subtract from the scene. I've really got to focus on what I'm hitting in order to escape. I can't enjoy the animaton I'm too focus on the buttons, no good, even on easy. Yeah it makes it more challenging but I can barely appriciate the scenes unless I just decide to lose.
-HoundsOTB, yes bad stuff. It's too damn easy. I have to purposly lose, and that just kills it for me. The shield regen is too fast and the hit boxes are too big, and the grabs arent fast enough to be challenging.
-Other
If you'd like some setting or enemy ideas read a story or two in the link in my signature. Mist is a pretty good setting with endless possiblities. I even started to make a game myself (a couple years back) over on ToonPimps forums but got my ass handed to me by gamemaker. (then I think the idea was ripped by 'another dimension' but that's fine.) I've got other plot point ideas which arent fully implemented in my stories yet, like DarkIncarnate is just getting started in Book2 would be a great place to make a game, and Murlocs is setup to be interesting if I ever go back and work on it. If you're interested in plot ideas I've got more than I know what to do with. Actually I'd love to help write some of the story and/or game overs. If it's a game over anyways why not add a longer explination for those who want to read it, though most will just skip. Most of the longer ones are in moonrunes, I wish I could read those. I think the most popular one I've written is DarkIncarnate Ch9 it's got up 94% positive rating on xnxx, ch1 at 84% and about 6k views since november'12.
Replay value. I like to play different ways, sometimes I like to play melee, others ranged, sometimes I like to keep my character pure as long as possible, whlie others is a rapefest.
Other personal notes-
I hate big tits and wonderwoman type heroins. HotB is about the right build, though I think her shoulders are a bit manly. Don't care for furry, but beast enemies are fine. LOVE parasite, larva, etc. enemies, as seen in my avatar. In my opinion I think a great and rather easy enemy would be simple larva, easy to kill but arrives in mass, could even add to other killed enemies as a surprise drop (also realistc, just sayin)
ps. I don't have ANY spellcheck atm, I'll edit this when I get home, but for now GL udnerstanding me!
pps. Just reading over the comments, it's amazing to me how Futa was almost non-existant until 07-08 then got started in 09-10 now it's everywhere... It seems to be a great devide. People either LOVE it, or hate the very idea. No judgement from the guy who likes larva enemies... but I'm personally insanly turned off by futa. Again, -no judgement- it's just we had beastiality and japanese variants since recorded history, but no futa cave paintings, hyroglyphs, or japanese scrolls. It's an interesting evolution is all. Maybe I didn't see it but I've been surfing hentai since I was 14 on windows 95. Back then you had to watch for your parents pulling in the driveway so you could shut the computer off in time.