Re: Wolfenstahl
The 34 CGs are all completely different pictures, some of them have 3 variation pictures, so there is actually more pictures than just 34.
(but it's just a few pictures more, so never mind)
The "missing" CG's will be put on display somewhere I guess, but we haven't fully decided yet.
i'm always hesitant to buy stuff. at first i thought wolfenstahl would be a non commercial project. and when i heard it would be, i thought about this game having lots of content. considering infight content, i hoped there would be a lot of levels and a lot of different enemies. but since the demo a short time has passed, i doubt there are a lot of lvls and different enemies.
its hard to devide whether to buy it or not. the demo isn't enough to win me over at this point.
Good point.
Well, to tell the truth, I've held back the content all the time.
If you look at the demo versions, most of the time they haven't had so many changes, this is because I simply haven't included the new stuff, since I wanted to save it for the full version.
The things that took the most time, where the many hentai-animations that are ingame.
(and the fact that it's all random and has several variations and combinations etc.)
As well as the CG's, they also took a lot of time to do.
In total the CG's took about 1-2 months, and the sprites/ingame graphics about 4 months.
(full-time work, which means ~8 hours a day, 5 days a week)
Anyway, I think the game doesn't need to be blacklisted here.
I think it's better if people can take a look at the full game, and support by buying or donating if they feel that it's worth it.
(and if they don't think it's worth it, I'm fine with it, but please also keep in mind, that without money, we can't continue working on future projects, so we are depending on the people who like our games.)
For future projects we already planed to include full CG scenes.
(several pictures, and this time with text)
Only one CG scene per enemy, and at maximum one hentai-animation per enemy.
(maybe hentai-animations only for some enemies, not all of them, but we haven't decided yet)
Instead there will be more different enemy types, as well as a platformer based gameplay.
And I think this would shift the feeling towards having more "content".
Because now the content is more or less concentrated into a few enemy types, having waaaaay to many different hentai-animations each.