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Wolfenstahl


Mook

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Re: Wolfenstahl

Paperheads is available for purchase at long last!



I wont be posting a link for this one.

how much money they make determines whether they will be working full time on the next game or not, so please buy, if you can.

make a dream of self-employment come true guys!
 

tryguy

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Re: Wolfenstahl

@mook: I had a look at that page. It's presented pretty well. I really like the title screen. The only image that makes me doubt whether it would be a good game is the stiff-legged kick on screen three--leading me to believe the animation might be lacking.

But, I might download the demo and see how it is.

Anyway, well done with the presentation, wolfenstahl.
 

Shadowgungc

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Re: Wolfenstahl

hey do you guys plan on releasing it on the English dl site as well? since I can't buy from the normal dlsite, it refuses to charge my card
 

azurezero

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Re: Wolfenstahl

hey do you guys plan on releasing it on the English dl site as well? since I can't buy from the normal dlsite, it refuses to charge my card
dlsite usually takes an extra 10 days to process a game to english dlsite
 

Kyrieru

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Re: Wolfenstahl

Er..can't say I would have put the price that high...

2,310円 is a bit much considering the average action game is 1,000-1,500 on DLsite, and the the highest tends to be around 1,900 (even that's too high).

I'd say you should probably contact Curious Factory and get it changed, but I don't even know if you can.
 

azurezero

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Re: Wolfenstahl

Er..can't say I would have put the price that high...

2,310円 is a bit much considering the average action game is 1,000-1,500 on DLsite, and the the highest tends to be around 1,900 (even that's too high).

I'd say you should probably contact Curious Factory and get it changed, but I don't even know if you can.
you can kyrieru, still they did allready make 6 sales so you never know
 

xPreatorianx

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Re: Wolfenstahl

Er..can't say I would have put the price that high...

2,310円 is a bit much considering the average action game is 1,000-1,500 on DLsite, and the the highest tends to be around 1,900 (even that's too high).

I'd say you should probably contact Curious Factory and get it changed, but I don't even know if you can.
I have to agree. Given what I've seen from the demo's being released I have no idea how much extra content is going to be in the full version so right now I don't find the price reasonable.

not saying the game isn't good but considering the demos I'd like something more definitive to show exactly how much more content is going to be provided in that full package to justify the price.

So I'm going to wait.

I'll straight up tell you the truth. I end up downloading full games as a preview before I buy them. So I'll wait for that. If the full version justifies the price with all the "extra content" I'll def show the developer support and purchase it. My PC game library is proof of that. And I'm not even talking about Hentai games. But games from the mainstream gaming industry such as Gears of War, Halo, Crysis, Battlefield, etc. Every game I pirated originally then bought it because it was a damn good game.

So I'll wait and see. If either the price comes down or I get some proof that the price matches up with the content provided then I'll def buy it. Till then I guess I'm going to have to wait. Which is a shame because the demos have been fun. They just lack content. So I really would like to play the full version.
 

ngansex

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Re: Wolfenstahl

well, the new trial is very slow when launching , but the boss theme is cool , this make the boss more handsome :rolleyes:
 

azurezero

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Re: Wolfenstahl

Oh, don't get me wrong, it'll sell. I just think it would sell more if it were cheaper.
no harm in letting them make those big sales first ^^ before lowering the price
i give them a week tops though
 

helhansen84

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Re: Wolfenstahl

i'm so glad i tested the game before buying it. seriously, this price is a joke, right? not gonna buy/play it.
 
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nanaya1234

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Re: Wolfenstahl

Yeah they clearly stated that they don't mind if people download it off of other people so I guess I'll just wait for a link.
 

ServerSurfer

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Re: Wolfenstahl

Oh, don't get me wrong, it'll sell. I just think it would sell more if it were cheaper.
I'm with Kyrieru here in terms of current price being too high. It's going to have it's fair share of competition on Dlsite, and that price mark high price mark may ne passed over for a well known cheaper priced game.
 

Spastus

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Re: Wolfenstahl

no harm in letting them make those big sales first ^^ before lowering the price
i give them a week tops though
It would be a cheap shot to do that, I hope it was an honest mistake on their part rather than a way to grab some extra cash at first, if it was a mistake at all, maybe it's actaully worth it, the demo alone had more CGs than some full games so I'll wait for reviews before getting it.
 

azurezero

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Re: Wolfenstahl

It would be a cheap shot to do that, I hope it was an honest mistake on their part rather than a way to grab some extra cash at first, if it was a mistake at all, maybe it's actually worth it, the demo alone had more CGs than some full games so I'll wait for reviews before getting it.
it's an honest business practice, they need all the money they can get, some people are willing to pay top dollar for this game, and they worked hard to make it... I reckon the game is worth it, but that many people wont buy it so let them get the sales they deserve from the people that will first...
 

Hentie

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Re: Wolfenstahl

I tend to look at pricing relative to content, if it's got enough content I shell out for it. By content it usually comes down to quality/amount of animated sex, gameplay enjoyability, with cgs a distant 3rd and only if it's high quality.

Bitchi Taimashi Rio 2, Prison Fantasia are the rare few that had good enough cgs for me to bother with (in Prison's case, also presented in a format I like "battle fucking"), and even then it's way low on the content, especially considering it's built on rpgmaker (which I really expect more content with).

The majority of games on dlsite tend to be quite low on content, and there are only a minority of what I consider "gold in a sea of shit" developers.

Wolfenstahl from the demo qualifies for "gold in a sea of shit" for me. The sex animation is decent, gameplay is okay, cg looks decent and pushes the right buttons. When accounting for the developer's inexperience, it's actually very good! I can look forward to their future games if this is what their first try is like.

So unless the content amount is unreasonably low, I'd definitely buy this and support another good developer.

Incidentally, I will likely get this game via "other means" and pay with the donate button on that new blog, as they'll get more of the proceeds then if I buy from Eng dlsite. If that's a wrong assumption let me know.

For though who find the game too expensive and decide to just rip it, do consider donating however much you think it's worth to the developer at the least, which seems to be the best compromise. we really should give more support to the minority of good devs and those with potential, and Wolfenstahl should get at least what you think the game is worth considering the effort/risk they took to make it.

Again donation link:


Now, just waiting on that "other means" :eek:
 
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Mansoor95

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Re: Wolfenstahl

BAM


Thank You hentai4daily...
 

Wolfenstahl

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Re: Wolfenstahl

The english patch as well as the uncensor patch are available on the blog now.

Yes, the price is high (for western standards, and I guess a bit over the top for japanese standards), our boss thought about the price quite a long time, until the decision was made, that it will be sold for this price.
(as it is now, we get ~10 EUR per sale, and there is still income tax to pay)

At the same time it was decided that we open up donations, so people can get the game elsewhere and simply donate what they think it's worth.
(so yes, this might be a weird approach, but that's what the boss decided, and I think this isn't too bad)


I already mentioned this before, several times.
I guess the pricing would be much more understandable, if you take the following into account:
If we would have made only one hentai animation per enemy, and therefore tripple the ammount of enemies, as well as giving each enemy only one CG (instead of 2-3, but yes, some have been removed from the game... originally every enemy had 2-3 CG's, now mostly only 2)

I guess that the pricing would be much more understandable, if we would have made it this way.
(more enemys, 1 CG only for each enemy, but less content per enemy)

Well, we made way too many mistakes on this game, but we will not repeat them for sure.
In the end, we are all glad that we finally pushed this through.
And of course we are counting on every support we get, even if it's just a little bit.

But most important of all:
Enjoy playing the game, and spread the word!
 

ZhouTai

Demon Girl Master
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Re: Wolfenstahl

Well out of that 2300 yen they get about 1300. Which is about $13.
If they sold at 1300 Yen they would get 705, $7.

Your basic CG set of 10-11 pics with edits fetches 735.

I'd value it at 1300, and considering the +30 CG, system/style (which is rare for ACT games). I could argue 1500 at most.

43 downloads. About $520 for them.
 

Kyrieru

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Re: Wolfenstahl

The english patch as well as the uncensor patch are available on the blog now.

Yes, the price is high (for western standards, and I guess a bit over the top for japanese standards), our boss thought about the price quite a long time, until the decision was made, that it will be sold for this price.
(as it is now, we get ~10 EUR per sale, and there is still income tax to pay)

At the same time it was decided that we open up donations, so people can get the game elsewhere and simply donate what they think it's worth.
(so yes, this might be a weird approach, but that's what the boss decided, and I think this isn't too bad)


I already mentioned this before, several times.
I guess the pricing would be much more understandable, if you take the following into account:
If we would have made only one hentai animation per enemy, and therefore tripple the ammount of enemies, as well as giving each enemy only one CG (instead of 2-3, but yes, some have been removed from the game... originally every enemy had 2-3 CG's, now mostly only 2)

I guess that the pricing would be much more understandable, if we would have made it this way.
(more enemys, 1 CG only for each enemy, but less content per enemy)

Well, we made way too many mistakes on this game, but we will not repeat them for sure.
In the end, we are all glad that we finally pushed this through.
And of course we are counting on every support we get, even if it's just a little bit.

But most important of all:
Enjoy playing the game, and spread the word!
It's less a matter of pricing the game based on what you think it's worth, but rather deciding what price is better from a business standpoint. A bigger price doesn't always mean more profit.

For instance, you may sell 500 at a price of 2300 in the first few months, but you may have sold 1200 at a price of 1400. A lower price will always mean more people willing to actually pay for the game.

The thing is, Japanese users on DLsite won't know about your financial situation behind the scenes or how much you need money. They'll just see a high price for what is essentially content comparable to what they're used to. I mean, you're price is 22% higher than Iris Action, which on DLsite is probably considered among the best.

Anyhow, I know I'm probably coming off as a bit antagonizing here, but I just needed to be clear on how much your prices will effect sales and a Japanese user's perception of you. Next time just make sure your team lead takes everything into consideration, because it can mean the difference between making enough money to develop more games, and falling short.
 
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