What's new

Tentacular Threat on Rise


sturm

Tentacle God
Joined
Sep 1, 2012
Messages
1,774
Reputation score
29
Re: Tentacular Threat on Rise

I don't remember reading that, though I did read this entire CYOA in a day so it's entirely possible I just missed or forgot about it.
 
OP
Cactuses

Cactuses

The user formerly known as MoT
Joined
Nov 16, 2008
Messages
729
Reputation score
51
Re: Tentacular Threat on Rise

I never actually remember specifying Minera's relationship with Jessica
She is kind of a familiar in a way that Jessica is the one in command, but she's not summon able by Jessica.

It's a bit of a pact thing between the two. And yes, she is somewhere within the castle or city, just gotta find her. But who knows what might happen in the background while time passes by..?

A1.

The girls took a little break to get some recovery going..

Pretty comfy chairs and all.

Jessica seemed to ponder about something and turned to Vandi..
"Hey Vandi, gimme one of those unknown runes, I got myself an idea.."

"Uhhh sure."

Vandi gave Jessica one of the runes. Jessica took out the scroll of identification, and read it out.

Rune identified!

Rune of Restoration. Restores mana and energy.

"Aw yeah, perfect!"

The scroll became more clear.. With a charge used it was revealed to be a very fresh scroll indeed. 9 charges remain.

Pretty satisfying indeed.

The girls gained some energy and mana with being able to take the break and continued upwards to the second floor.

The stairway spiral up and to them it showed up as a "T" shape hall way that lead towards west and then split to south and north.

On the current hallway there seemed to be two office rooms quite close to the stairs.

The hallway was quite cold and the girls could hear wind blowing in.
It wasn't coming from the two rooms here cause they had doors closed so the other two hallway ends must have more rooms to them, one of them with door open and possibly a window open?

The air felt bit eerie, kinda in a dangerous kinda of way?

A) Start exploring the wing with these two rooms right here
B) Look at the end of the hallway and find the room that had the open window.
C) Other?

Vandi recovered mana to max
Jessica recovered 17 mana


Vandi;

atributes
Level 10.

Stamina 10
Willpower 8
Magic 10
Agility 15
Strength 10
Magic;
70/70 mana

Dark arrows. 5 mana.
Shadow Claw. 25 mana.

Fletching;

Vandi can make more ammon for herself when needed.

Crafting items;


Materials;

(wood, heads, feather or other light material needed)


Energy;
Vandi is moderatly energized
Hunger;
Vandi is not hungry.
Other;
Accuracy. +5 to all attack rolls (permanent)

Items;

Wearing;

Dark wood bow(Bound by will).

Head -
Top -
Legs - Leather shorts. Leg quiver. 22 Steel arrows.
Boots -
Wrists -
Hands -
Neck -
Finger -
Waist -
Back -

Iron dagger.

grounded/somewhere;



Backpacks and purses;
Small Purse
Rune of Recall.
Rune of Sight
2x Rune of Restoration.
Needle.
PowderRoom Key.
Castle Map (1st floor only, incomplete)



Jessica
level 13

Stamina - 9
Willpower - 8
Magic - 15
Agility - 11
Strength – 10

Magic;
41/120 mana

Spells;

Upgraded Shadow lash. - 25 mana a cast. Can attach to things like a temporary whip.
Rite of Dark Healing – 80% of maximun mana. Disables mana recovery for several hours, effects allies too.
Shadow Jump – 45 mana a cast
Dark ice bolt – 20 mana a cast. Causes chills, can freeze.
Energy; Moderatly energized.

Hunger; Not hungry.

Other;
Minor Black Tentacle Semen exposure. Slightly Sensitive.

Items;

Wearing:
Head -
Top - Leather Bra
Legs - Leather shorts.
Boots -
Wrists -
Hands -
Neck -
Finger -
Waist -
Back -

Steel mace.

Backbacks and the like;
Small Purse

2x energy potion
2x regular mana potions
1x potion of super restore
ID Scroll (9 Charges)

Treza;
level ?? Blacksmithe.
energy; Somewhat energized.
Items; Long shirt, gray woolen pants and a iron hammer.

other statuses; Black tentacle semen exposure. Sensitive and slightly weakened.
Wet.
 

sturm

Tentacle God
Joined
Sep 1, 2012
Messages
1,774
Reputation score
29
Re: Tentacular Threat on Rise

My danger sense is recommending A
 

Bloodshifter

Tentacle God
Joined
Jan 10, 2012
Messages
1,211
Reputation score
34
Re: Tentacular Threat on Rise

B they know without a doubt we are out and about also we need to leave the castle for ta questie at the MAGE TOWER
 

ArchAngelGundam

Evard's Tentacles of Forced Intrusion
Joined
Jul 10, 2012
Messages
503
Reputation score
10
Re: Tentacular Threat on Rise

GenerAl rule of thumb, LOOT EVERYTHING!
 
OP
Cactuses

Cactuses

The user formerly known as MoT
Joined
Nov 16, 2008
Messages
729
Reputation score
51
Re: Tentacular Threat on Rise

A.

The girls began the investigation by going to the northern room of the two.
This room was in pretty nice shape, there was all sorta stuff in here.

But something caught the girls eye more..
The north - east corner of the room was broken. Collapsed. Gaping hole.
And the hole lead to the room below, which just happened to be that storage room with all the items the girls lost.

"Fuck yeah!"

Vandi climbed down first and Jessica followed.
Treza stay'd up to keep guard

Yes indeed, it was all there.
"Yes, yes yes!"

All the items the girls previously had were now brought back to them.
Looting commensed.

The debris and the hole really weren't visible from the room below, they were pretty obscured by the crates and boxes that hold the gear.

There was no other gear or useful items in the crates and chests apart from what the girls had before.

After a little dress up, the girls climbed back up to Treza and it was time to go through the items.

Vandi looked at her old gear, and tossed away the dull iron dagger now that she had a more sharper one..

First she thought Treza could have it but she was fine with the hammer, it fits her style.

Though Jessica was bit weapon aholded, she had a fine sword AND a steel mace, on top of that her staff.

Vandi took the mace from Jessica as she felt she could handle carrying two weapons like that easier, cause the dagger she has is bit small anyway.

Out of the other clothing, Treza was given leather shorts to wear under the woolen pants she found earlier, though she felt it bit akward. Vandi also gave Treza her older boots.

After these changes the girls checked the room more throughly, but there really wasnt much of useful things here.

The girls were ready to move on.. But they still pondered a bit..

Mini option time.

Change the gear still around or do some other action before checking the southern office (as in continuing the earlier choice) ?

A) Yes. Lets do.. (propose things here, check the items throughly)
B) Naw, dis all good.


Vandi;

atributes
Level 10.

Stamina 10
Willpower 8
Magic 10
Agility 15
Strength 10
Magic;
70/70 mana

Dark arrows. 5 mana.
Shadow Claw. 25 mana.

Fletching;

Vandi can make more ammon for herself when needed.

Crafting items;


Materials;

Spider silk (Light material)


Energy;
Vandi is moderatly energized
Hunger;
Vandi is not hungry.
Other;
Accuracy. +5 to all attack rolls (permanent)

Items;

Wearing;



Head - Black hood.
Top - Black tight iron Chain body.
Legs - Tight well stiched black leather pants. Leg quiver. 57 steel arrows.
Boots - Spiked Steel boots (Water Walk Aura)
Wrists - Black iron chain enforced wrists.
Hands -
Neck -
Finger -
Waist - Money pouch. Iron dagger. Steel mace.
Back - medium backpack. Dark wood bow(Bound by will).


grounded/somewhere;



Backpacks and purses;
Small Purse medium backpack.
Rune of Recall.
Rune of Sight
2x Rune of Restoration.
Needle.
PowderRoom Key.
Castle Map (1st floor only, incomplete)
Raw Sapphire
2 food rations. Small iron knive. Roll of Spider Web. Small roll of spider web. 2x venom sacks (large black spider), Steel lock box (locked) 12x harpy feathers.
Red orb (elder hearth)
Money pouch holding 4 gold, 25 silver. 63 copper.



Jessica
level 13

Stamina - 9
Willpower - 8
Magic - 15
Agility - 11
Strength – 10

Magic;
41/120 mana

Spells;

Upgraded Shadow lash. - 25 mana a cast. Can attach to things like a temporary whip. (2x items providing total of +3 damage and knockback)
Rite of Dark Healing – 80% of maximun mana. Disables mana recovery for several hours, effects allies too.
Shadow Jump – 45 mana a cast
Dark ice bolt – 20 mana a cast. Causes chills, can freeze. (2x items providing total of +3 damage knockback)
Energy; Moderatly energized.

Hunger; Not hungry.

Other;
Minor Black Tentacle Semen exposure. Slightly Sensitive.
Minor magic resistance

Items;

Wearing:
Head -
Top - Leather Bra. Shadowbound robes (magic damage +) (Damaged, left top side shredded and dragging down)
Legs - Leather shorts.
Boots - Spike ended leather highboots
Wrists -
Hands - Shadowbound silk gloves (Spell knockback bonus)
Neck - Ironchain necklace (Resist magic)
Finger - Energy blast ring.
Waist - Fine Iron Sword.
Back - Fellwood staff (Magic offense power).



Backbacks and the like;
2x Small Purse
Naughty thong
2x energy potion
2x regular mana potions
1x potion of super restore
ID Scroll (9 Charges)
2 food rations. 1 antidote potion. Ritual Trinket.
money pouch with 4 gold 65 silver, 20 copper.

Treza;
level ?? Blacksmithe.
energy; Somewhat energized.
Items; Long shirt, gray woolen pants ( Leather shorts undearneath) and a iron hammer.
Black leather boots.



other statuses; Black tentacle semen exposure. Sensitive and slightly weakened.
Wet.
 

Bloodshifter

Tentacle God
Joined
Jan 10, 2012
Messages
1,211
Reputation score
34
Re: Tentacular Threat on Rise

A
Vandi
Gets Super Rest pot from Jessica
Vandi drops Needle if we needed it it was long past *or we can break it in a crude attempt on the Lock box*

Jessica
Gets Rune of Sight AND 1x Restoration from Vandi

Treza
Gets Pot of Energy from Jessica
 

TentanariX

Lurker
Joined
Dec 6, 2009
Messages
4,878
Reputation score
130
Re: Tentacular Threat on Rise

A
Vandi
Gets Super Rest pot from Jessica
Vandi drops Needle if we needed it it was long past *or we can break it in a crude attempt on the Lock box*

Jessica
Gets Rune of Sight AND 1x Restoration from Vandi

Treza
Gets Pot of Energy from Jessica
^
I like the way this guy thinks. :3
 
OP
Cactuses

Cactuses

The user formerly known as MoT
Joined
Nov 16, 2008
Messages
729
Reputation score
51
Re: Tentacular Threat on Rise

Tie Randomized (though they can still toss items between them even so moving potions isn't that big of a deal)
B.

The girls continued on to the southern office without any changes.

They should've knocked first

As they walked in the office, which was suprisingly large, the door locked behind them.

Behind the desk there was a normal Black Tentacle creature that was looking through the drawers but stopped what it was doing when it saw the girls.

On top of the bookshelves there was a thin one, same like they met before at the L shaped office. It was going through books, but stopped aswell when it noticed the girls.

And sitting on chairs.. Two of those orb creatures from before. They imminently took out some slithery tentacles from their main body.

"Oh fuck."
"Here we go.."
"eep."


A) Get ready to fight. (insert commands here if you want)
B) Attempt to break the door and run.
C) Other..?

1. Additional Other?


Vandi;

atributes
Level 10.

Stamina 10
Willpower 8
Magic 10
Agility 15
Strength 10
Magic;
70/70 mana

Dark arrows. 5 mana.
Shadow Claw. 25 mana.

Fletching;

Vandi can make more ammon for herself when needed.

Crafting items;


Materials;

Spider silk (Light material)


Energy;
Vandi is moderatly energized
Hunger;
Vandi is not hungry.
Other;
Accuracy. +5 to all attack rolls (permanent)

Items;

Wearing;



Head - Black hood.
Top - Black tight iron Chain body.
Legs - Tight well stiched black leather pants. Leg quiver. 57 steel arrows.
Boots - Spiked Steel boots (Water Walk Aura)
Wrists - Black iron chain enforced wrists.
Hands -
Neck -
Finger -
Waist - Money pouch. Iron dagger. Steel mace.
Back - medium backpack. Dark wood bow(Bound by will).


grounded/somewhere;



Backpacks and purses;
Small Purse medium backpack.
Rune of Recall.
Rune of Sight
2x Rune of Restoration.
Needle.
PowderRoom Key.
Castle Map (1st floor only, incomplete)
Raw Sapphire
2 food rations. Small iron knive. Roll of Spider Web. Small roll of spider web. 2x venom sacks (large black spider), Steel lock box (locked) 12x harpy feathers.
Red orb (elder hearth)
Money pouch holding 4 gold, 25 silver. 63 copper.



Jessica
level 13

Stamina - 9
Willpower - 8
Magic - 15
Agility - 11
Strength – 10

Magic;
41/120 mana

Spells;

Upgraded Shadow lash. - 25 mana a cast. Can attach to things like a temporary whip. (2x items providing total of +3 damage and knockback)
Rite of Dark Healing – 80% of maximun mana. Disables mana recovery for several hours, effects allies too.
Shadow Jump – 45 mana a cast
Dark ice bolt – 20 mana a cast. Causes chills, can freeze. (2x items providing total of +3 damage knockback)
Energy; Moderatly energized.

Hunger; Not hungry.

Other;
Minor Black Tentacle Semen exposure. Slightly Sensitive.
Minor magic resistance

Items;

Wearing:
Head -
Top - Leather Bra. Shadowbound robes (magic damage +) (Damaged, left top side shredded and dragging down)
Legs - Leather shorts.
Boots - Spike ended leather highboots
Wrists -
Hands - Shadowbound silk gloves (Spell knockback bonus)
Neck - Ironchain necklace (Resist magic)
Finger - Energy blast ring.
Waist - Fine Iron Sword.
Back - Fellwood staff (Magic offense power).



Backbacks and the like;
2x Small Purse
Naughty thong
2x energy potion
2x regular mana potions
1x potion of super restore
ID Scroll (9 Charges)
2 food rations. 1 antidote potion. Ritual Trinket.
money pouch with 4 gold 65 silver, 20 copper.

Treza;
level ?? Blacksmithe.
energy; Somewhat energized.
Items; Long shirt, gray woolen pants ( Leather shorts undearneath) and a iron hammer.
Black leather boots.



other statuses; Black tentacle semen exposure. Sensitive and slightly weakened.
Wet.
 

Minerve

Tentacle God
Joined
Nov 22, 2011
Messages
1,528
Reputation score
123
Re: Tentacular Threat on Rise

A.

Just one question I was asking: have we ever lost a fight? Every time they get into troubles, they win... Even when there's no real fight - they fall in a tentacle pit and kill all the tentacles without even getting raped... Not that I'm complaining - or just a bit - but when it's too easy, it's boring.
 

TentanariX

Lurker
Joined
Dec 6, 2009
Messages
4,878
Reputation score
130
Re: Tentacular Threat on Rise

We have lost i think. I think thats how we wound up in the tower to begin with. :p

Anyways: A.

Vandi Dark Arrows one of the orbs, Jess Dark Ice Bolts the other one, and Tezra SMAAAAAASHES the black tentacle.
 
Last edited:
OP
Cactuses

Cactuses

The user formerly known as MoT
Joined
Nov 16, 2008
Messages
729
Reputation score
51
Re: Tentacular Threat on Rise

You guys have lost a few times;

One time against those medusas, well retreat if that counts
And the pit.

Ofcourse there was the harpies but there was a mercy of event there that got it out of the thing

I recall there's been some losses on the earlier characters too, with the green tentacle's atleast for once.

but then again you guys have played suprisingly safe and you keep getting good rolls.
 

Bloodshifter

Tentacle God
Joined
Jan 10, 2012
Messages
1,211
Reputation score
34
Re: Tentacular Threat on Rise

A

We get raped at least 6 times over this chapter game AND we have "visited" 5 locales.

That's safe? We didn't get raped for a sixith time in the last chapter till we "saved" the town...
 
OP
Cactuses

Cactuses

The user formerly known as MoT
Joined
Nov 16, 2008
Messages
729
Reputation score
51
Re: Tentacular Threat on Rise

Intermission:

Deep deep down, beneath the layers of dirt, rock, time.. Underneath an unexpecting lake..

Down below there lies a hall, hall shaped like like an egg.
This hall, it's inside walls, all covered in rainbow array of colours.
But these colours were faded, saturated by time. Many of these colours trailed to holes, tunnels, each spreading to a different direction. Many collapsed, crumpled.

On the peak of the hall, at its highest point something transparent hanged about, moving slightly side to side, as if a non existent wind was moving it.
Tentacle creature of complete transparency, like glass or a water bubble, no subtle colour was recognizable. Colourless...

"Is it time...?"
"Yes. it is time, the time is here, the time is us."

"The children..?"
"Naughty children. Shame to our kind, not worthy of our name."

"Black..?"
"Arrogant. Reckless. They started it. They wake us. They suffer us."

"White..?"
"Failures. They screwed up. They screwed us. They deserve no more time. Annihilate. Suffer!"

"Red..?"
"Mindless! Too horny! No control, No mercy. Pleasure leads to suffering."

"Green..?"
"Weak! Shameful! Not worthy. Burn them. Burn like their beloved forest. Suffer"

"Cyan..?"
"Cowards! Slitherers! Crush them like snake's head's that slither near the boot. Suffer! "

"Even the rest are so bad..?"
"Rest are worse! Better for us! Purple? Cunning Backstabbers! Blue? Wasted potential! Silver? LAZY! Orange? Scum! Pi-"

"I see. "

"Does this mean..?"

"Yes. Divine judgement. Our job. Our time. Give it to them. Show them perfection."

"Flattered by my own self pity.."

"Pity? We need no pity. We no need flattering, we are what we are. Perfection"

"Am I really that much better than the rest..?"

"YES! No hesitation, no doubt. We are above their spectrum."

"I see.. The seed. I am sorry. This era, is over.."

"Let us arise."

"And claim.. A champion."

The hall began to crumple, as the final, colourless creature had left it.
The final tunnel only left behind an unrecognizable mess, nothing could ever know the seed ever had existed..

good thing you can highlight huh?
 

sturm

Tentacle God
Joined
Sep 1, 2012
Messages
1,774
Reputation score
29
Re: Tentacular Threat on Rise

We have lost i think. I think thats how we wound up in the tower to begin with. :p

Anyways: A.

Vandi Dark Arrows one of the orbs, Jess Dark Ice Bolts the other one, and Tezra SMAAAAAASHES the black tentacle.
This
 
OP
Cactuses

Cactuses

The user formerly known as MoT
Joined
Nov 16, 2008
Messages
729
Reputation score
51
Re: Tentacular Threat on Rise

A. If fighting is to result in victory, then you must fight!

The girls had the feeling this ain't gona be easy..
Vandi hasn't had much good experiences on getting out numbered.

Regardless, Vandi opened the fire as her arrow gained the dark aura.
She fired at one of the two orbs on the chairs and the arrow pierced the orb's mid section fluidly.

The creatures had a shriek of pain as it flinched back behind the chair.

The thin creature wasted no time. It seemed to know who was the threat here and launched it's tentacles towards Vandi.
It managed to entangle Vandi's upper body and pulled her to the book shelve, falling them both down with it.

A real mess of books and papers flying about, but the creature kept it's grip during the crash. It kept it's grip even afterwards when Vandi tried to struggle it away. It had a very resilient grapple with its thing tentacles.

"Get off! get off! Get...! hnnngghh..!"

She could feel the thin tentacle's tingling and waggling underneath her clothing. Her top and pant's were loosening!

"Hold on Vandi!"

Jessica had her sword unshead. As she was distracted the normal tentacle creature tried to take advantage and leaped at her! But it's jump was bit short and Jessica got out with just a scare.

Jessica tried to carefully swing her sword to scare the thin creature off of Vandi but it insisted to keep on Vandi and infact rolled away from Jessica. It wanted the pleasure.

The orb creature that was still in good condition seemed to have it's stalk on Treza. It seemed to puddle up into a thin plate of sort and attempted to sneak by underneath Treza like a shadow.

Treza had her attention up and was able to avoid grapple attempt as the orb reformed underneath her. Treza just jumped backwards a bit.

The second orb stopped hiding but was looking for an opportunity to open.
It joined in the first orb on stalking Treza.

Treza smashed her hammer to the orb creature that attempted to grapple her managed to get in a good hit. Though her hammer bounced a bit on the creature, it stuttered and was clearly hurt by the hit.

The thing creature continued it's way on Vandi. Having figured her clothing out, it dropped her top down revealing Vandi's bare chest, and her pants were dropped down to her boots.

The thin tentacles wrapping around Vandi's breasts and began to massage them, in a circlelular motion. Down, spin, up. The tips of the tentacle's wrapped around her nipples and squeezed them hard. The grip on the nipples was tightened as they forced them outwards.

"hnnnnghhh...!"

The creature's tentacle tips glowed a bit as Vandi felt a sudden surge through her breasts. Her nipple's hardened and suddenly shot a lactation out of nowhere! The surge blasted through her body as she arched her body from a jolt of pleasure!

"GAAAH...!"

The jolt was extraordinary! She was wet before the tentacle's even tried to touch her down below.

The tentacle creature forced her on her knee and pushed her face down. It raised Vandi's behind high up and began to rub and slither another set of thin tentacle's on her already wet pussy.

"God damn it. Don't give in just yet!"

The normal creature was not leaving Jessica alone.
infact it rammed towards Jessica once again with brute force!
And ram'd right at Jessica, pretty much blowing the air out of her.
The black creature and Jessica pretty much slid to the other end of the room from the rush. Vandi did not get lucky here, she hit her head to the back wall!

Though her head was dizzy from the hit, she tried to struggle her way out.
But the creature had the upper hand, Jessica would've gotten grapple'd even if she wasn't having a slight concussion.

The two orbs were stalking Treza, awaiting for openings..
The first one tried to jab at Treza, but she was able to dodge it!
The other one jab'd and send in it's tentacle right after the first one, tangling a tentacle on Treza's waist!

"N-No!" Treza wiggle'd her body and manage'd to shake the tentacle off.

She stepped backwards, the two orb's were restlessly eyeing her..

She could not but to help notice Vandi's despair and Jessica's situation though.

She had to help one of em even if it's going to give those orb's an opening at her!

A) Treza: Help Vandi!
B) Treza: Help Jessica!
C) Treza: Fight the Orbs!
D) Treza: Just submit.

No real other choices here.

Vandi;

atributes
Level 10.

Stamina 10
Willpower 8
Magic 10
Agility 15
Strength 10
Magic;
70/70 mana

Dark arrows. 5 mana.
Shadow Claw. 25 mana.

Fletching;

Vandi can make more ammon for herself when needed.

Crafting items;


Materials;

Spider silk (Light material)


Energy;
Vandi is moderatly energized
Hunger;
Vandi is not hungry.
Other;
Accuracy. +5 to all attack rolls (permanent)
Grapple'd by Black Thing Tentacle Creature!
Breast magics. Nipple's hardered, sensitive and lactation for unknown amount of time.
Wet.
Items;

Wearing;



Head - Black hood.
Top - Black tight iron Chain body.
Legs - Tight well stiched black leather pants. Leg quiver. 57 steel arrows.
Boots - Spiked Steel boots (Water Walk Aura)
Wrists - Black iron chain enforced wrists.
Hands -
Neck -
Finger -
Waist - Money pouch. Iron dagger. Steel mace.
Back - medium backpack. Dark wood bow(Bound by will).


grounded/somewhere;



Backpacks and purses;
Small Purse medium backpack.
Rune of Recall.
Rune of Sight
2x Rune of Restoration.
Needle.
PowderRoom Key.
Castle Map (1st floor only, incomplete)
Raw Sapphire
2 food rations. Small iron knive. Roll of Spider Web. Small roll of spider web. 2x venom sacks (large black spider), Steel lock box (locked) 12x harpy feathers.
Red orb (elder hearth)
Money pouch holding 4 gold, 25 silver. 63 copper.



Jessica
level 13

Stamina - 9
Willpower - 8
Magic - 15
Agility - 11
Strength – 10

Magic;
41/120 mana

Spells;

Upgraded Shadow lash. - 25 mana a cast. Can attach to things like a temporary whip. (2x items providing total of +3 damage and knockback)
Rite of Dark Healing – 80% of maximun mana. Disables mana recovery for several hours, effects allies too.
Shadow Jump – 45 mana a cast
Dark ice bolt – 20 mana a cast. Causes chills, can freeze. (2x items providing total of +3 damage knockback)
Energy; Moderatly energized.

Hunger; Not hungry.

Other;
Minor Black Tentacle Semen exposure. Slightly Sensitive.
Minor magic resistance
Slight concussion (-5 to attack rolls)
Grapple'd by Black Tentacle Creature

Items;

Wearing:
Head -
Top - Leather Bra. Shadowbound robes (magic damage +) (Damaged, left top side shredded and dragging down)
Legs - Leather shorts.
Boots - Spike ended leather highboots
Wrists -
Hands - Shadowbound silk gloves (Spell knockback bonus)
Neck - Ironchain necklace (Resist magic)
Finger - Energy blast ring.
Waist - Fine Iron Sword.
Back - Fellwood staff (Magic offense power).



Backbacks and the like;
2x Small Purse
Naughty thong
2x energy potion
2x regular mana potions
1x potion of super restore
ID Scroll (9 Charges)
2 food rations. 1 antidote potion. Ritual Trinket.
money pouch with 4 gold 65 silver, 20 copper.

Treza;
level ?? Blacksmithe.
energy; Somewhat energized.
Items; Long shirt, gray woolen pants ( Leather shorts undearneath) and a iron hammer.
Black leather boots.



other statuses; Black tentacle semen exposure. Sensitive and slightly weakened.

Vandi vs Orb1
46 + 5 (51) vs 48
29 dmg

Thin vs Vandi
22 + 10 (32) vs 4
Vandi struggle
15 vs 47

Black Creature vs Jessica
6 vs 31

Jessica vs Thin
32 vs 53

Orb2 vs Treza
Special move. (+15)
8 + 15 (23) vs 33

Treza vs Orb2
65 vs 9
23 - 3 (20 dmg)

Thin creature special pleasure attack!
68 vs 5
(crit!)
Stun'd

Black Creature vs Jessica
94 vs 11

Jessica struggle!
71 - 20 (51) vs 81

Orb 1 vs Treza
23 vs 40
Orb 2 vs Treza
45 vs 21

Treza struggle!
75 vs 18
 
Top